Kresnik said:
| MikeRox said:
I used to use them loads back when a US GameCube was my main format. (yeah I'm drawn to the losing system haha)
It's not so bad if a game only gets a US Physical as the system is region free (unlike the SMT4 debacle on 3DS due to region locking). It's easier to import than it ever has been. A fair few of these EU releases have also only had English language on the card making them no different to importing a US version for many Europeans.
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DLC is the kicker though. It's a shame it's region locked; and it's really thrown a spanner in the works for things like Muramasa/Conception 2 for me. As in I really want the DLC for those titles, but I'm not sure whether I'm willing to give up a physical copy to be able to get it.
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If you think about it, there could be a definitive solution if Vita OS could support multiple accounts. Then we could import and get any DLC, and even try Japanese demos and such at will. But having multiple accounts on a handheld is too advantgarde for Sony to concieve (while it's perfectly default on PS3), and so the poor Vita's region unlocking is almost useless.
This is particularly dramatic in Europe, where, as time goes on, we'll see less and less physical games, due to the fact that there are too many languages, too many customs, too many currencies, too many wholesalers etc...
On the positive side, I tried a bit of the Conception II demo, and was suprised at the production values. Didn't expect such music, artwork, animations and care in the dialogues and the system, I just thought it was a bunch of oppai with some trash combat system as a glue. Of course the inspiration to Persona sometimes turns into plagiarism, and that feels a little annoying, but I'd say that the game feels good, overall.