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Forums - Nintendo - The Wii is not dead or dying.

oniyide said:

@nitekrawler  japanese have been making dating games for years, if your talking about in a social context in terms of online. Myspace and FB have beaten the consoles to the punch years ago. a tooth brush game??? im sure its on Wii, hell ive seen a damn fire place simulator, thats not even a game. But you think kids will like that? If i gave a game like that to my nephews OR nieces theyll throw it right in the trash


Those games have No presence in the west unless you are thinking about otaku playing true love.  Street Pass could make a dating sim with social integration even better.  Myspace and FB don't really help you socialize with those in your immediate vicinity all that well as well as some things could be improved by more gamey aspects that MS and FB lack.   

Look up Epic Win on iphone.  It's more along the idea I have about making mundane things that kids need to do into something fun by giving them loot and xp for it.   If they got cool stuff for the xp and loot or their parents also rewarded them for finishing those lists of tasks we could be on to something huge it's just a matter of the right kind of positive reinforcement.  Some people hardly consider Wii Sports, Play or Fit to be games but that doesn't mean they don't have good appeal and are enjoyable.  

Games aren't just for kids. Though it's great to appeal to them because whining to your parents that you want something often works.  They are not however the only demographic.



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^^^^ thats irrelevant if they have no presence in the West, Japanese have been playing those for a while, that means they dont believe that they will do well in the West or no western companies feel the need to adapt those. Mundane tasks to make fun, thats exactly what Farmville and that fish game are. There already on FB and guess who plays those alot?? Females. No i wont look up iphone games, i dont like most smart phone games, they dont have the depth i crave but hell if thats what people want then make em, just as long as they dont stifle the games i like to play its all good. 

As for your list, its flawed the games you listed for HDs are actually good. while the Wii list is kind of poor. MH is good is guess but im sure its not the best in the series. Tvs.C is good but not SSF4 or Mvs.C3 good. Madworld sucked, Conduit is mediocore, Castlevania?? that game was horrible all around, Red Steel 1 was atrocious. and im think Last Story & Xenoblade are not as good as people say since its not setting the charts on fire



oniyide said:

^^^^ thats irrelevant if they have no presence in the West, Japanese have been playing those for a while, that means they dont believe that they will do well in the West or no western companies feel the need to adapt those. Mundane tasks to make fun, thats exactly what Farmville and that fish game are. There already on FB and guess who plays those alot?? Females. No i wont look up iphone games, i dont like most smart phone games, they dont have the depth i crave but hell if thats what people want then make em, just as long as they dont stifle the games i like to play its all good. 

As for your list, its flawed the games you listed for HDs are actually good. while the Wii list is kind of poor. MH is good is guess but im sure its not the best in the series. Tvs.C is good but not SSF4 or Mvs.C3 good. Madworld sucked, Conduit is mediocore, Castlevania?? that game was horrible all around, Red Steel 1 was atrocious. and im think Last Story & Xenoblade are not as good as people say since its not setting the charts on fire

There may be a market for them in the west.  I think it might be larger than thought.  Especially if we change the format a little and it would definitely be expanding that audience past Japan.  I'm not asking you to play or purchase Epic win simply look at it to understand what I'm talking about as it's the best example I know of. Because bringing up farmville and the fish game means you obviously don't understand what I'm talking about.  

Those Wii games are right out of his post.  Those are the 3rd party titles I was speaking about.  Thus a list of the sales of them. 



padib said:
nitekrawler1285 said:
Well we can but we already know what sales a Nintendo console will have if it only has core Nintendo titles (somewhere around 22 to 34 mil  maybe a little higher to account for population growth) 

I don't think a single player FPS compares to Halo at all in anyones mind except maybe yours.  Nintendo just doesn't care about online to make it a competitor and this attitude is part of the reason why I don't see them as able to compete in that software arena.  Nintendo has nothing on Xbox Live and that profitable ecosystem M$ built since day one is a large part of the reason why those online shooters do so well on the Xbox. M$ has claimed America and I don't see Nintendo able to take that back with their mindset about making online games. Especially not with a console that's more expensive, that's only marginally more powerful and probably not as well an implemented online system.

Third Party support is much more interesting to discuss as it's why Nintendo is trying this strategy in the first place and banking on finally get the big boys on their side Because they want sales like this: 
Gears 1:                                                             5.94 mil
RDR:                                                                    4.24 mil
CoD 4:MW:                                                        8.48 mil
AC:B:                                                                   3.61 mil 
Total:                                                                  22.27 mil

MGS4:                                                                 5.22 mil
CoD 4:MW:                                                        5.65 mil
AC:B:                                                                   3.32 mil
RDR:                                                                    4.24 mil 
Total:                                                                  18.43 mil

Not 3rd party sales like this:
Monster Hunter Tri:                                       1.86 mil
Tatsunoko versus Capcom:                            0.54 mil
Mad World :                                                      0.63 mil
Conduit:                                                              0.54 mil (I added the sales of the sequel to be kind)
Castlevania Judgement:                                 0.10 mil
Red Steel:                                                           1.20 mil(1.63 mil if you add the sequel)
Last Story:                                                          0.17 mil
Xenoblade:                                                         0.16 mil  
Total:                                                                   5.63 mil (including RS2 and C2)

I chose the lowest selling CoD, AC, put in RDR instead of GTA.  You can lol all you want to at that.  This comes from a person who would prefer TvC over all those PS360 games I listed(But i prefer MvC3 to TvC). I didn't exagerrate anything.  Nintendo obviously think it's important or they wouldn't be doing what they are.  I just see it as too little too late.  The reason I mentioned GT, Forza, Halo, and KZ is becuase these are more the types of games I see customers of the above 3rd party titles are more likely to check out than SSB, LoZ:TP, MP3.  There is a synergy there.

Let me start by saying, I see your point generally, and I think in general we mostly agree, but it's point by point where I'm not with at all.

1) Nintendo just doesn't care about online to make it a competitor and this attitude is part of the reason why I don't see them as able to compete in that software arena.

You obviously haven't read Nintendo's latest position on Online gaming, and its humble regret that it wasn't more aggressive on it. In the same article I quoted from, Iwata mentions that he will be more aggressive on this (in a very similar way than with the 3rd party thing), so that's one obstacle down.

2) I don't think a single player FPS compares to Halo at all in anyones mind except maybe yours. 

In case you don't recall, when the first Halo came out, its main competitor was Metroid Prime. They were selling very similarly and had similar popularity until the multiplayer aspect of Halo brought it to shine. Again, for that, see point 1). Prior to both those games, Nintendo co-developed both Goldeneye 007 and Perfect Dark, two of the best shooters of the N64 generation. There's room here for Nintendo, you've just lost sight of it and are too in the now. The dev power of Nintendo still exists, they just put it on the backburner during the DiiS gen, and it was more for a philosophical reason than anything else.

3) M$ has claimed America and I don't see Nintendo able to take that back with their mindset about making online games. Especially not with a console that's more expensive, that's only marginally more powerful and probably not as well an implemented online system.

Again, debatable. If Nintendo offers the right games to the core that makes it stand out, I don't see why it wouldn't beat them. I'll say it again, you mentioned it too, how many classics came out this gen? Not many games I wanted to play, not on any console. If Nintendo offers us compelling software for the serious crowd, why wouldn't a fan pay for it? Heck, I got a 3DS for 300$ cause I can see the right trend come up. I'm sure I'll get the games I want and hope as hell I'm not mistaken.

4) This comes from a person who would prefer TvC over all those PS360 games I listed(But i prefer MvC3 to TvC).

But I agree with you, so would I! But the fact of the matter is lots of people like that and you'll definitely agree. Nintendo just needs to make sure to offer that, as well as the other good stuff, and the casual stuff, and they're in for the gold. That's just how I see it.


1. A new initiative doesn't bring them up to snuff immediately.  Sony has been trying for a while to do so and not succeeding I don't see why it would be so easy for Nintendo.  Sony started back in the PS2 days with socom and what not.  PSN was only just profitable this year and maybe not now with the outtage. It generally doesn't happen overnight.  M$ having experience with an operating system and having users connected on PC games for ages has a huge advantage yet it still took them years and lots of red ink and I really doubt that Nintendos first real online initiative is going to ursup them.  

2. I can refer you back to number one as well.  Those N64 releases were Rare titles and they are long gone(Working for M$ now too). Rare made a lot of intersting games with shooting on the N64 like Jet Force Gemini(which I loved) and many other their platformers had many shooter elements.  They still don't have much expertise with online shooters irrespective of their history with good quality shooters. ask Naughty Dog they are quite different beasts.  

3.  It's possible but I don't see it as plausible.  Nintendo is playing catch up here big time.  CoD and GTAV aren't gonna take core users away from their long established social networks(Hell RROD couldn't do that and they don't have to buy a new system to enjoy those games) I don't see the titles that Nintendo plan on doing this with but I will at least wait until E3 before I count it out completely.  I'm not getting my hopes up either though.

4. I understand that you want a great variety of content.  I understand that is the best ecosystem to hope for in anyones eyes.  I just think that it takes a lot of manpower and money to break into to "hardcore" market.  Nintendo is only just starting with their network initiative. They are only just starting with the games too.  With all that work and manpower consumed I just don't see how they are gonna cater to both.  Place that with the core values kinda opposing the expanding audience ones it's a hard rope to walk.  They can't even get out enough of their core franchises often enough to satiate Nintendo fans.  How are they gonna do this?

I really don't feel that I'm underestimating or overestimating any company here.  These are big tasks and it's a very competitive market. More so than it's ever been.  I've been gaming starting with an atari and quickly working my way up.  I prefer PS but i've owned many non PS gaming platforms.  I see the past and am not stuck in the now, I am just acknowledging that this next gen is an uphill battle for all of them.  



 

1. I never said it was easy. Neither of their steps forward will be easy, by any means at all. On the contrary, I'm totally with you it will be a HUGE challenge for Nintendo. But I do think they will pull it off. Given they're recent business track record with Iwata, and given their historical potential in catering to a more core audience, I believe in them. Mind you, I do think online in general will definitely be easier than it was for Sony and for M$$$, because they paved the road, so by def Nintendo has less to do, there is a blueprint there (alot like what Move is to Wii) and also people are accustomed now to playing online on their consoles.

2. Good point with Uncharted online challenge. But the Rare thing is bad because it was co-developed with Nintendo, the agent that made the recipe a success. It was joined with Nintendo that Rare made their games shine. You can argue that all you want but history definitely proves me right here. Once they left Nintendo, their games lost their luster.

3. Here, COD and GTA are multi-plats so I don't see your point. RROD, nor PSN outages for that matter, take players away from consoles. If you're a uni kind of guy, it takes more than that to move you from one platform to another, it takes games. If you're a tri-console person, it's definitely the exclusive games/experiences that moves one to purchase an alternative. Fair enough for not getting your hopes up. I definitely am, see end of point 1.

 

4. and last paragraph. Full props I can't agree more. And you can see that in my point 1. The PS was a killer system, I had that, I had the PS2. Only consoles I never bought were XBoxes, they just don't appeal to me. I started after atari, on Nintendo, but I did play pitfall and had an atari of my own when I was like 12. (got it out of an oooold old cupboard :) hehe). I just got that impression about the being in the now thing, alot of us are pretty much the same age. I guess given the current gen being the most recent one it's what we see most, but I remember alot of the PC (Starcraft/Diablo), N64/PS and Gamecube days because those were the ones I gamed the most in. I do still game today, but my fondest memories are from the past.

Edit: also had a Dreamcast, I love fighting games.

. Even though Nintendo paved the way for the Move Sony still managed to not achieve great heights with it and the same for M$ and Kinect(though better than Sony's attempt). Nintendo's recent outting with the 3DS i.e. not even a browser or online store yet and better friend codes just don't encourage me personally. I suppose I should say with the FPS/TPS and actiony shooter crowd not necessarily core audience.

2. Unless they get Retro to do it I just don't see it happening from their other teams and I still have my doubts about online shooter from them(I may be wrong but didn't one Metroid prime have a multiplayer mode that was critically panned?). As for rare  Kinect sports is doing pretty well (best selling non bundled Kinect game if i'm not mistaken and 3mi selling game on a 10-12 million userbase is pretty good)and I thought Kameo was pretty good though Perfect Dark zero was very meh.  Viva pinata did fine for a sim game that wasn't the sims or animal crossing. Though I don't really even wanna mention that thing they called a banjo game on 360.  

3. I do like owning multiple consoles. There just haven't been enough reasons this genration for me to do so.  I had an atari, NES, SNES, Genesis, PS, Saturn, N64, PS2, DC, GC.  I've been a multiguy mostly up until lately.  My point is having those titles which are the ones I suspect they are going to get as I don't see Western 3rd parties lining up to give Nintendo exclusive content(maybe Ubisoft).  They may get a few exclusive games from the Japanese 3rd parties but this gen at least they weren't big enough to matter and I'm sure Japanese would rather be developing for the 3/DS, PSP/NGP because of their long commutes and lower overall investment in cost similar to this gen.  The third party support I expect them to get does them no good because people can get them on the networks they already have or it would be cheaper to get them on a PS360 than Cafe if we are talking about newcomers even.  Who knows. I may be surprised I just wouldn't bet on it.  

4. I miss the days when every console seemed to have unique identity.  Why did CoD and GTA and the Unreal engine lead us to this multiplatform hell of a generation?  



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nitekrawler1285 said:


Not 3rd party sales like this:


Xenoblade:                                                         0.16 mil  



I said this to Boutros not too long ago, but I'll say it again:

How the hell is Xenoblade a 3rd party title?  The rights to the game are owned by Nintendo, Nintendo published/ are publishing the game and they own a majority share (80% I think) in the developer.  Just because Monolith where once part of a 3rd party (Namco), doesn't mean that they aren't 1st party now. 




padib said:

Lol, nice point 4 :)

Fair point 2 on the Rare/Kinect sports argument. But you have to agree that it leaches off the Kinect marketing alot when looking at it from a sales perspective. Kameo, ughh... Bad game.

But for piont 3, you're again underestimating Nintendo's focus on this goal, they seem fairly adamant to get competitive in that market, and so looking for exclusives from 3rd parties, as well as the multi-plat stuff some like, doesn't seem so far fetched. It seems like a true challenge as you said earlier, but not far fetched. Again, it's all about the long term, all about the vision, and all about the money. They rest is vaccuous in this market.


I agree.  But I don't even think that's a bad thing.  I wish more publishers would advertise their games to the extent Microsoft did with Kinect(Sony cough cough) customers can't know their interested lest they are aware of the software.

I'm not underestimating Nintendo's focus on this goal.  Games are expensive as all hell to make nowadays.  That's why we see this multiplat thing being the way it is.  Sony and M$ have seemingly stopped paying for exclusives and I wouldn't doubt it isn't because it's cheaper to start new studios than to buy games from 3rd parties that may not even be a hit.  Has Nintendo ever engaged in that back when games were cheaper to make?  It's hard to see them biting off 20-60 million per game from someone else when they could start or purchase a studio and advertise their first game with that money.  I suppose if they want it bad enough just doesn't seem sustainable to me.



@nitekrawler  point taken, both of them

@padib  i dont think base has to do with the quality of the game. if those games were released on PS360 they would have done just as bad, nobody wants to buy nonsense especially in the case of Conduit with KZ, Halo, Bioshosck etc. most peopel would not want to touch Conduit



Sure it is.  It's in third place week after week (Even when the 360 has no compelling exclusive software coming out for it either).  It's third party software support remains non-existent with no first party big hitters to speak of for a long time.  It doesn't have a truly viable online setup.  Every console has some motion control viability (So what's the point of the Wii at this point?)

It still will likely keep it's crown when this generations consoles are all off the market but it's certainly limping to the finish line.

It probably will still sell the best around Holiday time due to pricing, name recognition, etc.  But year round it will get pushed around by the HD consoles.



^^^ that makes sense but the Wii has the highest install base of any current gen console, so how do you explain that??