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oni-link said:


good point, but with imminent release of more powerful and efficient Tablets both the 3DS and PSV will soon be outdated if they are not already.  Plus I doubt that they would use more than half of their RAM running background applications during game time.  


The iPad 2 is at 499$ for wi-fi only, with half the processing power and less RAM.

That, of course, isn't the main reason why Vita/3DS will dominate games wise. That reason is down to:

1: Controls.

2: Budget: 3DS/Vita games will be budgeted to sell a decent amount of copies at around 30$ per game. Mobile games have to have an extremely low sales price to be a success. That means that they have to have lower developement costs to be sure to break even.

3: To be a success, mobile games have to cater to a number of different devices and hardware specs - they can't program for the highest end device on the market.

In short: It is the same as why 360/PS3 games can be far ahead of PC in terms of art assets, even when the hardware is weaker.

It is evident that high-end tablets and cellphone devices will eclipse the PSV in power by, at the very least, 2013, but as games devices, it is unlikely that they will surpass them - at least as far as we're concerned. The focus on that platform will surely stay on the quick-to-play, cheap-to-develop, cheap-to-buy Angry Birds type of experience. Not that there's anything wrong with that.

Even now, newer games on the ageing PSP offer far more graphical and gameplay-wise content than even the more ambitious of tablet/smartphone games.