Netyaroze said: @seriouswb no need to be afraid that beginners will buy high level items with 5 bucks no newbie will spend 100-1000 Dollar on an item. The stuff in Diablo is RARE. a random elite unique like templars might drops once every 40000 killed baals on hell dificulty the other 12 monsters that can drop it need to be killed 100000-500000 times to get it once guaranteed. and thats not even a special item and certainly none of the rare things also the stats vary a lot and a perfect item is even rarer. Or look at high runes that drop one in 1.5 Million monster and you need upto 5 of them to build a powerful runeword. One Ber or Zod rune would be easily worth 200+ Dollars without dupes. A guy with an enigma armor would be rare exception and not almost standard. they dont add items that werent found through gamer. its dupes and bots that destroy the game and after a decade of intense learning i hope blizzard foubd a way like promised to make cheating impossible or atleast hard and dangerous enough so it cant affect the game that much again. An auction house wouldnt take anything from the game experience just make life easier for the player. the dozends of shops around the net sell 20 runes for 50 Dollar thats how the ingame balance is destroyed and thats how legit gamers have taken away their fun because they were lucky to find something which is essentially worthless. |
That's just not true sorry. Regardless of there being an auction house or not, there will be people farming for items; average prices will be undercut and lowered by chinese farmers. This is even generously assuming they eliminate bots entirely. Your example of Diablo 2 rune prices is wrong, you could get 40 of any rune for under 30 dollars. The items will not be incredibly expensive, the fact that this is endorsed and atvertised by Blizzard will make it more profitable for item farmers by vastly increasing their target market.
Real world currency has no place in the Diablo series. "Making the life easier for the player" is exactly what ruins my immersion unfortunately. Items should be earned within the confines of the game, whether that be looting the item yourself, or finding the things someone wants in return for a trade. Accessibility of items/power being influenced by real currency just ruins multiplayer for me.
I mean I know that none of the original D1/2 team are working on D3 which sucks, but I didn't expect to get less excited about the game as they release more news. Especially not to this extent.