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Forums - Nintendo - Zelda Wii U tech demo

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Viper1 said:

Keep in mind the dev kits are underclocked, not final hardware and still very early on.   At this point for MS and Sony (2004 and 2005 respectively), they were showing CGI video target renders. and not any real footage at all or it was very poor compared to what it became.

The mere fact that something like the garden demo and Zelda demo even exist in the state that they are in is pretty damn impressive.

Because that I said "I hope that happen again" .



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gumby_trucker said:

While I think the Zelda HD demo looks phenomenal (!), I wouldn't mind having a game with a new original art-style eitherGod, the possibilities are just endless !!

Smart post! 

The demo atmosphere was nice, shame Link looked like TP, a new style (brushstrokes) would have wowed me even more.



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ethomaz said:

Mad55 said:

so you dont like what was shown because of that. I mean regardless if it ran at 60 or 30, 720 or 1080 you cant deny that it looks great.

I didn't say I don't like it... I just said there nothing in the Tech Demo the PS3/360 cann't do the same.

The Wii U is supposed to be 50% better than PS360 or use a GPU RV770 based... it will do graphics like Crysis (the first one) in 1080p @ 60fps with AA . The Tech Demo is not impressive to show the power of Wii U... it was disappointing because it is this gen graphics and not next gen.


ahhh i see



Death to people slighting Links Adventure.


I would be more pumped for a 2D sequel to that game than the game in the Op.



blunty51 said:
TWRoO said:
blunty51 said:
I know this is a bit off-topic, but I cannot possibly consider ya'll to be true Zelda fans if you say Windwaker > all.

I'm sorry what's that...

I can't hear you...

over the sound...

of Windwaker's deafening awesomeness.

Heheh..

I guess I'm blinded by the unskippable text that I see every time I pick up an item ;)

Yeah those are annoying, I didn't say WW was perfect.... however the open chest animation and the transport/warp animation (like when in an underground cave) are by far the most interesting in WW... TPs was so dull



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TWRoO said:
blunty51 said:
TWRoO said:
blunty51 said:
I know this is a bit off-topic, but I cannot possibly consider ya'll to be true Zelda fans if you say Windwaker > all.

I'm sorry what's that...

I can't hear you...

over the sound...

of Windwaker's deafening awesomeness.

Heheh..

I guess I'm blinded by the unskippable text that I see every time I pick up an item ;)

Yeah those are annoying, I didn't say WW was perfect.... however the open chest animation and the transport/warp animation (like when in an underground cave) are by far the most interesting in WW... TPs was so dull

Yea..well I didn't say it was rubbish either. In (really) short, I found the dungeons were less imaginative and overworld/wind change was bland/cumbersome.