Not really, because upon looking at the situation, there are a lot of rare circumstances at play here. This wouldn't happen with an IP owned by a third party, as they can do whatever they want to with it. That being said, there aren't a whole lot of third party developers working on IPs held by the platform owners. Even fewer are the number of these games that run into a localization issue or something that would make the third party developer try to do something like this.
So in short, my answer is no. A situation like this wouldn't apply to 99.9% of all third party developers who control their IPs to begin with, nevermind something like a localization issue that would make them choose to go this route.









