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Forums - Sony - PS Vita has more RAM than PS3

Navane said:
MARCUSDJACKSON said:
ditto on all points, but remember op the PS3 is still more powerful. now i'm no tech guy so i'm not sure wht that means but its out there as Vta is said to be 5x more powerful then the PSP while PS3 is 10x more powerful then the PS2 which likely makes PS3 6 to 8x more powerful ten the Vita.


That's true, but I was never under the assumption that the PS Vita was as powerful as the PS3. I think the two are somewhat within the same distance (like how Dreamcast was not that far off from the PS2), but I don't expect the PS Vita to be able to match the top-tier graphics of the PS3. There might eventually be a game to come close to looking like a PS3 game, but for the most part those are gonna be few and far in-between. There might be some games that look like a mid-tier PS3 game, but I definitely don't expect to see anything that looks close to Killzone 2, Uncharted 2, or God of War 3.

agreed



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Well, at least it looks like you agree with me... lol



I don't know why people tell me to get a life. I'm a gamer, I have lots of lives!

Also don't forget you get 560p resolution for 5" screen, ps3 gives you 720p for TVs 30-50" large.



PROUD MEMBER OF THE PSP RPG FAN CLUB

I'm wondering what kind of RAM is it? Regardless it has 4x the RAM of the 3DS (128MB FCRAM and 16MB VRAM) and 8x more RAM than the PSP3000 (64MB) and 16x more than the original PSP (32MB) making it a very competent handheld(still underpowered compared to some tablets and smartphones though).



oni-link said:
I'm wondering what kind of RAM is it? Regardless it has 4x the RAM of the 3DS (128MB FCRAM and 16MB VRAM) and 8x more RAM than the PSP3000 (64MB) and 16x more than the original PSP (32MB) making it a very competent handheld(still underpowered compared to some tablets and smartphones though).


Tablets and phones don't have resources left over for any big time game playing.  They need their ram for other things that the vita doesn't. 1GB ram means nothing if only 300MB are avaliable for apps.



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128 V-RAM would actually be half, because PS3's VRAM was "supposed" to be discrete from its main RAM, and half of the total for PS3, so if Vita supports 128, that would be half of what was supposed to be 256 for the PS3, but its been so long since they've broken down the barriers on PS3's RAM share that its lost most meaning



Monster Hunter: pissing me off since 2010.

Burning Typhoon said:
oni-link said:
I'm wondering what kind of RAM is it? Regardless it has 4x the RAM of the 3DS (128MB FCRAM and 16MB VRAM) and 8x more RAM than the PSP3000 (64MB) and 16x more than the original PSP (32MB) making it a very competent handheld(still underpowered compared to some tablets and smartphones though).


Tablets and phones don't have resources left over for any big time game playing.  They need their ram for other things that the vita doesn't. 1GB ram means nothing if only 300MB are avaliable for apps.


good point, but with imminent release of more powerful and efficient Tablets both the 3DS and PSV will soon be outdated if they are not already.  Plus I doubt that they would use more than half of their RAM running background applications during game time.  



oni-link said:


good point, but with imminent release of more powerful and efficient Tablets both the 3DS and PSV will soon be outdated if they are not already.  Plus I doubt that they would use more than half of their RAM running background applications during game time.  


The iPad 2 is at 499$ for wi-fi only, with half the processing power and less RAM.

That, of course, isn't the main reason why Vita/3DS will dominate games wise. That reason is down to:

1: Controls.

2: Budget: 3DS/Vita games will be budgeted to sell a decent amount of copies at around 30$ per game. Mobile games have to have an extremely low sales price to be a success. That means that they have to have lower developement costs to be sure to break even.

3: To be a success, mobile games have to cater to a number of different devices and hardware specs - they can't program for the highest end device on the market.

In short: It is the same as why 360/PS3 games can be far ahead of PC in terms of art assets, even when the hardware is weaker.

It is evident that high-end tablets and cellphone devices will eclipse the PSV in power by, at the very least, 2013, but as games devices, it is unlikely that they will surpass them - at least as far as we're concerned. The focus on that platform will surely stay on the quick-to-play, cheap-to-develop, cheap-to-buy Angry Birds type of experience. Not that there's anything wrong with that.

Even now, newer games on the ageing PSP offer far more graphical and gameplay-wise content than even the more ambitious of tablet/smartphone games.



ctalkeb said:
oni-link said:


good point, but with imminent release of more powerful and efficient Tablets both the 3DS and PSV will soon be outdated if they are not already.  Plus I doubt that they would use more than half of their RAM running background applications during game time.  


The iPad 2 is at 499$ for wi-fi only, with half the processing power and less RAM.

That, of course, isn't the main reason why Vita/3DS will dominate games wise. That reason is down to:

1: Controls.

2: Budget: 3DS/Vita games will be budgeted to sell a decent amount of copies at around 30$ per game. Mobile games have to have an extremely low sales price to be a success. That means that they have to have lower developement costs to be sure to break even.

3: To be a success, mobile games have to cater to a number of different devices and hardware specs - they can't program for the highest end device on the market.

In short: It is the same as why 360/PS3 games can be far ahead of PC in terms of art assets, even when the hardware is weaker.

It is evident that high-end tablets and cellphone devices will eclipse the PSV in power by, at the very least, 2013, but as games devices, it is unlikely that they will surpass them - at least as far as we're concerned. The focus on that platform will surely stay on the quick-to-play, cheap-to-develop, cheap-to-buy Angry Birds type of experience. Not that there's anything wrong with that.

Even now, newer games on the ageing PSP offer far more graphical and gameplay-wise content than even the more ambitious of tablet/smartphone games.

good pts however tablets are constantly evolving so eventually we may see controls that equal if not surpass both PSV/3DS.  Just because tablets currently caters to the cheap, casual gameplay experience doesn't mean it won't develop visually stunning and more immersive games in the future.  Development costs and increase competition from tablets and smartphones will inhibit 3DS/PSV to sell to the amount of software they did in the previous generation.  Also the core will eventually embrace smartphones and tablets as their new gaming choice since it does other things besides gaming.