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Forums - Gaming - 3rd Party Exclusives

Demons souls/Dark souls is a bit of an exception it's not really a rip off since it's made by the creators and Sony had their chance to localize and they didn't (but they atleast allowed other people to) and they had the chance to make them an offer for the sequel but were too slow, Sony realizes they let it get away but have too many exclusives this year to really do anything about it I really don't see any other companies even having the opportunity to take a dev out from under a first party 



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Not really, because upon looking at the situation, there are a lot of rare circumstances at play here. This wouldn't happen with an IP owned by a third party, as they can do whatever they want to with it. That being said, there aren't a whole lot of third party developers working on IPs held by the platform owners. Even fewer are the number of these games that run into a localization issue or something that would make the third party developer try to do something like this.

So in short, my answer is no. A situation like this wouldn't apply to 99.9% of all third party developers who control their IPs to begin with, nevermind something like a localization issue that would make them choose to go this route.



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fps_d0minat0r said:

Hey,

Ok i wanted to make this thread because i realised where i was having the original discussion (dark sould thread), it was going off the point.

so heres the debate.

Demons Souls is an exclusive IP owned by Sony who helped FromSoftware, a third party developer to create it. Now as you can see from the Dark Souls trailer, its basically a rip off, of Demons souls and appears to be using the same technology from DS. The only difference is they changed the name (half of it) to avoid sony's copyrights and released it multiplatform. so congratulations more people get to play a great game.

but heres the problem...

This might be a one off but what if more 3rd party developers start doing this in the future? what would be the implications and how would platform holders react?

This happened to the 360 years ago. Remember Lost Planet, Bioshock, Oblivion, GTA Expansions, and Ninja Gaiden 2 being "timed" exclusives? More recently Mass Effect 2. Then their sequels became full out multiplatform games.

Also Test Drive went from 360 exclusive to multi-platform for the sequel.

It doesn't matter if the IP is owned by MS or Sony, the situation is 3rd party exclusive going multiplatform.

For the market, I think it's a good thing. It puts a larger emphasis on Sony and Microsoft to develop their own good first party exclusives, evens out the market between the HD platforms, and means that gamers are less likely to be dissapointed when a game they want isn't available on their platform.

Think about all the JRPG 360 fans, they finally get to play this awesome franchise.



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Michael-5 said:
fps_d0minat0r said:

Hey,

Ok i wanted to make this thread because i realised where i was having the original discussion (dark sould thread), it was going off the point.

so heres the debate.

Demons Souls is an exclusive IP owned by Sony who helped FromSoftware, a third party developer to create it. Now as you can see from the Dark Souls trailer, its basically a rip off, of Demons souls and appears to be using the same technology from DS. The only difference is they changed the name (half of it) to avoid sony's copyrights and released it multiplatform. so congratulations more people get to play a great game.

but heres the problem...

This might be a one off but what if more 3rd party developers start doing this in the future? what would be the implications and how would platform holders react?

This happened to the 360 years ago. Remember Lost Planet, Bioshock, Oblivion, GTA Expansions, and Ninja Gaiden 2 being "timed" exclusives? More recently Mass Effect 2. Then their sequels became full out multiplatform games.

Also Test Drive went from 360 exclusive to multi-platform for the sequel.

It doesn't matter if the IP is owned by MS or Sony, the situation is 3rd party exclusive going multiplatform.

For the market, I think it's a good thing. It puts a larger emphasis on Sony and Microsoft to develop their own good first party exclusives, evens out the market between the HD platforms, and means that gamers are less likely to be dissapointed when a game they want isn't available on their platform.

Think about all the JRPG 360 fans, they finally get to play this awesome franchise.

Then why are there so many 3rd party exclusives coming out for ps3 this year if they are going multiplat? MS didn't own any of the IPs they just paid the devs to keep it off ps3 for a year, with the exception of ME they sold that to EA



Michael-5 said:
fps_d0minat0r said:

Hey,

Ok i wanted to make this thread because i realised where i was having the original discussion (dark sould thread), it was going off the point.

so heres the debate.

Demons Souls is an exclusive IP owned by Sony who helped FromSoftware, a third party developer to create it. Now as you can see from the Dark Souls trailer, its basically a rip off, of Demons souls and appears to be using the same technology from DS. The only difference is they changed the name (half of it) to avoid sony's copyrights and released it multiplatform. so congratulations more people get to play a great game.

but heres the problem...

This might be a one off but what if more 3rd party developers start doing this in the future? what would be the implications and how would platform holders react?

This happened to the 360 years ago. Remember Lost Planet, Bioshock, Oblivion, GTA Expansions, and Ninja Gaiden 2 being "timed" exclusives? More recently Mass Effect 2. Then their sequels became full out multiplatform games.

Also Test Drive went from 360 exclusive to multi-platform for the sequel.

It doesn't matter if the IP is owned by MS or Sony, the situation is 3rd party exclusive going multiplatform.

For the market, I think it's a good thing. It puts a larger emphasis on Sony and Microsoft to develop their own good first party exclusives, evens out the market between the HD platforms, and means that gamers are less likely to be dissapointed when a game they want isn't available on their platform.

Think about all the JRPG 360 fans, they finally get to play this awesome franchise.


this thread is regarding IP's owned by platform holders who then trust 3rd party developer to make the games.

lets say microsoft hired codemasters to make Forza 5, would it be right for them to copy paste stuff from it to create a multiplatform game?

personally i think they should start from scratch and leave the content made for Forza 5 on a seperate hard drive.



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Yeah, I agree with the OP.

We should rather Sony sit around and ignore the IP rather than have From Software release a title that has similar mechanics yet also has many differences. *rollseyes*

 

I don't care if Sony owns it or not, From Software developed it. They know what to do considering they made Demon's Souls. Just be glad we are getting something instead of it rotting away like it would have if Atlus didn't come to the rescue and give it to you. (Provided of course that you live in the US)

 

If Sony didn't care about it before I couldn't give two shits if the idea was stolen from them or not. I just care that at least someone gave a shit about us and is giving us what we want.

End of story.



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fps_d0minat0r said:
Michael-5 said:
fps_d0minat0r said:

Hey,

Ok i wanted to make this thread because i realised where i was having the original discussion (dark sould thread), it was going off the point.

so heres the debate.

Demons Souls is an exclusive IP owned by Sony who helped FromSoftware, a third party developer to create it. Now as you can see from the Dark Souls trailer, its basically a rip off, of Demons souls and appears to be using the same technology from DS. The only difference is they changed the name (half of it) to avoid sony's copyrights and released it multiplatform. so congratulations more people get to play a great game.

but heres the problem...

This might be a one off but what if more 3rd party developers start doing this in the future? what would be the implications and how would platform holders react?

This happened to the 360 years ago. Remember Lost Planet, Bioshock, Oblivion, GTA Expansions, and Ninja Gaiden 2 being "timed" exclusives? More recently Mass Effect 2. Then their sequels became full out multiplatform games.

Also Test Drive went from 360 exclusive to multi-platform for the sequel.

It doesn't matter if the IP is owned by MS or Sony, the situation is 3rd party exclusive going multiplatform.

For the market, I think it's a good thing. It puts a larger emphasis on Sony and Microsoft to develop their own good first party exclusives, evens out the market between the HD platforms, and means that gamers are less likely to be dissapointed when a game they want isn't available on their platform.

Think about all the JRPG 360 fans, they finally get to play this awesome franchise.


this thread is regarding IP's owned by platform holders who then trust 3rd party developer to make the games.

lets say microsoft hired codemasters to make Forza 5, would it be right for them to copy paste stuff from it to create a multiplatform game?

personally i think they should start from scratch and leave the content made for Forza 5 on a seperate hard drive.

I realized that halfway through my post, but got lazy.

Sony owns the franchise, but they don't own FromSoftware. FromSoftware is allowed to use whatever engines created for Demon's Soul's and make a multiplatform title.

I still think this is a good thing because it forces Sony/Nintendo/Microsoft to create or buy out more 1st party game development companies, and allows gamers on other platforms (in this case 360) to experience new franchises. The situation where Mass Effect went multiplatform isn't much different, and in the end, gamers win.

Yes it makes it harder for Sony and MS, but they need to develop more of their own 1st party games, instead of buying rights to other franchises.

BTW I think Alan Wake 2 would have been a better example then Forza 5.



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oldschoolfool said:

Everything is a rip-off of something else. 

You must off ripped that line off of me buddy. How dare you.



Seece said:

Gears is owned by Epic not MS.

TBH people talk ill about MS and 'stealing' or 'buying'  3rd party exclusives, I don't think demanding owenership of an IP is better for anyone either.

That studio is then forced to create a new IP and hope it does well, or stick to exclusivity. With timed exclusive, at least after a year they can put the game on another platform, or outright have the sequel multiplatform. Mass Effect is a good example..

But I don't expect many to agree with me around here.

Yeah but this tactic has caused many multi console owners to turn away from MS as they hardly have any exclusives. I know you've seen it all before, but MS really are not helping the consumer at all with this. Hell if they put out money to 3rd parties for real exclusives at least they would be helping to create games that might not have gotten funding in the first place.



The likes of Wii Sports and Wii Fit have already been ripped off countless times