By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Hideo Kojima and the Japanese Obsession with Overseas Success

kowenicki said:
So Hideo throws out stereotypes and states the blindingly obvious and hes a genius?




Kowenicki, I learned long time ago, the people in this site love this man. It is best to nod politely and act like his statement is correct and just walk away laughing. 



 

Around the Network
Xxain said:


You have not listed one innovation in in of those games... just concepts that already xxisted but refined to better which you actually acknowledge in your post? thats not innovative...making a old idea better happens in EVERY game, by yourt words EVERY game is innovative

I dont think you know what innovate means


Innovate:

-verb

1.  to introduce something new; to make changes in anything established. 

This is straight off Dictionary.com and it consolidates with the argument that BenVTrigger said. 



Check us out at the Vindication Gamer Network on Youtube. 

BenVTrigger said:
Xxain said:
BenVTrigger said:
Xxain said:
BenVTrigger said:
Wow honeslty Kojima is both right in this interview and horribly off in other ways.

He's pretty much ignoring what the main problem is with why Japan has lost success worldwide. Its because they haven't innovated at all not because "American like to shoot aliens". That's just absurd.

Look at games like Mass Effect, Fallout 3, Call of Duty, Assassins Creed, Uncharted, Halo and countless others, and why they are so successful and critically acclaimed. Its because they've had REAL innovation and pushed gameing and brought fresh experiences to gamers. Japan hasn't pushed out anything to really move gameing foreward this entire generation. They are makeing the exact same games they made 10 years ago just with up rezzed graphics.

Tell ya what Japan you want to see real success again? Think outside the box, don't make the same games you've been making forever, and fix your development cycles. The fact is no matter how they want to spin it and say "The world just doesn't get our games" is plain wrong. Final Fantasy was and is massive in the west. Pokemon is huge in the west. The world gets Japan's games but we are growing more and more dissinterested in them simply because they have grown just plain stale.


There is nothing innovative, as in something we have not seen before, in ANY of those you mention all of theme just hugely popular cash cows due to intense marketing. How can you say what you say and play the annaul release games you be playing this entire gen!? How? at least Japan tries something new in there franchise.



No offense but someone rocking a massive Tri-Ace sig shouldn't be complaining about other games not beeing "innovative"  and yes every franchise I listed has innovated.

Mass Effect:  No game in history has made makeing choices so important over multiple installments.  Period this isn't up for debate.  While other games have somewhat used the feature Mass Effect has taken it and blown it out of the park.  Not to mention how many Space sci-fi RPG's are there?  Some yes but they are few and far between.  Not to mention successfully hypbridizing TPS and RPG elements together cohesively.  Again not "never been seen before" but boundary pushing.

Fallout 3:  Again unlike what Japan likes to do Bethesda managed to take an old franchise completly revamp it in every single aspect from how the game plays to how it looks and make it a great experience for the modern gamer.  Also utilizes the V.A.T.S. system which manges to make a FPS truely feel like an RPG.  A massive game world filled with endless amounts to do, deep character customization, deep converation system, and a fantastic DLC program to keep the game fresh even after release.

Call of Duty:  MASSIVELY innovated in online in many many many many ways.  Again regardless of how you feel abou the franchise it has brought level progression and and mutliplayer unlocks to an entire new level as well as community and matchmaking tech "under the hood"

Assassins Creed:  Really how many franchises can you name me which span 1000's of years in story and yet keep the same main protagonist in every installment?  How many games are there set in near future, the medival ages, and Renaissance Italy all in one franchise?  How many games can you name which portray the FULL life of a character from boyhood all the way to being an old man and really show you the progression and radically change the character ( Ezio ).  How many franchises can you name me which use real historical figures as the basis of the mysteries of the game and as the characters influences, family, and enemies?  Doing all this from a strory perspective while haveing a huge open world richly detailed full of exact replicas of historical buildings and places and utilizing a fantastic mix of stealth, combat, and even vehicle controlled missions.

Uncharted:  Brought cinimatic gameplay to an entire new level.  While didn't innovate much in terms of story or gameplay it did however bring all gameing foeward in a huge way from a cinematography sense and the WAY a story is told.  Few if any games have ever had that "Summer action movie"  feel like Uncharted and that is due to innovations in paceing, character acting, and set pieces.

Halo:  Made FPS on consoles possible.  Period.  Everyone from Ken Levine to Warren Spector state how Bungie managed to change the entire landscape of console gameing forever.  While the idea seems simple now there was a time when an actual good working shooter on consoles was thought nearly impossible.  Not to mention MASSIVE innovations in online bring true lage scale matchmaking to consoles, the huge Forge system, persistant developing multiplayer identities, dual wielding weapons, the whole idea of recharing health and not health packs, vehicular vs infantry warfare and endless others.

 

So in  conclusion while not every game I listed COMPLETLY showed us something never seen before most did and those that didn't still innovated the genre's and gameing massively.

Owned.


You have not listed one innovation in in of those games... just concepts that already xxisted but refined to better which you actually acknowledge in your post? thats not innovative...making a old idea better happens in EVERY game, by yourt words EVERY game is innovative

I dont think you know what innovate means

Please and I mean PLEASE stop arguing cemantics.  Any innovation comes from the root of something else in modern society.  EVERY SINGLE ONE.  That is what innovation means takeing something that was there and introducing something new and perfecting it.  At this point in gameing we will see VERY LITTLE innovation in terms of "never been done before" simply because we have at least had the basis of nearly every mechanic possilbe.  True innovation will come from perfecting and expanding on pre-existing mechanics or ideas 99.999999999% of the time.  Everything from the Wii, to the DS, to Kinect, to Move, to Wii U, to everything else is just takeing a pre-existing idea and expanding or perfecting it.

And I did name you examples of true never been done before innovation.  I have to say you are quickly becoming my least favorite member of Vgchartz, now days all you do is argue with everyone in the forums about every single aspect of modern gameing from achievements to games in every single thread.  At the end of the day I've made my point its blindingly apparent the West has done more innovation THIS GEN then Japan has and I'm not going to argue with you because I already know how this will go and I have zero desire to dirty up these awesome forums with pointless argument.

 

Tell ya what Japan you want to see real success again? Think outside the box, don't make the same games you've been making forever, and fix your development cycles. The fact is no matter how they want to spin it and say "The world just doesn't get our games" is plain wrong. Final Fantasy was and is massive in the west. Pokemon is huge in the west. The world gets Japan's games but we are growing more and more dissinterested in them simply because they have grown just plain stale.

 

How can you say this? Think outside the box?  West has been bum rushing the same genre the whole entire..with same themes, same settings, same plots.

Dont make the same  games youve been making forever? Westeren studios have a lower frachise library..most of them are working on the same IP like ND

 

look at this - They are makeing the exact same games they made 10 years ago just with up rezzed graphics. - Assassins creed has been critized every game since the first for being the same just on a bigger prettier scale.

 

my point is not to debate which is better actually..but to get you to see that west is not doing anything you said better. They just have better success

everything you listed in your post  is happening in large volume in the west too.



kowenicki said:
So Hideo throws out stereotypes and states the blindingly obvious and hes a genius?



Yeah, I've already thought of this some years ago when I started looking at the games catalogs... =_=



Marteds said:
Nsanity said:
Then its settled. Americans like games where you have a gun and your shooting at space aliens and Japanese like games where you are under age school girl fighting off tentacle monsters.


Did you really just post this? Japanese people like Platformers, Japanese RPG, and many other things including first and third person shooters. Shooters are just not as popular in Japan as in North America. To be honest I never seen or heard about the type of games you claim Japanese people like.

Very popular in japan by the way not the most perverted, they have even worst fetish, that this one, like making serah look 13



dd if = /dev/brain | tail -f | grep games | nc -lnvvp 80

Hey Listen!

https://archive.org/details/kohina_radio_music_collection

Around the Network
radha said:
Marteds said:
Nsanity said:
Then its settled. Americans like games where you have a gun and your shooting at space aliens and Japanese like games where you are under age school girl fighting off tentacle monsters.


Did you really just post this? Japanese people like Platformers, Japanese RPG, and many other things including first and third person shooters. Shooters are just not as popular in Japan as in North America. To be honest I never seen or heard about the type of games you claim Japanese people like.

Very popular in japan by the way not the most perverted, they have even worst fetish, that this one, like making serah look 13

 

Ok thats for showing me that but I deleted the pictures in my reply and I recommend you do the same thing. I was just pointing out that Japanese people enjoy the same types of as many people in the West they just aren't as popular. He made it seem like Japanese people manly play games like that which I find completely untrue and closed minded.



I think the Japan dev's were just caught and now surpassed by the western world. If you think back to the PS1 days, the defining games were your Final Fantasy's, MGS's, Resident Evils, Tekken, Gran Turismo etc. The Western world just didn't make games that competed with those either graphically, in terms of scale or in terms of quality. The few that did sold fine - Crash Bandicoot / Tomb Raider - but they were pretty much the exception to the rule.

But now when you look at the games which seem to have the greatest scale, the best polish etc it's all western stuff, Batman:AC, Skyrim, Mass Effect, Assassin's Creed, COD etc. The 'old guard' of Ps1 Japan big hitter still sell here (Albeit all at much lower levels now) but Japan isn't creating much new on consoles that imo can be put next to western games.

Nintendo still create amazing content that sells by bucketloads though. I think Japan has had a lot of it's investment go into handhelds as well, which most of the western pubs ignore, which has hurt a bit.



I'm happy to know such a man is behind the Metal Gear series. Developers should be more like him. I found the part about shooting space aliens in the west and feminine boys with big swords in the east quite hilarious as well haha.



Marteds said:
Nsanity said:
Then its settled. Americans like games where you have a gun and your shooting at space aliens and Japanese like games where you are under age school girl fighting off tentacle monsters.


Did you really just post this? Japanese people like Platformers, Japanese RPG, and many other things including first and third person shooters. Shooters are just not as popular in Japan as in North America. To be honest I never seen or heard about the type of games you claim Japanese people like.


You're right. Japanese people prefer to play as the tentacle monster, trying to get the little girls.



RolStoppable said:
The main problem of Japanese games in the last few years was that they increasingly focused more on the stuff that sucked in favor of the parts that were actually good. That's why many games end up feeling pointless and like a waste of time. It's as if most Japanese developers don't know why people liked their games in the first place or they forgot to refine systems that worked and now they feel archaic.

There's also a sick obsession with doing something new just for the sake of it. It doesn't work? Well, that's not important. It's new, that's what counts. Wrong. There's a reason why certain series survived years or even decades despite making no significant changes to the original formula. People like to get what they expect, it's that simple. Most of the disappointment with Japanese games comes from the fact that the games aren't what they used to be.


They are fucosing on the boring part because is the cheapest part, thats what pisses me off, and is why i get hell mad when i think about FFXIII, removing towns just to make the game as cheap as posible i hope they rott



dd if = /dev/brain | tail -f | grep games | nc -lnvvp 80

Hey Listen!

https://archive.org/details/kohina_radio_music_collection