I remember feeling that it dragged too long and felt too typical overall. And that was sad because, by all intents and purposes, its a very well designed and executed game with many fantastic elements. But there were 3 elements that likely affected things in a major way for me:
1) I just recently got laid off (for the 1st and only time) and I was a bit bitter.
2) I had played Kameo the year prior and the graphics and especially music of that made TTP seem REALLY antiquated in those ways. Can't even imagine how it'd be now. Plus TWW's brilliantly timeless visual design made this feel like quite the step back.
3) I also had just finished Bully before playing it, so maybe I was a bit fatigued by adventure gaming and should've played a buffer game or two.
Keep playing. But if after about 25 hours you still feel the same, it's likely not going to get better. Though personally I felt somewhat reinvigorated at the section where THE BEST AND MOST POPULAR MUSIC TRACK OF THE GAME BAR NONE colored the atmosphere in a compelling way ...









