By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - [POLL] Has Final Fantasy XIII disappointed you?

Tagged games:

 

Has Final Fantasy XIII disappointed you?

Not at all. I enjoyed it ... 121 27.75%
 
A bit. Liked it but not a... 130 29.82%
 
I was so disappointed tha... 185 42.43%
 
Total:436
Boutros said:
selnor said:
Boutros said:
Xen said:
Boutros said:
themanwithnoname said:
Boutros said:
You'd be a fool to be disappointed I think. The Final Fantasy franchise has always been about a new approach with every new iteration so if you have any kinds of expectations you are very wrong. The only thing you can expect is a quality game on every level and FFXIII was just that. You may not like the game but that's another story.

So if we think FFXIII was a bad game, we're wrong, right?

I do think it's a bad game. The level design is completely uninspired linearity. There's not even a hint of a meandering path off the main trail. It's nothing but move forward, get in a battle, move forward, get in a battle, move forward, cutscene. There's a reason JRPGs have towns for you to rest, buy, and save, and while the "let's not have any towns in the game" is sort of an original idea, it doesn't work at all.

Look at my last sentence.

And besides, people talk of linearity as if it's a bad thing but it really isn't. FFX was just as linear and it was never an issue, was it? Towns are so very boring and they don't add anything to the fun. Towns wouldn't work with FFXIII's storyline anyway. Also there is one town in the game actually.

I'm thinking you haven't completed the game because eventually you reach Pulse and that's when you get to explore more.

When you reach Pulse and realize that there's jack shit to do there (beside the genious XIII formula of run forward and press X), you reach whole new levels of the "WHAT THE FUCK WERE THEY THINKING" thought. God damn what a useless and bland expanse that was, and if that's what you find to be interesting, then your standards on exploration must be extremely low. The one that did free roaming right was FF XII (best of all of them). I spent a lot of time simply exploring it, as it was fun.

Towns wouldn't work with its storyline? Didn't stop our sweet party in FFX (you know, the famous and rebellious anti yevon pariah group). More like 1 town = 1 less polished CG scene, and in the interactive movie that is FF XIII, you can't have that, no. You have to shove your story down the players' throat. And a story told in one freaking sentence, to boot.

Ah, another diff with FFX is that.. you know... there was stuff to do there beside run forward, press X, and watch cutscenes. That is why the community and the reviewers are far less divided on that one (ah, and the characters weren't one-dimensional drones).

Wonder how they're gonna fuck up FF XV. The pre-order is out the window on that one.

Well you obviously didn't like the battle system so of course it will be hard for you to like the game but to me the battle system was far more than just pressing X. You can make a very smart use of the paradigm system in order to kill your enemies as fast as possible (because that's the goal of the system). Getting 5 stars is easy in early combats but it gets a lot more complex later on.

There was no battle system. You ould finish the game with 2 Paridigms. Once you worked it out in the first 5 hours, the battle system was one of the easiest most crappest battle systems ever concieved in an JRPG. And one you had to press A in over and over and over and over an over and over............. I wouldnt have minded pressing A if it did something different than 1 of the 3 gameplayoptins the game had to offer. hell Id have loved pressing A to talk talk to a shop owner. Or  to press A to explore 1mm of the narrow unf**king usless pathetic single foreward walkway.

God SE make me mad how they screwed us FF fans of old over. 

It's official, we haven't played the same game.

Tell me how easy this looks:

 

It is easy: summon, death.  No strategy needed.



Around the Network

I was ever so slightly disappointed, because I was expecting it to be the best game ever.

It was an excellent game though, my favourite game this generation.

I don't mind people not liking it, but what pisses me off is when people compare it to older Final Fantasy's or they make up complete bullshit to give the game a bad name. They complain about the characters, the music, the story , the battle system etc when these were easily the strongest aspects of the game, far better than any other Final Fantasy in my opinion.

Either some people are seriously delusional or they are just following the trend of hating on this game.



Kirameo said:
BenVTrigger said:
@Lostplanet22

I litteraly liked every single character in the game. I loved Snow for haveing that desire to want to be a hero, no matter what. It was admirable in him how hard he tried. I loved Lightning because she was so tough and strong on the outside but inside her she still had strong emotions and cared for her companions. I loved Hope even though at first I thought he was annoying I quickly realized he had a complex set or problems and blamed Snow for his mothers death mostly because he just couldn't let her go himself. I loved Fang because...........well she has a badass summon and is hot and has a cool accent lol. And Saz had great comedic relief and had one of the most emotional scene in the entire game where he nearly killed Vanille.

I thought it was a pretty great game actually and don't understand the hate at all. I think these characters are pretty damn compelling.


The problem is that they are too stereotypical that they're easy to predict. That is quite annoying.

As if previous FF characters weren't?



darkknightkryta said:
Boutros said:
selnor said:
Boutros said:
Xen said:
Boutros said:
themanwithnoname said:
Boutros said:
You'd be a fool to be disappointed I think. The Final Fantasy franchise has always been about a new approach with every new iteration so if you have any kinds of expectations you are very wrong. The only thing you can expect is a quality game on every level and FFXIII was just that. You may not like the game but that's another story.

So if we think FFXIII was a bad game, we're wrong, right?

I do think it's a bad game. The level design is completely uninspired linearity. There's not even a hint of a meandering path off the main trail. It's nothing but move forward, get in a battle, move forward, get in a battle, move forward, cutscene. There's a reason JRPGs have towns for you to rest, buy, and save, and while the "let's not have any towns in the game" is sort of an original idea, it doesn't work at all.

Look at my last sentence.

And besides, people talk of linearity as if it's a bad thing but it really isn't. FFX was just as linear and it was never an issue, was it? Towns are so very boring and they don't add anything to the fun. Towns wouldn't work with FFXIII's storyline anyway. Also there is one town in the game actually.

I'm thinking you haven't completed the game because eventually you reach Pulse and that's when you get to explore more.

When you reach Pulse and realize that there's jack shit to do there (beside the genious XIII formula of run forward and press X), you reach whole new levels of the "WHAT THE FUCK WERE THEY THINKING" thought. God damn what a useless and bland expanse that was, and if that's what you find to be interesting, then your standards on exploration must be extremely low. The one that did free roaming right was FF XII (best of all of them). I spent a lot of time simply exploring it, as it was fun.

Towns wouldn't work with its storyline? Didn't stop our sweet party in FFX (you know, the famous and rebellious anti yevon pariah group). More like 1 town = 1 less polished CG scene, and in the interactive movie that is FF XIII, you can't have that, no. You have to shove your story down the players' throat. And a story told in one freaking sentence, to boot.

Ah, another diff with FFX is that.. you know... there was stuff to do there beside run forward, press X, and watch cutscenes. That is why the community and the reviewers are far less divided on that one (ah, and the characters weren't one-dimensional drones).

Wonder how they're gonna fuck up FF XV. The pre-order is out the window on that one.

Well you obviously didn't like the battle system so of course it will be hard for you to like the game but to me the battle system was far more than just pressing X. You can make a very smart use of the paradigm system in order to kill your enemies as fast as possible (because that's the goal of the system). Getting 5 stars is easy in early combats but it gets a lot more complex later on.

There was no battle system. You ould finish the game with 2 Paridigms. Once you worked it out in the first 5 hours, the battle system was one of the easiest most crappest battle systems ever concieved in an JRPG. And one you had to press A in over and over and over and over an over and over............. I wouldnt have minded pressing A if it did something different than 1 of the 3 gameplayoptins the game had to offer. hell Id have loved pressing A to talk talk to a shop owner. Or  to press A to explore 1mm of the narrow unf**king usless pathetic single foreward walkway.

God SE make me mad how they screwed us FF fans of old over. 

It's official, we haven't played the same game.

Tell me how easy this looks:

 

It is easy: summon, death.  No strategy needed.

Summons are utterly useless in the game (one of it's low point). Death has a very low chance of working. Horrible strategy you have.



I don't really get the hate. Yea, it's linear. But so is FF X and that is a much loved FF. Also for the lack of towns, FF X isn't much better in that department. Towns are technically there but they are hardly the hubs most people associate them with. You're pretty much just passing though them, most of your shopping gets done via merchants you run into along the road.

The battle system is just flat out fun. It has a great soundtrack, The story is interesting, and the characters are very well developed. It's my 3rd favorite FF game.



Around the Network
Dr.Grass said:
selnor said:
Also to continue rant.  

How the hell are the graphics amazin?

CGI was great yes. But gameplay was ok. Not even in the top 30 this gen. Character models were clunky, Environments stale and lifeless and to be frank, Extremely disappointing. Not much better ingame than say Two Worlds or Resonance Of Fate.

SE I wil burn you down. What a shame Hironobu Sakaguchis series has been destroyed like this. It must be hard for him to witness this.

It is an exceptionally beautiful game, and I can't help but tell you that you obviously played the inferior version.

Some chaptes scream visual perfection.

How did you know he obviously played the inferior version? *trollface*



Boutros said:
Kirameo said:
BenVTrigger said:
@Lostplanet22

I litteraly liked every single character in the game. I loved Snow for haveing that desire to want to be a hero, no matter what. It was admirable in him how hard he tried. I loved Lightning because she was so tough and strong on the outside but inside her she still had strong emotions and cared for her companions. I loved Hope even though at first I thought he was annoying I quickly realized he had a complex set or problems and blamed Snow for his mothers death mostly because he just couldn't let her go himself. I loved Fang because...........well she has a badass summon and is hot and has a cool accent lol. And Saz had great comedic relief and had one of the most emotional scene in the entire game where he nearly killed Vanille.

I thought it was a pretty great game actually and don't understand the hate at all. I think these characters are pretty damn compelling.


The problem is that they are too stereotypical that they're easy to predict. That is quite annoying.

As if previous FF characters weren't?

It's quite different. When you make the characters look so realistical (graphics) but lag behind in their social/mental/emotional development, it just feels wrong.

It feels like you are hanging out with a friend and he makes a fool out of him/herself everytime that you have to facepalm compulsively.



 

brendude13 said:
Dr.Grass said:
selnor said:
Also to continue rant.  

How the hell are the graphics amazin?

CGI was great yes. But gameplay was ok. Not even in the top 30 this gen. Character models were clunky, Environments stale and lifeless and to be frank, Extremely disappointing. Not much better ingame than say Two Worlds or Resonance Of Fate.

SE I wil burn you down. What a shame Hironobu Sakaguchis series has been destroyed like this. It must be hard for him to witness this.

It is an exceptionally beautiful game, and I can't help but tell you that you obviously played the inferior version.

Some chaptes scream visual perfection.

How did you know he obviously played the inferior version? *trollface*

I inferred it.



Boutros said:
Kirameo said:
BenVTrigger said:
@Lostplanet22

I litteraly liked every single character in the game. I loved Snow for haveing that desire to want to be a hero, no matter what. It was admirable in him how hard he tried. I loved Lightning because she was so tough and strong on the outside but inside her she still had strong emotions and cared for her companions. I loved Hope even though at first I thought he was annoying I quickly realized he had a complex set or problems and blamed Snow for his mothers death mostly because he just couldn't let her go himself. I loved Fang because...........well she has a badass summon and is hot and has a cool accent lol. And Saz had great comedic relief and had one of the most emotional scene in the entire game where he nearly killed Vanille.

I thought it was a pretty great game actually and don't understand the hate at all. I think these characters are pretty damn compelling.


The problem is that they are too stereotypical that they're easy to predict. That is quite annoying.

As if previous FF characters weren't?

Lightning was the only character that I liked, but other FF games had better Characters, I really liked and cared about Vivi/Gau (the moment with his father is one of my favourite scenes in an FF game) and even compare with other JRPG's this gen the characters of FFXIII are lacking.  I am playing now Star Ocean The last hope and see a Character like Arumat who totally blows away the characters of FFXIII.  Arumat has maybe less than 50 lines in the game 20 times less like the average character in FFXIII still I care a lot more about him than I did for the FFXIII characters;.



 

darkknightkryta said:
Boutros said:

It's official, we haven't played the same game.

Tell me how easy this looks:

 

It is easy: summon, death.  No strategy needed.

This isn't FFVIII or X where you could summon repeatedly with no punishment or limitation whatsoever. Summons consume three TP in XIII, so you can only summon once in battle. Also, death has a very low chance at succeeding.

And lol at SO4. That game has the worst characters to grace a JRPG.