Guess like I'll start it.....
tell me if I'm doing it right

We inz ya bed waitingz
I bigz like a dog......

I is Godzilla


Guess like I'll start it.....
tell me if I'm doing it right

We inz ya bed waitingz
I bigz like a dog......

I is Godzilla


| super_etecoon said: This won't end well. |
unless, of course, someone turns it into a cat thread....w00t.
Cool... cats!
Prepare for termination! It is the only logical thing to do, for I am only loyal to Megatron.

Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?
ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all.
"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"
Wii Fit is beginning to anger me. Well, not as much as the abundance of cat pictures... Actually, it's worse than the cat pictures...
wii fit is going to take over the world.......
i love cats they taste like chicken
I want wii fit and I want it now
| HappySqurriel said: "As CBS News correspondent Sharyn Alfonsi reports, Americans spend about $35 billion a year on weight-loss products." http://www.cbsnews.com/stories/2006/12/01/eveningnews/main2222867.shtml "The worldwide video game industry, with revenues of $24.5 billion last year" http://www.businessweek.com/magazine/content/05_09/b3922094.htm
Basically, Americans spend (a lot) more on weight loss than the world spends on videogames ... Kind of makes you wonder why Microsoft and Sony are NOT building PS3-Fit and 360-Fit |
That actually doesn't say anything. What is a "weight-loss product?" It's such a vague term. It could be a slim fast shake. It could be a 5-lb barbell. It can be a Dr. Phil book. It can be a subscription to a gym. People buy "weight loss products" all the time, even when they're not actually trying to lose weight. If you've buying a video game product, there's no other motivation you could possibly have, because they serve no other purpose.
There's also the subtle difference between what a consumer spends (i.e., how much money leaves my purse) vs. a company's revenue (i.e., how much money a supplier recieves from ther retail partner). The latter, naturally, will always be smaller. Nintendo doesn't see my $49.99, and can only claim a fraction of that as revenue.
About Us |
Terms of Use |
Privacy Policy |
Advertise |
Staff |
Contact
Display As Desktop
Display As Mobile
© 2006-2026 VGChartz Ltd. All rights reserved.





