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Forums - Nintendo - So, I have Twilight Princess. And I have no will to play it at all.

 

What you should do with the game is...

Just keep playing it, it get's better 66 55.00%
 
Trow it away, it is the s... 17 14.17%
 
I don't know lol 8 6.67%
 
I rather play Ocarina of Time 3D 8 6.67%
 
Burn it to the ground, burn it! 3 2.50%
 
I don't want not to see the poll results 18 15.00%
 
Total:120
maverick40 said:
chocoloco said:
I probably got through a third of the game before I gave up. It had fun moments mixed in with mostly boring ones. I got tired of having to either run around for half an hour going where the fuck do I go and secondly I got tired of going to IGN to cheat my way to a faster experience. Games have changed and Zelda has not with it, we need faster pacing, talking characters and help finding the next dungeon.It is so boring wondering the land going "what did I miss?" So you are not alone I sold that game and lost hype for the series myself. Even though next year I Wii light up my wii finally again to play Skyward Sword. It remains low on my priorities because of the huge disappointment I had with Twilight Princess.


Wow, you call yourself a gamer???

"we need faster pacing, talking characters and help finding the next dungeon.It is so boring wondering the land going "what did I miss?"  

You are from the COD generation I guess. 

lmfao, I am probably your age or older. The one thing I do is adapt to the times.



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Mr Khan said:
chocoloco said:
RolStoppable said:
chocoloco said:
I probably got through a third of the game before I gave up. It had fun moments mixed in with mostly boring ones. I got tired of having to either run around for half an hour going where the fuck do I go and secondly I got tired of going to IGN to cheat my way to a faster experience. Games have changed and Zelda has not with it, we need faster pacing, talking characters and help finding the next dungeon.It is so boring wondering the land going "what did I miss?" So you are not alone I sold that game and lost hype for the series myself. Even though next year I Wii light up my wii finally again to play Skyward Sword. It remains low on my priorities because of the huge disappointment I had with Twilight Princess.

My god, if you already have trouble to know where to go in a game like Twilight Princess...

I could understand that complaint, if it related to the water temple as that is definitely a section of the game that actually can be confusing, but the rest...

Any more streamlining and the Zelda series will feature Schlauchleveldesign.

In my defense, I was drunk through half of it. I quit before that because there was a horrible part where you had to protect a wagon and some old lady and that elven chick and it drove me nuts. My main problem is I am used to fast paced games with a lot of action. Nintendo could remedy this by making it harder with more action. After looking up schlauch on google, I think there is no reason to make it linear, just add a radar that show how to get to point B on the map. A radar is a super valuable way not to waste time in going from place to place. In the temples, I would not ask for a radar, but outside of them I say it would speed up the action to make it more fun.

The wagon escort mission was one of the more action-oriented parts of that game (up around that joust), unless you had an issue of where the wagon was supposed to be going, but even then i seem to remember the game making that evident.

"Harder with more action," is what a lot of Zelda fans would like to see, actually, but then those who propose the games become harder also want to see less linearity and to see the games become more obtuse, like their forebears on the NES/SNES/Game Boy

I never proposed linearity.  I actually want a full open world Zelda game. I just felt like a lot of things slow down the pacing like having to start over at the begining of a dungeon when I made a simple mistake like falling in lava. It was really boring going through the same sections over and over. I say if you die in one spot than you should restart relatively close to that spot. Finally, I do love Link to the Past and it is my favorite Zelda, but I think Nintendo needs to do more than remaining stuck on the proven. Bring me a story, and stop wasting my time not trying to make the game move along faster. That is just me and I know many won't agree with me, but I still think they can do a lot to make it better.



I personally didn't like Twilight Princess very much as well. Wind Waker was just sooo much better.



RolStoppable said:
Don't bother with it. The world will start to open up after the first dungeon, but other than that the core gameplay skeleton will remain the same.

Btw, your spelling is atrocious which is probably the fault of a broken keyboard. That's one hell of a strange "c" you put into the word "clast".

I write it fast so I have no time to revise it at the time. This way I can answer posts like these and correct my test 10 hours later.



Above: still the best game of the year.

i nhavent played it since 06 but i remember it being very boring at parts and very awesome at parts, so i dont know. i just played it cause i wanted to get through it, but the wolf parts suck and i just remember forcing myself to concentrate enough to finish parts. however, i thought the second to last dungeon was awesome and i loved zant when all that finally happened, but i thought what happened next was overkill. i think if you dont like any of the dungeons you have been to so far you should just stop, cause i am remembering that heavy feeling i had playing the parts i hated again lol.



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I really wanted to liked that game (and I did), but my interest dwindled as I progressed further. I think I stopped playing it at a part where I needed to collect raindrops(?).



The only reason I finished it was because the 2nd half was way better and I was killing enemies like I'm some spy/warrior/soldier/hero hybrid find of fun other then that it was boring



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kopstudent89 said:
Yes you're the only one hating on Zelda.... asshole -.-

But seriously just play through the first dungeons and it will get better especially towards the end

If you knew how to read OPs instead of rushing into a hate post you would know I don't hate Zelda.



Above: still the best game of the year.

Beuli2 said:

So, I have Twilight Princess. And I have no will to play it at all. The game start is boring as hell and made Sonic Unleashed's tutorial look as exciting as F-Zero GX on hardest. Then I go to this wolf part, in which Link plays exactly the same, except that now I can dig holes. Yay. Thn comes th first dungeon, that, surprise surprise, is themed after florest, not unlike EVERY ZELDA SINCE OOT. Boring as help. "But now you have to find stupid monkeys!" wut, who da hell whants to help monkeys? I rather kill some them, or a dragon or something. Now çlast weekend I finished the dungeon. The game has been sleeping in my Weii not U since then.Skyward Sword has just fallen my hype meter after playing it as well, since I expect it to be the same.And before you ask, I have already played and finished several Zeldas before, including Ocarina of Time, Phantom Hourglass and Minish Cap.

So, I'm I the only who is hating on this game and wants to blow those effing villagers?

 

Here's an idea that just occurred to me. Like I said earlier, there are some parts of the game I found very enjoyable which I would have liked to revisit, but other parts that are so tedious they make replaying the whole game not worth it IMO.

With that said, how about downloading a few save files off the Internet that are just before the better portions of the game. That way at least the purchase isn't a total loss for you, and you get to skip ahead as you please.

Saves I would look for would be just before the Water Temple, and also just before looking for the trail in the snow that leads to the snow temple, as well as before the temple of time.

If you give examples of sections you enjoyed in previous Zelda's I could try to recommend additional portions of TP.

edit: Google brought me here:

http://www.wiisave.com/?cid=30



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I have to admit I didn't finish it either. I didn't even get very far.