game was alright and I don't think it was that expensive to make.. besides isn't remedy only made up of 50 staff ? not like MASS EFFECT with over 200 people working on it.
game was alright and I don't think it was that expensive to make.. besides isn't remedy only made up of 50 staff ? not like MASS EFFECT with over 200 people working on it.
well deserved. I still need to get somewhere in my collectors edition though haha
cura said: of course it is a flop, otherwise the developers wouldn't be in finacial trouble at the moment. |
They are? Have you got a source? It wouldn't surprise me at all!
Lets be honest here, Alan Wake was a huge flop saleswise. A great game but one that disappointed in reviews and sales.
Slimebeast said:
They are? Have you got a source? It wouldn't surprise me at all! Lets be honest here, Alan Wake was a huge flop saleswise. A great game but one that disappointed in reviews and sales. |
wtf... a shit load of potential sales were digital given away.
RolStoppable said: It's still a sales flop in my eyes. Weren't they working on the game for like five years? Now before you jump on me for calling a game that sells one million copies a flop, I'd like to remind you that I consider Super Mario Galaxy a flop as well. |
I don't think it was a sales flop in that I don't believe the audience for something like Alan Wake was ever that large, but I do consider it an example of poorly executed development, with way to many major changes of course and too much effort wasted on platforms that ultimately weren't even supported.
A title like Alan Wake requires focused, tightly controlled development, and Remedy really bounced all over the place with what was always going to be a comparatively niche title by genre and eventual exclusive console.
Even with 1 million sales a lot of those were likly well below launch price, underscoring the small market for the title at launch at the current regular price point for a full game.
So I say sales flop no Development cycle and cost management - huge flop.
Try to be reasonable... its easier than you think...
Fingers crossed for #2, first was pretty awesome. Although the gameplay mechanics got a bit annoying by the end I thoroughly enjoyed the story.
OLD GODS OF ASGARD RULE!@@!@!@!
Disconnect and self destruct, one bullet a time.
thx to :
- no PC release du to MS
- full Natal and Halo Reach hype/support from MS way bfore the release
1M is stil not that bad ...
Time to Work !
How the hell do you know that it was downloaded 1 m times in digital distribution ?
donsterydo2 said: How the hell do you know that it was downloaded 1 m times in digital distribution ? |
because the bundle with Alan Wake Download code sold much more than this?
Imagine not having GamePass on your console...
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