128 V-RAM would actually be half, because PS3's VRAM was "supposed" to be discrete from its main RAM, and half of the total for PS3, so if Vita supports 128, that would be half of what was supposed to be 256 for the PS3, but its been so long since they've broken down the barriers on PS3's RAM share that its lost most meaning

Monster Hunter: pissing me off since 2010.







