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Forums - Sony - Official Playstation Vita Thread! The Last Stand - Ys VIII, Mary Skelter, Yomawari Midnight Shadows, Persona 3&5 Dancing, Atelier Lidy & Soeur, DanganRonpa V3, Demon Gaze II & MORE!

 

How many vita games do you have in your library?

0-10 184 31.51%
 
11-20 109 18.66%
 
21-30 69 11.82%
 
30+ 215 36.82%
 
Total:577
outlawauron said:
SxyxS said:
outlawauron said:
SxyxS said:
therefore nintendo never released a AAA game?

lolwut. You think that Nintendo doesn't spend millions on its titles as well? High budgets weren't introduced last generation.

it was an ironical question,but in terms of money it isn't wrong

yes,they spend millions,but sub 10mio.

There are many games with 1 mio+ budget that are far away from being AAA..

You're incredibly wrong. Big games with big teams equal big cost. Every Final Fantasy since the PS1 era (and I can only limit it there because lack of information about earlier entries) has cost 20 million or more to develop. FF9 was $40 million and FF12 was even more. Shenmue was the famous big budget title at $70 million. Not a chance Super Mario Galaxy, Smash bros, Mario Kart, etc. cost less than $10 million.

no chance?

maybe i'm wrong but,

Mario galaxy eg is using almost the same engine as mario 64.

Similar structure as mario 64,low res textures,the same no-AI,low polygon count.It is similar to little big planet level editor pushed to HD and most time spent on fine tuning and balancing.

 

Mario Kart.Almost the same story,some tracks,some cars.(maybe the new mario will pass 10mio budget because of HD.

I had a similar arguement with a nintendo fanboy some weeks ago who explained me that even W101 won't be a an epic flop because of small teams low cost.And i think he was right.

 

btw-imo most Nintendo Titles are AAA as I use this term for high quality full prize games .But in terms of budget they aren't.There is a reason why nintendo is the most successful corporation considering number of workers and profit.

that does not work if you produce 6 50mio dollar titles a year



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golfgt170 said:
Noone is answering me about my battery issue :(


Why is there a problem?

 

Find out which battery symbol is showing you the real status and ignore the other(easy to find out: play until the vitas battery is empty.reload the battery just a little bit and you'll know.

(you can also try to restart your vita by pressing the power button 5 seec or to reset "power button/r1/ps button)-maybe it'll work then.

 

ps-if you are not the one with the battery issue i described-sorry!



orniletter said:
golfgt170 said:

The things that I don´t like are the memory cards :/


Yes pricing is a bit stiff atm... If you want an extra opinion i suggest the median solution: The 16gb card. You can store many games and keep your digital library on your ps3 or pc. Thats what i do. Ofc i suggest getting a Plus+ sub, for cloud services and free games :)



SxyxS said:

no chance?

maybe i'm wrong but,

Mario galaxy eg is using almost the same engine as mario 64.

Similar structure as mario 64,low res textures,the same no-AI,low polygon count.It is similar to little big planet level editor pushed to HD and most time spent on fine tuning and balancing.

 

Mario Kart.Almost the same story,some tracks,some cars.(maybe the new mario will pass 10mio budget because of HD.

I had a similar arguement with a nintendo fanboy some weeks ago who explained me that even W101 won't be a an epic flop because of small teams low cost.And i think he was right.

 

btw-imo most Nintendo Titles are AAA as I use this term for high quality full prize games .But in terms of budget they aren't.There is a reason why nintendo is the most successful corporation considering number of workers and profit.

that does not work if you produce 6 50mio dollar titles a year


I agree with your last point and I agree with Nintendo beeing very effecient overall, but SMG is far from the cheap game you made it out to bee, 100+ developers and a 50+ symphonic orchestra aint cheap !



SxyxS said:
golfgt170 said:
Noone is answering me about my battery issue :(


Why is there a problem?

 

Find out which battery symbol is showing you the real status and ignore the other(easy to find out: play until the vitas battery is empty.reload the battery just a little bit and you'll know.

(you can also try to restart your vita by pressing the power button 5 seec or to reset "power button/r1/ps button)-maybe it'll work then.

 

ps-if you are not the one with the battery issue i described-sorry!

Yes it was me :(

I did an internet search and i saw that many had the same issue and blame it on the latest update. So i stumbled on this aswell:

1. Power off your Vita completely.

2. Hold R Trigger + PS Vita Button + Power.

3. Recovery menu should load.

4. Select option 2, Rebuild Database

I'll update later if it works...



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golfgt170 said:
SxyxS said:
golfgt170 said:
Noone is answering me about my battery issue :(


Why is there a problem?

 

Find out which battery symbol is showing you the real status and ignore the other(easy to find out: play until the vitas battery is empty.reload the battery just a little bit and you'll know.

(you can also try to restart your vita by pressing the power button 5 seec or to reset "power button/r1/ps button)-maybe it'll work then.

 

ps-if you are not the one with the battery issue i described-sorry!

Yes it was me :(

I did an internet search and i saw that many had the same issue and blame it on the latest update. So i stumbled on this aswell:

1. Power off your Vita completely.

2. Hold R Trigger + PS Vita Button + Power.

3. Recovery menu should load.

4. Select option 2, Rebuild Database

I'll update later if it works...

good luck

 

@orniletter

it is usually hard to find out budget and stuff numbers from nintendo and maybe SMG was really very expensiv,but you must consider that neither the 50 people of the orchestra worked 24/7 three years on the game nor the 100 developers.

As i know up to 500 people have been working forza 4 and the current AC.Up to 1000 on gta4 ,But that does not mean they worked all the time of the development on the game.

If 100 developers worked for three years than.ca 6000 dollar average per month and developer x12x100=7.2mio a year x 3 years=21.6mio.

If just 30 developers worked for three years and the rest part-time ,just for some weaks/month than its a lot cheaper,especially if you don't need voice acting.

I have finished last month Rayman legends.The game is said to have a small team,but if you take a look at the credits at the end you won't believe how many people have been working on this project somehow.

 

but ok-let's say.SMG 1 was AAA(SMG 2 not-too much level recycling)



Kresnik said:
Just played through half an hour of Tekken 6 on PSP. Had more fun in that half hour than I had the whole time playign Dead or Alive 5+. Tekken's brand of combat just really suits me better.

Namco really missed a trick by not getting Tekken on Vita in the first year. I suspect a lot of old Sony fans own the system (like me) and I'd buy Tekken in a heartbeat, even if it was just a port of TTT2 or something.

Can only hope they port Tekken 7 at some point.

Oh, and I also hope they put Tekken 5: Dark Resurrection on PSN.

Well I certainly enjoy more Tekken but DOA5+ is a great fighting game and a well balanced, I would prefer to wait for a Tekken 7 on Vita and PS4 than a TTT2 port.. because that game is pretty unbalanced.. I just hope they introduce more variation on combo systrems to something like Tekken 5 DR, that's the best Tekken followed by Tekken 3... tekken 6 with the bound the combo system became swallow and preditable and favoured wall-carriers like Bruce and other characters...

The best 3D fighter I have played this generation I say is Soul Calibur V, well balanced, fast, deep but easy to begin, each character is pretty different and there aren't almost no redundat fighting styles... I hope that one of the trademarks registered y nacmo recently one is a at least a port of that game for Vita including the missing charcaters like Cassandra, zasalamel, Jung Seong, Taki and others...



 

DoYou Want DOZENS OF NO GAEMZ?! then... Visit the Official PlayStation Vita Tread

Ok, so I twitted Atlus USA and Altlus Japan about Persona 3: Golden, anyone interested in these - please bomb them as well It won't hurt



Wii U is a GCN 2 - I called it months before the release!

My Vita to-buy list: The Walking Dead, Persona 4 Golden, Need for Speed: Most Wanted, TearAway, Ys: Memories of Celceta, Muramasa: The Demon Blade, History: Legends of War, FIFA 13, Final Fantasy HD X, X-2, Worms Revolution Extreme, The Amazing Spiderman, Batman: Arkham Origins Blackgate - too many no-gaemz :/

My consoles: PS2 Slim, PS3 Slim 320 GB, PSV 32 GB, Wii, DSi.

DemoniOtaku said:

Well I certainly enjoy more Tekken but DOA5+ is a great fighting game and a well balanced, I would prefer to wait for a Tekken 7 on Vita and PS4 than a TTT2 port.. because that game is pretty unbalanced.. I just hope they introduce more variation on combo systrems to something like Tekken 5 DR, that's the best Tekken followed by Tekken 3... tekken 6 with the bound the combo system became swallow and preditable and favoured wall-carriers like Bruce and other characters...

Oh, I'm sure all that's true.  Technically, DOA5+ was a very competent game and I'm sure the mechanics are well suited to competitive play.  I just didn't really have any fun with it.  They had really nerfed the one feature that I really loved from DOA2, which was counters, and the actually hand-to-hand fighting I just didn't find anywhere near as fun as Tekken.

I think it didn't help that I missed 2 games worth of storyline, too.  But, I also missed 2 games worth of Tekken storyline (haven't played 4 or 5 D:) yet I still managed to follow that a bit better.  I wish Dark Resurrection was on PSN though.  I keep hearing such great things about it.



^Done, damn the word limit is such a pain still not used to twitter but at least i can find stuff like this

 



 

Bet with gooch_destroyer, he wins if FFX and FFX-2 will be at $40 each for the vita. I win if it dont

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