Legend11 said:
The reason Rare was so successful is because it was working it's employees to death with insane hours (even by videogame industry standards) and by running it's employees into the ground like that eventually it was going to catch up to them and it did.
As for Rare making a comeback it's last few games weren't bad, especially when considering the history of some of them and the turmoil the company was experiencing is now hopefully behind it. Lets wait and see how Banjo Kazooie 3 turns out.
As for those saying it should be on the Wii, I just don't get it. Most of them are the same people bashing the 360 for having too many shooters and now when there's a major first party game that isn't a shooter they say it shouldn't be on the 360? |
1. How could Rare have overworked its employees when it could never meet a deadline, ever?
2. Grabbed by the Ghoulies was ass. Kameo was meh and PD0 was an average shooter at best (played it all the way through) and was just biding time until more REAL shooters replaced it (even though CoD3 outsold it on 360).
3. I don't think BK3 should be on ANY platform, from a financial standpoint. I'll still try it when it comes out, but it's been WAY too long since the last sequel for enough people to remember it and give it a try on ANY console, Wii included.
"I mean, c'mon, Viva Pinata, a game with massive marketing, didn't sell worth a damn to the "sophisticated" 360 audience, despite near-universal praise--is that a sign that 360 owners are a bunch of casual ignoramuses that can't get their heads around a 'gardening' sim? Of course not. So let's please stop trying to micro-analyze one game out of hundreds and using it as the poster child for why good, non-1st party, games can't sell on Wii. (Everyone frequenting this site knows this is nonsense, and yet some of you just can't let it go because it's the only scab you have left to pick at after all your other "Wii will phail1!!1" straw men arguments have been put to the torch.)" - exindguy on Boom Blocks