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Forums - Gaming - The most non-lazy dev this gen

twesterm said:
SpartenOmega117 said:

Lets face it- many devs this gen have spent way too much time and resources on making a game that is not really worth waiting for and does not end up having good results.

We have seen devs this gen that are able to output a game in less than 2 years that provide the quality of a game that takes at least 3 or more years to develop.

Which dev do you think this gen has outputed the most and consistent quality of games?

I personally think it should go to bioware. Dragon Age Mass Effect. Two huge games and its possible we will see both Dragon age 2 and Mass Effect 3 released in the same year! On top of that they are working on The Old Republic which is also set to release this year.

 

Who do you think is the most non-lazy dev this gen?


That's really not a fair statement to make.

Take Naughty Dog for instance, they may make an incredible game in two years but they also have a large team and a huge budget.  That means they have a lot of people locally and probably a lot of out sourced people.

Now if you look at another studio that took three or more years to make a game but don't produce something the level of Uncharted, that doesn't autmoatically mean they're lazy by any means.  They probably didn't have 1/4 the budget and near the team size.

Uncharted games were both made on $20m budgets, with teams around 100 (I am fairly sure that they have only reached that number with Uncharted 2)

But I certainly agree laziness depends on the number of employees that people use, so the question is how productive is each employee which is something impossible to judge. A seemingly efficient studio could just come from overworking



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Munkeh111 said:
twesterm said:
SpartenOmega117 said:

Lets face it- many devs this gen have spent way too much time and resources on making a game that is not really worth waiting for and does not end up having good results.

We have seen devs this gen that are able to output a game in less than 2 years that provide the quality of a game that takes at least 3 or more years to develop.

Which dev do you think this gen has outputed the most and consistent quality of games?

I personally think it should go to bioware. Dragon Age Mass Effect. Two huge games and its possible we will see both Dragon age 2 and Mass Effect 3 released in the same year! On top of that they are working on The Old Republic which is also set to release this year.

 

Who do you think is the most non-lazy dev this gen?


That's really not a fair statement to make.

Take Naughty Dog for instance, they may make an incredible game in two years but they also have a large team and a huge budget.  That means they have a lot of people locally and probably a lot of out sourced people.

Now if you look at another studio that took three or more years to make a game but don't produce something the level of Uncharted, that doesn't autmoatically mean they're lazy by any means.  They probably didn't have 1/4 the budget and near the team size.

Uncharted games were both made on $20m budgets, with teams around 100 (I am fairly sure that they have only reached that number with Uncharted 2)

But I certainly agree laziness depends on the number of employees that people use, so the question is how productive is each employee which is something impossible to judge. A seemingly efficient studio could just come from overworking


I would be willing to bet that's minus the outsourcing budget.



Platinum, for sure. They are a bottomless well of energy and awesome ideas.



twesterm said:
Munkeh111 said:
twesterm said:
SpartenOmega117 said:

Lets face it- many devs this gen have spent way too much time and resources on making a game that is not really worth waiting for and does not end up having good results.

We have seen devs this gen that are able to output a game in less than 2 years that provide the quality of a game that takes at least 3 or more years to develop.

Which dev do you think this gen has outputed the most and consistent quality of games?

I personally think it should go to bioware. Dragon Age Mass Effect. Two huge games and its possible we will see both Dragon age 2 and Mass Effect 3 released in the same year! On top of that they are working on The Old Republic which is also set to release this year.

 

Who do you think is the most non-lazy dev this gen?


That's really not a fair statement to make.

Take Naughty Dog for instance, they may make an incredible game in two years but they also have a large team and a huge budget.  That means they have a lot of people locally and probably a lot of out sourced people.

Now if you look at another studio that took three or more years to make a game but don't produce something the level of Uncharted, that doesn't autmoatically mean they're lazy by any means.  They probably didn't have 1/4 the budget and near the team size.

Uncharted games were both made on $20m budgets, with teams around 100 (I am fairly sure that they have only reached that number with Uncharted 2)

But I certainly agree laziness depends on the number of employees that people use, so the question is how productive is each employee which is something impossible to judge. A seemingly efficient studio could just come from overworking


I would be willing to bet that's minus the outsourcing budget.

Well make of this what you will

http://www.joystiq.com/2009/02/04/joystiq-interview-talking-uncharted-2-with-naughty-dogs-evan-w/

Also, GoW III apparently cost $44m, so maybe outsourcing is the reason for the difference. You obviously understand the actual ins and outs of game development so I will happily believe you

http://www.joystiq.com/2010/03/09/god-of-war-3-has-44-million-dollar-budget/



I'd Say Naughty Dog, Bioware, Sega/Platinum, NISA



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Munkeh111 said:
twesterm said:
Munkeh111 said:
twesterm said:
SpartenOmega117 said:

Lets face it- many devs this gen have spent way too much time and resources on making a game that is not really worth waiting for and does not end up having good results.

We have seen devs this gen that are able to output a game in less than 2 years that provide the quality of a game that takes at least 3 or more years to develop.

Which dev do you think this gen has outputed the most and consistent quality of games?

I personally think it should go to bioware. Dragon Age Mass Effect. Two huge games and its possible we will see both Dragon age 2 and Mass Effect 3 released in the same year! On top of that they are working on The Old Republic which is also set to release this year.

 

Who do you think is the most non-lazy dev this gen?


That's really not a fair statement to make.

Take Naughty Dog for instance, they may make an incredible game in two years but they also have a large team and a huge budget.  That means they have a lot of people locally and probably a lot of out sourced people.

Now if you look at another studio that took three or more years to make a game but don't produce something the level of Uncharted, that doesn't autmoatically mean they're lazy by any means.  They probably didn't have 1/4 the budget and near the team size.

Uncharted games were both made on $20m budgets, with teams around 100 (I am fairly sure that they have only reached that number with Uncharted 2)

But I certainly agree laziness depends on the number of employees that people use, so the question is how productive is each employee which is something impossible to judge. A seemingly efficient studio could just come from overworking


I would be willing to bet that's minus the outsourcing budget.

Well make of this what you will

http://www.joystiq.com/2009/02/04/joystiq-interview-talking-uncharted-2-with-naughty-dogs-evan-w/

Also, GoW III apparently cost $44m, so maybe outsourcing is the reason for the difference. You obviously understand the actual ins and outs of game development so I will happily believe you

http://www.joystiq.com/2010/03/09/god-of-war-3-has-44-million-dollar-budget/


I'm not trying to call Naughty Dog lazy by any means, I do think they're one if not the best studios out there.  They put out amazing work, it's just with Sony's help and how popular outsourcing is, I would be incredibly surprised if they ran a 100 man team for two years with advertising and outsourcing for 20 million.  Or maybe the 20 million was enough for all that and they're just that good.

My point was mainly you can't fault a studio for taking three years and not making a game of the same quality that another studio made in two years because there are just so many variables.



twesterm said:
Munkeh111 said:
twesterm said:
Munkeh111 said:
twesterm said:
SpartenOmega117 said:

Lets face it- many devs this gen have spent way too much time and resources on making a game that is not really worth waiting for and does not end up having good results.

We have seen devs this gen that are able to output a game in less than 2 years that provide the quality of a game that takes at least 3 or more years to develop.

Which dev do you think this gen has outputed the most and consistent quality of games?

I personally think it should go to bioware. Dragon Age Mass Effect. Two huge games and its possible we will see both Dragon age 2 and Mass Effect 3 released in the same year! On top of that they are working on The Old Republic which is also set to release this year.

 

Who do you think is the most non-lazy dev this gen?


That's really not a fair statement to make.

Take Naughty Dog for instance, they may make an incredible game in two years but they also have a large team and a huge budget.  That means they have a lot of people locally and probably a lot of out sourced people.

Now if you look at another studio that took three or more years to make a game but don't produce something the level of Uncharted, that doesn't autmoatically mean they're lazy by any means.  They probably didn't have 1/4 the budget and near the team size.

Uncharted games were both made on $20m budgets, with teams around 100 (I am fairly sure that they have only reached that number with Uncharted 2)

But I certainly agree laziness depends on the number of employees that people use, so the question is how productive is each employee which is something impossible to judge. A seemingly efficient studio could just come from overworking


I would be willing to bet that's minus the outsourcing budget.

Well make of this what you will

http://www.joystiq.com/2009/02/04/joystiq-interview-talking-uncharted-2-with-naughty-dogs-evan-w/

Also, GoW III apparently cost $44m, so maybe outsourcing is the reason for the difference. You obviously understand the actual ins and outs of game development so I will happily believe you

http://www.joystiq.com/2010/03/09/god-of-war-3-has-44-million-dollar-budget/


I'm not trying to call Naughty Dog lazy by any means, I do think they're one if not the best studios out there.  They put out amazing work, it's just with Sony's help and how popular outsourcing is, I would be incredibly surprised if they ran a 100 man team for two years with advertising and outsourcing for 20 million.  Or maybe the 20 million was enough for all that and they're just that good.

My point was mainly you can't fault a studio for taking three years and not making a game of the same quality that another studio made in two years because there are just so many variables.

Well the $20m didn't include advertising for sure, but when you say outsourcing, who do you mean to?

And I definitely agree with that last point, but I do prefer Uibsoft's method of employing about 1,000 people to produce high quality Assassin's Creed games every year



Turn 10, churning out AAA Forza's like no tomorrow!



 

Probably Rockstar, as usual.

They are one of the rare developers who actually made quality DLC.

 

I find people who say Nintendo very close-minded. That is all.



Platimun Games.