snakenobi said:
zarx said:
snakenobi said:
Navane said: I think all that means is that the PS3 doesn't have to waste processing time to render graphics on the Vita since Vita has it's own processor. I think I also remember reading that Sony saying the same thing. |
yeah which means devs will not have to develop PS VITA specific things as it will take the same thing as PS3
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No it means that devs could develop a game that could use the Vita to run part of the game that is running on the PS3 as in the Vita could proccess the gestures and report the resaults back to the PS3 without the PS3 having to proccess the raw touch input for example.
no it doesn't,rarely anybody would use it
Games still need to be developed specifically for the Vita and you can't just run the same code on both.
not saying the same exact code but the same enviorement and duplicating aka porting will be very easy
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I agree no one would use it doesn't stop that being what they were talking about... Think about it in context the slide is talking about what you can do by linking the Vita and a PS3, Notice the rest of the slide mentions spacifiaclly "Use the Unique features of PS VITA as a control device" and the the presentation as a whole is focused on networking the dev one is seperate.
There is also that they are currently caping the games at 4GB meaning devs can't use the same assets unless you are talking PSN titles...
And then there is
"Eurogamer: That was my next question – what are you going to do to stop people simply porting games across to it? If it's that powerful that you could bring a PS3 game across quite easily...
Andrew House: To be honest, the publishers that I've spoken to have generally indicated that they don't think that that's satisfactory for the consumer. To try and ask the consumer just to re-purchase an existing console experience – I don't think we or they feel that is really going to be the correct strategy."
Also your avatar is creepy as hell