Wii
-Super Mario Galaxy 1 & 2: Focus was placed on gameplay and the way the game plays with gravity--there's hardly anything else like it.
-Mario Kart Wii: Pretty much every Mario Kart is timeless. I can still fire up 1992's original Mario Kart and have a blast. MK Wii is an instant classic.
-Punch Out: Another pick up and play game. It may not have been worth $50 to the average person but, years from now when it's a cheap thrill, people will still love it like I love it.
-Wii Sports/Wii Play: They weren't cutting edge and the were pretty ugly to look at but the games are so simple and it's easy to do good at them, even when you don't have any talent. Most of all, they're just fun.
-Skyward Sword: Of course, I haven't played this one yet but Zelda games aren't renowned for their technical prowess. It's the puzzles and the dungeons. As long as the puzzles are unique from other games and they challenge your mind, I can see it being a timeless classic that we'll come back to again and again.
Xbox 360
-Dance Central: If someone has a working Kinect, Dance Central provides a unique and fun diversion--provided it remains unique....
-A World of Keflings: This game is fucking ugly, but by not trying to be realistic, its big draw was its gameplay. All you do is command your subjects to build a city. That's it. And its addicting as hell.
-Splosion Man: Hopefully won't go the way of "Zero the Kamikaze Squirrel", "Aero the Acrobat", "Bubsy the Bobcat", and "Plok". Splosion Man is a platformer that I think is worth remembering. Like a ton of other games (Super Meat Boy, N+, Fancy Pants Adventures), Splosion Man is an old school platformer done perfectly.
Playstation 3
-Little Big Planet 1 & 2: To this day, people still create with the old SNES game, Mario Paint. Yeah, better tools for artistic expression exist but wherever people can find a way to create, they will. LBP is this gen's ultimate creation tool. PS1 era games like Fighter Maker and RPG Maker seem to be forgotten relics of a bygone era but I think LBP will succeed where those two failed.
-Valkyria Chronicles: With an art style that mimics a water colored painting, a simple yet epic story, and gameplay that centers on out-smarting the computer's AI, VC is as close to a sure thing as I can imagine. This may very well be the perfect video game. When the luster has worn off of your shiny new cutting edge game, VC will still be there challenging new generations with its indescribable charm.
Multi:
-Guitar Hero/Rock Band
-Puzzle Quest
-Braid
-Limbo
-Castle Crashers
This gen may be unique because, unlike previous generations, we're getting pretty realistic character models, environments, and lighting effects. Yeah, we can look at earlier games and scoff at their imperfections, but look at a game from last gen like Resident Evil 4. It looks dated but it still looks good enough to draw you into it. If future game consoles don't improve in power to an amazing degree, maybe current juggernauts like Gears, Uncharted, Heavy Rain, and God of War will be to us what games like Super Mario 3, Street Fighter 2, and Tetris are to us now--that is, if their gameplay holds up when their graphics falter.