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Forums - Nintendo - wii 2 confirmed

I was there for the NES and SNES.  They had the lions share of 3rd party support from start to finish.     Heck, Nintendo even invented today's 3rd party licensing policy with the NES.



The rEVOLution is not being televised

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Galaki said:

How long until Sony calls the Wii2 gimmick?


Approx. 11 months



RolStoppable said:

NES and SNES had the Japanese support pretty much locked, but the West always was resistant and as soon as the Genesis showed up as viable alternative, they gravitated towards that.

The DS only had all the games for a while. After Monster Hunter became a hit in Japan (about three years ago), third parties immediately started to go back to the PSP again. That's why the PSP surged in the past two years while the DS kept declining. If you followed portable gaming, you would have noticed that the PSP release schedule got stronger in the last couple of years and in terms of big third party releases easily surpassed the DS. That's why today you have the PSP taking a position like the PS2 in Japan, because it's the best supported system by Japanese developers.

 

Sorry mate but that is not true, as someone who has been gaming since the 80s I can come out and say that he is right, western devs didn't like Nintendo but were still forced to develop for them even with an alternative in Sega simply because Nintendo's position was far too strong as many devs went under not developing for the NES, it was so strong that Yamauchi even forced developers to focus on the NES instead of the Master System, this was the reason Sega developed many first party titles to fill the huge void that left . The wasn't really a game you couldn't get on the NES, SNES so saying that the main publishers didn't support them is rubbish as in the end their games were on the platform after seeing everyone who stayed defiant go under.



noname2200 said:
PSwii60 said:


They could've easily updated the Wii just as Sony and MS did with their systems or even Nintendo themselves with DS to DSi
They still could've done a price cut, colors, bundles, Player's Choice, and/or even released the Vitality Sensor


I'm not so sure that these are still viable options for the Wii, long-term. They might each boost the system's sales in the short term, but long term a system needs new games to keep any serious momentum going, and the release schedule is becoming increasingly barren. Third parties have jumped ship completely by this point. Nintendo might not have any options to remedy that aside from starting afresh. I'm not happy about it, but I don't think they have any other options anymore.

True. It's too bad. I don't think Nintendo projected the success Wii would achieve. It seems to me that they did not have a long term plan from the beginning.
Well, just gotta have to wait 'til E3 and hear from Nintendo themselves and see what their plan looks like. It could be for the better.



I may have broke the thread...

 

Anyway: http://en.wikipedia.org/wiki/List_of_Nintendo_Entertainment_System_games

List by year, almost everything released prior to 1987 was from Japan. Only in that year did Western support arise and that was mostly start ups like Acclaim.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

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trestres said:
PSwii60 said:

Not only does the whole concept swayed them away from the Wii's blueprint of success (Blue Ocean strategy: Family Friendly, Simplicity, Attractive price), the controller is too extreme even for Nintendo
In addition, I believe Nintendo is backing themselves up into a corner because in the long run, they're merging the HANDHELD Consoles and HOME Consoles

They could've easily updated the Wii just as Sony and MS did with their systems or even Nintendo themselves with DS to DSi
They still could've done a price cut, colors, bundles, Player's Choice, and/or even released the Vitality Sensor


How do you know all of this?

Then also, Wii is already dead, there was no way to revitalize it. Third parties simply moved away from it. Colors, bundles, price cuts, cheaper games, etc. all done before and sales kept going down. People need to accept the truth and just move on.

Okay, I may have jump the gun a little too soon. That, I admit. Project Cafe just doesn't seem to follow the same formula like the Wii did. I guess I'll have to wait 'til E3 and hear from Nintendo themselves for sure. I could totally and entirely be wrong.
You're right, though, Nintendo obviously has moved on. All us gamers just has to as well.
Who knows, they may have something up their sleeve. I for one have been underestimating them from the beginning since the beginning of this generation and Nintendo continually proved me wrong.



So this is why Nintendo barely releases games for the Wii, and whatever they did was so few and far between. They have been very hard at work researching and developing for a new system (2 of them actually, 3DS too), that's why they abandoned the Wii so prematurely. Shameful.



padib said:
gekkokamen said:

So this is why Nintendo barely releases games for the Wii, and whatever they did was so few and far between. They have been very hard at work researching and developing for a new system (2 of them actually, 3DS too), that's why they abandoned the Wii so prematurely. Shameful.


Shameful the situation that Nintendo can't count on other developers to make its console interesting. Shameful people call them shameful so lightely, when they've been constantly upping their game to make the industry more interesting. Shame on you bud.


They certainly make it more interesting, I'll give you that. They always introduce innovation their competitors can reap the fruits of long after they abandon ship! Well, except for the Cube, the didn't innovate squat with that one and the results are there for all to witness. I wonder if they can hit plutonium by accident, twice in a row.



padib said:
gekkokamen said:
padib said:
gekkokamen said:

So this is why Nintendo barely releases games for the Wii, and whatever they did was so few and far between. They have been very hard at work researching and developing for a new system (2 of them actually, 3DS too), that's why they abandoned the Wii so prematurely. Shameful.


Shameful the situation that Nintendo can't count on other developers to make its console interesting. Shameful people call them shameful so lightely, when they've been constantly upping their game to make the industry more interesting. Shame on you bud.


They certainly make it more interesting, I'll give you that. They always introduce innovation their competitors can reap the fruits of long after they abandon ship! Well, except for the Cube, the didn't innovate squat with that one and the results are there for all to witness. I wonder if they can hit plutonium by accident, twice in a row.

:D Good, I'm glad I can pull your leg and get a level response. And here I go for round 2.

Nintendo Dolphin revolutionized GAMEPLAY, one of the few _core_ things that should count for a true gamer. It revolutionized the controller (the best of the 3 in design of functionality and ergonomics), to compound its first revolution. That's why they called it the Nintendo Difference. They wanted to make games that were FUN.

Wii is platinum and it's not by accident. Given that it followed the DS experiment, here's what the former president and current Board Director at Nintendo had to say about it:

"The DS represents a critical moment for Nintendo's success over the next two years. If it succeeds, we rise to the heavens, if it fails, we sink into hell."

How's that for a doOmed post?


Bolded part: lol, whut?  how did the "Dolphin" revolutionize  gameplay exactly? 

Oh and the DS introduced the wiimote! Hey, thanks for the tidbit bro, you learn something new everyday....



I'm loveing seeing Nintendo bring out a new console and I think it certainly was time to.  I'm probably going to be buying on day 1 but...........

I'm still not sold on this controller concept at all, and in order for me to buy at launch it better have some quality software.  The 3DS launch lineup was VERY lackluster and is the only reason I still haven't bought one.