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Forums - Nintendo - I'm not buying this 3D thing

@rol  wasnt my intention to say my opinion trumps those of others, I leave that to you. But you cant come and say I dont know what a good 3rd party game is and then you say Fallout3 is not good cause you dont like WRPGs, i do and its one of the best IMO. You didnt even play those games so your opinion on them is not really valid



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LordTheNightKnight said:
Alby_da_Wolf said:

While I think 3DS will succeed (but probably less than DS) and Ninty will make good use of the 3D "gimmick" in a sizeable number of games, I can't help laughing when I read some Ninty zealots (very few, actually) claiming that 3D will make 2D games better. If Ninty chose to make 3D its latest portable's main feature, it's quite obvious that it will focus on 3D for games too.


I am interested in how it makes Link's Awakening look though.

Well, isometric 3D and also more primitive from above 2D - pseudo 3D could look better, my doubts are mostly for side-scrolling 2D, making it popping out is really a gimmick, while making several 2D layers and making them look at different distances thanks to 3D, well, it makes me think about a safary toy with a light gun and a 2D lion with a photoelectric cell moving between 2D vegetation layers I had when I was a kid 



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


Alby_da_Wolf said:
LordTheNightKnight said:
Alby_da_Wolf said:

While I think 3DS will succeed (but probably less than DS) and Ninty will make good use of the 3D "gimmick" in a sizeable number of games, I can't help laughing when I read some Ninty zealots (very few, actually) claiming that 3D will make 2D games better. If Ninty chose to make 3D its latest portable's main feature, it's quite obvious that it will focus on 3D for games too.


I am interested in how it makes Link's Awakening look though.

Well, isometric 3D and also more primitive from above 2D - pseudo 3D could look better, my doubts are mostly for side-scrolling 2D, making it popping out is really a gimmick, while making several 2D layers and making them look at different distances thanks to 3D, well, it makes me think about a safary toy with a light gun and a 2D lion with a photoelectric cell moving between 2D vegetation layers I had when I was a kid 


So basically it would look like "Viewmaster" 3D, that some of the really bad 3D movies look like?



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
Alby_da_Wolf said:
LordTheNightKnight said:
Alby_da_Wolf said:

While I think 3DS will succeed (but probably less than DS) and Ninty will make good use of the 3D "gimmick" in a sizeable number of games, I can't help laughing when I read some Ninty zealots (very few, actually) claiming that 3D will make 2D games better. If Ninty chose to make 3D its latest portable's main feature, it's quite obvious that it will focus on 3D for games too.


I am interested in how it makes Link's Awakening look though.

Well, isometric 3D and also more primitive from above 2D - pseudo 3D could look better, my doubts are mostly for side-scrolling 2D, making it popping out is really a gimmick, while making several 2D layers and making them look at different distances thanks to 3D, well, it makes me think about a safary toy with a light gun and a 2D lion with a photoelectric cell moving between 2D vegetation layers I had when I was a kid 


So basically it would look like "Viewmaster" 3D, that some of the really bad 3D movies look like?

Unless they actually do those game in real 3D, viewed from a side, but wouldn't it be overshooting? In 2D you achieve immediateness because limiting the PC to move on a single plane, and with some constraints on the directions too, simplifies both gameplay and the particular aspect of aiming, the welcome side-effect is a reduction of development costs too. But having to make a true 3D game, then nailing the 3D PC to move in a limited set of directions only on a plane would mean having a bulkier game engine and higher development costs and underuse them. But if you want to make such particular use of 3D look good, you have little choice, with the 3D screen the eye would detect even more sharply the flaws of separately developed and rendered layers just juxtaposed instead of a proper 3D environment viewed from a side and with a proper perspective projection. Obviously this unnatural effect could even be used on purpose, to give a retro look (*), but just imagine how bad would it become if after a few good games using it, there were a flood of shovelware and bad clones using it, people would fastly grow tired of it, so let's just hope possible games using this style arrive after most of the 3rd parties already have their proper 3D engines ready.

(*) Think about something like the video for Smashing Pumpkins' "Tonight, Tonight", for example,inspired to the movies of Georges Méliès, the "father" of special FX.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


Alby_da_Wolf said:

Unless they actually do those game in real 3D, viewed from a side, but wouldn't it be overshooting? In 2D you achieve immediateness because limiting the PC to move on a single plane, and with some constraints on the directions too, simplifies both gameplay and the particular aspect of aiming, the welcome side-effect is a reduction of development costs too. But having to make a true 3D game, then nailing the 3D PC to move in a limited set of directions only on a plane would mean having a bulkier game engine and higher development costs and underuse them. But if you want to make such particular use of 3D look good, you have little choice, with the 3D screen the eye would detect even more sharply the flaws of separately developed and rendered layers just juxtaposed instead of a proper 3D environment viewed from a side and with a proper perspective projection. Obviously this unnatural effect could even be used on purpose, to give a retro look (*), but just imagine how bad would it become if after a few good games using it, there were a flood of shovelware and bad clones using it, people would fastly grow tired of it, so let's just hope possible games using this style arrive after most of the 3rd parties already have their proper 3D engines ready.

(*) Think about something like the video for Smashing Pumpkins' "Tonight, Tonight", for example,inspired to the movies of Georges Méliès, the "father" of special FX.


Well you'll get no disagreement from me on that.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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oniyide said:

@rol  did you play TMNT??? cause i did and i was satisfied. How about Fallout3?? doubt you played it, maybe my copy was special but i had little problems with it. (then again i didnt get it when it first came out, so there is that), those Wii 3rd party games dont match up to Ninty ones, ill give you that. But 3rd parties on HDs? thats a disccusion for another time.

@amp316  enjoy your game but you could have stated that in the 1st place and i believe things would not be so ugly. ima gonna play me some AC Brotherhood myself (which is fantastic)

Nah.  I'm not into writing boring threads that everybody likes.  I like raising issues.



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alfredofroylan said:

I've seen this before.

Whether or not you fully agree, Nintendo DS can come off as gimmicky, but Sony's commentary is fairly strange. "With the DS, it's fair to say that Nintendo stepped out of the technical race and went for a feature differentiation with the touch screen," Harrison says. "But I fear that it won't have a lasting impact beyond that of a gimmick - so the long-lasting appeal of the platform is at peril as a direct result of that."

That's not even the worst of them, though. When it comes to discussing target audiences, it becomes painfully obvious why Harrison doesn't believe Nintendo is competition. "Nintendo knows its target audience, because it has really narrowed that down; and it's pretty much defined by a boy or girl's ability to admire Pokemon," he says.

http://www.1up.com/news/sony-calls-gimmick

Some people can see 3D, some people can't see 3D, some people like touch interface, some people hate touch interface, some people is obsesed with HD graphics, some people can't see the difference between HD and normal resolution. Life goes on, carry on.

^^ nuff said.



                                                                                                                                                                                                                                                                   

but...but...the POKEMON games!!!



So Nintendo may have a chance at wining over 3rd party publishers and your saying..

I wont support you Nintendo for trying to gain 3rd party support?



dahuman said:
Roar_Of_War said:

SSFIV, Pilotwings and Nintendogs Plus Cats seem to be the best games at the moment. I wouldn't spend money on anything else after that until the bigger games start coming out.

Ridge Racer, Rayman, Lego Star Wars and Ghost Recon are probably the next best after that, especially if you're a fan of them. I'd stay away from the rest.

 

 

 

 

people are overlooking steel diver, i don't know why, it's good shit.

agree. I love it. a sorta surprise buy for me.



"Tell me why does it have to be so hard

to let go when it?s your final day

...When death is on it's way"