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Forums - Nintendo - NOOOO!: Super Smash Bros Wii U doesnt have a Blueprint or even a development Team :(

oniyide said:

thats kinda of true, but its not like there making an original game from the ground up. SF4 is pretty much an updated version of Street Fighter 2, the core foundation is there and it works. No different than smash bros. Same thing with Brawl, there wasnt that much difference between that and Melee, I get that its a complicated game, but taking it that long to make and having the online turn out the way it did, is inexcusable

You sound like you know what to do. Why aren't you making games and show them how it's done?



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So Holiday 2014 at the earliest absolute best case scenario?

And I don't want Smash Dojo again, what a spoiler mass.



Zlejedi said:
What's the diffrence beetween Sony E3 2006 and Nintnendo 2011 conference?

Sony at least had renders :D

The difference would be that Nintendo aren't releasing the console 5 months later.



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morenoingrato said:
So Holiday 2014 at the earliest absolute best case scenario?

And I don't want Smash Dojo again, what a spoiler mass.

I loved the Smash Dojo. Fighters aren't really games tha consider to be "spoilable".



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Unless they completely revise the structure of the game from previous titles, I don't see how it will take long. While there usually is a LOT of content in Super Smash Bros games, the content itself isn't anything that seems like it would be time-consuming to produce. I'd say 2013/2014 seems likely for a release date, and considering how the console is releasing in 2012: that's not a big deal.



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in do time