nitekrawler1285 said:
zarx said:
snakenobi said:
Navane said: I think all that means is that the PS3 doesn't have to waste processing time to render graphics on the Vita since Vita has it's own processor. I think I also remember reading that Sony saying the same thing. |
yeah which means devs will not have to develop PS VITA specific things as it will take the same thing as PS3
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No it means that devs could develop a game that could use the Vita to run part of the game that is running on the PS3 as in the Vita could proccess the gestures and report the resaults back to the PS3 without the PS3 having to proccess the raw touch input for example.
Games still need to be developed specifically for the Vita and you can't just run the same code on both.
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No they dont. It's called the Phyre Engine. You can develop one game for PSP, PS3, PSV and PC all running the same code. This is great for japanese devs and smaller indie devs. Probably a part of the reason we already see many PS3/PSV games coming from japanese devs.
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The code that the Vita and PS3 would be running would still be different just Sony did most of the work them selves, it's not like you could use the old version of the engine. But devs could use the version Sony ported over. The Vita uses very different hardware, new APIs (aparently some of the best console APIs arround rivaling those MS created) and new dev tools that have recived much praise from devs as it is much better designed than the PS3 tools, the systems are nothing alike and that is a good thing.