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Forums - Gaming - Do you think FFXV will have a open world like Oblivion, Skyrim, Red Dead Redemption and Fallout 3?

 

Do you think FFXV will have a open world like Oblivion, Skyrim, Red Dead Redemption and Fallout 3?

Yes. 10 21.74%
 
No. 36 78.26%
 
Total:46
Mad55 said:
Galvanizer said:

Dude, do you know how long it took to program the Gambit system? That shit was 4+ years in development. Why would Division 1 bother to replicate something that took that long to program?

Really, Division 1 just took the easy way out by making a new system. Problem is, the system they made lacks all the in-depth customization the Gambit system offered.

Honestly I doubt the gambit system in 12 took 4 years to program. Im in school for game programming and saying that was super complex programming just doesnt sound right. Honestly I think the ff13 team made a better battle system it wasnt as comple but it was funner. and taking out the coding of something in a system is irksome ill give you that but i dont think  at all hat its impossible. and wasnt ff13's development time longer than 12's? or at least around the same length so they had time they just felt they did something just as special probably

Not sure about the development time difference between FFXIII and FFXII.



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Galvanizer said:

Not sure about the development time difference between FFXIII and FFXII.


snipper!

 

ff12 2001

ff13 2005



Thank you, you're all peaches.



I like WRPGs and Jrpgs I also dislike things in both styles a combination of the japanese style with an open world of western rpgs would be great. i dont understand why stick to one formula or classification. FF12 (which I very much liked) wasnt quite there yet it lacked a good story but the gameplay was great.

i dont want more from the same i dont want ps1 styled FF. I want something new. BTW nobody got the overworld concept. it was necessary to do it that way it just wasnt possible to make one big map with visible monster inhabiting the world so they made random fights. but this was all done to create an illusion of a huge lively world. and as soon as they could get rid of it (ps2) they did.

they should go new ways and try to improve their final fantasy a cross over between final fantasy and fallout would be interesting.



Khuutra said:
Thank you, you're all peaches.

lol no problem i always wanted to cut a quote ladda! haha.



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Hmm, FF XV

I bet it will be a combination of FF I, FF II and FF XIII

Or maybe a combination of FF X and FF V.

Possibly FF VI + FF IX (this would be awesome btw)



I hope not,...unfortunately I have a problem with not being able to not buy a final fantasy game....:(



"I don't know what this Yamcha is, but it sounds just like Raditz."

Do you think FFXV will have a open world like Oblivion, Skyrim, Red Dead Redemption and Fallout 3?

Hmm a Final Fantasy game with a boring (Red Dead Redemption), desolate (Fallout 3), buggy (Oblivion) open world.........FUCK THAT SHIT.



I am the Playstation Avenger.

   

Netyaroze said:
I like WRPGs and Jrpgs I also dislike things in both styles a combination of the japanese style with an open world of western rpgs would be great. i dont understand why stick to one formula or classification. FF12 (which I very much liked) wasnt quite there yet it lacked a good story but the gameplay was great.

i dont want more from the same i dont want ps1 styled FF. I want something new. BTW nobody got the overworld concept. it was necessary to do it that way it just wasnt possible to make one big map with visible monster inhabiting the world so they made random fights. but this was all done to create an illusion of a huge lively world. and as soon as they could get rid of it (ps2) they did.

they should go new ways and try to improve their final fantasy a cross over between final fantasy and fallout would be interesting.

I'm pretty sure the world map has been confirmed to be returning for FF13 Versus and FF Type 0. and its probably going to return for FF15. i think they didnt have it in FF10 or 12 because the amount of time it would take to program something on that scale, which would explain why Versus has taken over 6 years.

besides i think Dragon Quest 8 did such an excellent job of this, and FF12 put a lot of depth into the open dungeon exploration. personally i would love to see a return of the world map, like DQ8 did it so well, with the same depth of exploration that FF12 had. 



Xen said:
Khuutra said:
Actually I take that back, Chrono Trigger had overworlds but no random encounters.

They just need to play with scale a bit more.

Silver-Tiger, go play Lost Odyssey for your turn-based fix. Hop on it, it's great.

Same with pretty much any Tales games I played...

I'd tell you to get Vesperia, but I think you already did.

Both Vesperia and Lost Odeysee are on 360, which I don't own, and most Tales games are now on DS  >.<

And my Japanese isn't good enough (yet) to play the Japanese version of Vesperia. I've played Tales of Symphonia 2, and that was quite good actually, despite what I heard from many fans. And I urgently awaiting the releases of Xillila of Graces F.



updated: 14.01.2012

playing right now: Xenoblade Chronicles

Hype-o-meter, from least to most hyped:  the Last Story, Twisted Metal, Mass Effect 3, Final Fantasy XIII-2, Final Fantasy Versus XIII, Playstation ViTA

bet with Mordred11 that Rage will look better on Xbox 360.