Michael-5 said:
This happened to the 360 years ago. Remember Lost Planet, Bioshock, Oblivion, GTA Expansions, and Ninja Gaiden 2 being "timed" exclusives? More recently Mass Effect 2. Then their sequels became full out multiplatform games. Also Test Drive went from 360 exclusive to multi-platform for the sequel. It doesn't matter if the IP is owned by MS or Sony, the situation is 3rd party exclusive going multiplatform. For the market, I think it's a good thing. It puts a larger emphasis on Sony and Microsoft to develop their own good first party exclusives, evens out the market between the HD platforms, and means that gamers are less likely to be dissapointed when a game they want isn't available on their platform. Think about all the JRPG 360 fans, they finally get to play this awesome franchise. |
this thread is regarding IP's owned by platform holders who then trust 3rd party developer to make the games.
lets say microsoft hired codemasters to make Forza 5, would it be right for them to copy paste stuff from it to create a multiplatform game?
personally i think they should start from scratch and leave the content made for Forza 5 on a seperate hard drive.







