Hynad said:
sethnintendo said:
Hynad said:
sethnintendo said: I'll counter the asset part of DVD drive in PS2. PS2 had numerous disc drive failures/read errors. It is pretty common knowledge that a ton of PS2 systems DVD drives failed. How is that an asset if you included something that makes the system less reliable. Sure it added benefit when it actually worked. |
Wow, are you for real?
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I can't find any facts because Sony probably wants that hidden. Anyways, when you type in PS2 failure rate into Google it doesn't help that people are comparing the failure rates of the 360 vs PS2. The PS2 slim worked some of the problems out but the original PS2 model was about as good as the original PS1 model (which isn't saying much).
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I don't care about failure rate. You're using this argument to counter the fact that the asset was added. This reeks of grasping at straws when you've lost the argument in the first place.
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Okay, so you don't care about re-buying a system or sending it off (having to pay if the warranty ran out). Sure the DVD player to the PS2 did add value to the system and I can see the point that it led to video games being able to stream Netflix, etc... This all lead to the home console system being more than just for video games. Do I like products that offer more? Sure.. However, on many devices that multitask they are usually the jack of all trades, master of none.
Anyways, failure rate matters to me a lot. I expect if manufacturers include something that it doesn't hamper the overall reliability of the system. The whole entertainment center of the living room led Sony down the wrong path for the PS3 launch. They stuffed so much into the PS3 that it drove the price out of most consumers. You think a normal Mom and Dad would buy a $600 system for their kids to play even if it had Blu-ray?
I'll stop the argument over failure rates. I would like to continue argument of adding features that affect the price to a point that it drives it out of the price range of the consumer.