
How many vita games do you have in your library? | |||
| 0-10 | 184 | 31.51% | |
| 11-20 | 109 | 18.66% | |
| 21-30 | 69 | 11.82% | |
| 30+ | 215 | 36.82% | |
| Total: | 577 | ||
| NesFe said: Freedom wars "Thruster Board" gameplay :
|
What i hate in Hunting games is the character move too slow
PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m
Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m
lehamsy said:
You may be being sarcastic, but Gran Turismo 5, God of War: Ascension, Uncharted 3, Killzone 3, Ni no Kuni, Saint's Raw, etc. could do wonders for the system. |
I was actually poking fun at all the people who complain about those console ports.

Some Vita related excerts from a Jim Ryan interview:
GC: Well, I don’t think you’re going to like this question either: are you ever going to make another PS Vita game?
JR: Well, you must not have been paying all that much attention last night because it was stated that over a 100 are in production right now.
GC: 100 in production? Uh huh, so what happened last year then? You must’ve had zero in production then given how many have come out recently. What was the last big Sony first party title for PS Vita?
PR guy: PlayStation Pets.
GC: PlayStation Pets?! [laughs] Oh boy, who could forget that one.
JR: My seven-year-old loves it, please don’t be disrespectful about PlayStation Pets.
GC: Has Sony given up on the PS Vita?
JR: No!
GC: Don’t get me wrong, it’s a great console. Remote Play is great and the indie support is excellent. But you didn’t announce any first party titles last night, and you didn’t last year either. Apart from a vague hint about Gravity Rush 2 I can’t think of any other way in which you’re supporting the system with your own games. I mean it’s a difficult market, everyone knows that…
JR: It is a difficult market.
PR guy: Last night Entwined was announced for PS Vita.
GC: [Luigi death stare] You know what I’m getting at.
JR: I do.
GC: I’m not gloating over the PS Vita’s failure here. I’m trying to see if there’s any hope for a turnaround for it, as a platform for new mainstream games. Because it’s a great console and I want to see it succeed. I want to see all consoles being successful.
JR: Well, you can define success in a number of ways.
GC: I think how many you’ve sold is the traditional method.
All: [laughs]
JR: Are you going to see huge, mega budget PS Vita games that we have developed and we publish? I think that’s unlikely. That said, does Vita play an increasingly important role in our overall ecosystem… the old vertical silos where nothing ever talked to each other, that’s all breaking down now.
Whether it’s PlayStation Now, whether it’s Remote Play… where the statistics are really surprising in terms of the number of people who use the Remote Play functionality and the extent to which they use it. It’s not like they use it once and then they say, ‘OK, that’s great’ and then they put the PS Vita back in the draw.
GC: Do you have a percentage for that at all?
PR guy: No, we were going to do it last night but we didn’t. It ended up not being included.
JR: It’s double digits, so it does work. It will be a client device for PlayStation Now, and even potentially quite an important one. So in the sense it was initially intended – having huge, portable, exclusively-designed portable games – is that it’s future? Probably not. But does it have a future? Yes.
In response to "That said, does Vita play an increasingly important role in our overall ecosystem"
I don't see how a compnay selling a games console can think that not making more software for it someohow makes it more important in the ecosystem. It is exactly the opposite.
Double Digits for percentage wise? Thats tells us nothing.
Bet with gooch_destroyer, he wins if FFX and FFX-2 will be at $40 each for the vita. I win if it dont
Sign up if you want to see God Eater 2 get localized!! https://www.change.org/petitions/shift-inc-bring-god-eater-2-to-north-america-2#share
I still wish Vita gets an exclusive GTA and GOW game. But looking at Sony's attitude towards it that doesn't seems so.
I really like UC: GA and KZ: M but that isn't enough on its own without a GTA, GOW, GT or MGS game. I feel my investment on it has been wasted. I probably wouldn't use it now on. I have finished GOW: Collection on it and now their is no reason for me to continue using my Vita. Might sell it now.
On the other hand, I'm loving my PS4. Sony is really concentrating its efforts there and it shows.
Murasaki New Digimon Trailer! Baby in September!
^
funny thread title xD
Yay for positive news I thought I would never find any with how things are going lately:
Released as a public preview earlier this year, Unity for PlayStation Mobile allows for developers to easily port their titles created for the iPhone, iPad, and Android devices, while also providing tools to easily create games that utilize the PlayStation Vita's dual-analog sticks and rear touchpad. As part of the PlayStation Mobile program, creators are able to distribute their games through the PlayStation Store.
Best of all, developers that are part of the PSM Developer Program can publish their games to the PlayStation Store free of charge, and this version of PlayStation Mobile works with both the free version of Unity as well as Unity Pro.
This is a great start but they really need to have a Vita compile option right in the free version of unity. This will work with the free Unity version but you will need to be a PSM developer to access it which means it's still kinda hidden and wont help mind share much if at all. At least it is something they are doing right though. Baby steps and all.
tiffac said:
DOOM! Oh well... -_- |
I think the reviewer miss translated Yoshida, who probably meant that they were stepping away from big lavish console quality graphics/playstyles on Vita.
. They just said that indies on Vita is doing really well and they are performing above expectation on Vita. This does not mean no big games, it means that they have learned that they should stop trying to recreate console games on Vita, with drawn out stories told via cutscenes etc.
And why are people so fixated on what Sony is doing in house instead of what they are bringing to the Vita period?! The offerings have been stellar if you are in the know. Could they be better? sure, but it is still getting retail worthy games.


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PSN:Forevercloud (looking for Soul Sacrifice Partners!!!)
| nitekrawler1285 said: Yay for positive news I thought I would never find any with how things are going lately: Released as a public preview earlier this year, Unity for PlayStation Mobile allows for developers to easily port their titles created for the iPhone, iPad, and Android devices, while also providing tools to easily create games that utilize the PlayStation Vita's dual-analog sticks and rear touchpad. As part of the PlayStation Mobile program, creators are able to distribute their games through the PlayStation Store. Best of all, developers that are part of the PSM Developer Program can publish their games to the PlayStation Store free of charge, and this version of PlayStation Mobile works with both the free version of Unity as well as Unity Pro. This is a great start but they really need to have a Vita compile option right in the free version of unity. This will work with the free Unity version but you will need to be a PSM developer to access it which means it's still kinda hidden and wont help mind share much if at all. At least it is something they are doing right though. Baby steps and all. |
We don't have the same definition of good news
PS4 - over 100 millions let's say 120m
Xbox One - 70m
Wii U - 25m
Vita - 15m if it will not get Final Fantasy Kingdoms Heart and Monster Hunter 20m otherwise
3DS - 80m