
Let me start this off by saying that I do feel the Wii U has some pretty interesting features. But, I also feel that it may not be enough to captivate the gaming world like the Wii was able to this gen. Meaning I feel that Nintendo won't be able to dominate next gen like it has this gen. Here are my reasonings.
Graphics: While gameplay will always remain the most important part of gaming, graphics do play an important role. And while some may have been impressed by the tech demo for Wii U, one needs to keep in mind that it was just that, a tech demo. The PS3 had several very impressive tech demos before launch, however, we have yet to see games that look on the same exact level. How a console renders a game in real time is what is truly important in this topic. And this is where I see Wii U failing to appeal to many gamers, especially core gamers. While the Zelda demo looked as if it were using better AA and lighting than most games, in terms of poly count and textures, it looked pretty much on par with some of the better looking PS3 games. I think this is going to play a role in what to expect from 3rd party games, which leads me to...
3rd Party Support: I think that given the relatively poor performance from 3rd party games on the Wii, 3rd parties are going to be a little wary about putting their games on the Wii U. So for the first year or two, you will probably see many ports of existing, or already in development, 360/PS3 multi-plats, with little to no enhancements or Wii U controller screen usage. Which begs the question, why should anyone drop more money for a new console, when most of its games can be found on already purchased consoles, with graphics on par to the Wii U? I think many core gamers will fail to see a point. And yes, there will be exclusives from Nintendo, but it takes more than that to sell a system. The Virtual Boy, N64, Gamecube, have already proven that. And to a lesser extent, so did the SNES (Sega only sold ~8 mil fewer Genesis units than it). So if the Wii U may not appeal to the core gamers, that leaves the casuals...
Casual Gaming: One of the main reasons the Wii took off so well was it was able to tap into the casual crowd. And the main reason for this was it wowed them with motion gaming. This is where Wii U is at a HUGE disadvantage. When the Wii was released, it was the only console seriously focusing on motion gaming as a viable control system. It wasn't until about 4 years later that Sony and MS jumped in on the game. When the Wii U comes out, both the PS3 and 360 will have motion gaming, which will undoubtedly carry over into their next gen consoles. This will make the Wii U seem less unique.
Another problem is that the Wii U doesn't seem to be improving much in terms of motion tracking. It is still going to be using the old Wii remotes and balance board. And while the Wii U controller does add a small layer of depth to it, it is mostly visual, and does not actually add to or improve the tracking capabilities. I don't see casuals buying a new console to get the same motion experince of the Wii, except now they can, for example, see the golf ball they are hitting on the Wii U controller. Now on the other side, MS and Sony will most likely be releasing the Kinect 2 and a new PS Eye (which will probably use the same Move controllers), which will enhance their tracking abilities. Speaking of controls...
Controller: Again, I do see that the Wii U controller can offer some interesting features, i.e. drawing and menu/inventory management, but I don't think people are seriously going to invest hours of gaming time while holding that huge controller. It just looks awkward and I think that once the initial charm of being able to just look at the second screen to go through your inventory, many will find they would just rather do it through the pause menu, instead of looking back and forth between two screens.
Another interesting feature is being able to stream the game to the controller while someone else uses the TV. The only problem I see with that is, the PS Vita can do something very similar. Except with the Vita, you don't need to keep the console running, thus wasting electricity, and you can actually take the game out the door with you. Now I know most will say, "But that's only going to be for a few select games." All I have to say to that is, things change. I wouldn't be surprised if Sony, after hearing this announcement, starts pushing for more Vita games to support this feature. I would imagine most Vita games will start coming with a download code for the game off the PSN, so you can play it on your PS3, as well. Of course, next comes the biggest two hurdles...
Price/Competition: How much will this thing cost? Nintendo has already said that it will most likely be more than what the Wii launched for, $249. This makes the next likely price $299. However, given the large hi-res screen in every controller, possible use of Blu-ray, and possible HDD, I wouldn't be surprised if it didn't sell for $349-$399. And how many controllers are going to be coming in one box? If the rumors are true that it will only ship with one, then that is going to hurt mulitiplayer quite a bit, something that appeals to many casual and core gamers. I wouldn't be surprised if new controllers went for $100-$150. Given all the things I have listed above, I see very little reason to drop that much money for a new console, and extra controllers so I can play with my family/friends, when most of the experience of owning that console can be found elsewhere.
And don't think MS and Sony are going to take this release lying down. While I still expect them to drop their prices by $50 this year, I'm guessing that at E3, maybe Gamescon, next year they will be announcing another $50 drop, bringing the price for the PS3 and top model 360 to $199. This will create an even larger price difference between them and the Wii U, which may also be coupled with price cuts for the Kinect and Move controllers. And the biggest hit to Nintendo will be at E3 of next year, with both Sony and MS announcing their next gen consoles. Both of which will probably look like a pretty big leap ahead of the Wii U. And Sony, at least, has already said they weren't going to be spending as much money developing the PS4, which means it will probably still use Blu-ray and have cheaper, though still powerful, CPUs/GPUs. Which means the PS4 may be releasing for around $399, as well. A very attractive price if the system can pump out visuals on par with the UE3 demo Epic recently released.
And I'll end this by saying that I don't believe that the Wii U will be a flop or anything, I just don't see Nintendo taking 1st place with this offering. I'm also not claiming any of this as fact, just my opinion based on the things we know now. Thoughts?








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