| MaxwellGT2000 said:
NGP is releasing in Japan this year, not in America or Europe. Message boards aren't the best indicator, since game sites, boards, and the like hyped up PSP for it to be outsold 3 to 1 by the DS after launch, and that was with the PSP having a shit ton of launch games and DS lacking.
Also the GBAs life was cut short because of PSP, if Sony didn't go on the offensive with the PSP, the GBA would have probably lived for a couple more years when Nintendo felt it was time to go to the DS, GBA started it's life in 2001 in little over 3 years later the successor puts out it's flame, the PSP on the other hand has been out for 6 and given plenty of room to grow and finally getting to the point GBA is at? You know the console that was cut short and the shortest generation for any Nintendo handheld? You're overestimating things me thinks.
NGP isn't doing anything really special the 3DS isn't doing literally the only things I can list is 3G (not on every model) and a backpanel touchpad. The graphics aren't a quantum leap ahead of the 3DS (just the parts going into the NGP seem fairly pricey) and I read those NGP slides from GDC it said the cards for NGP would go up to 4GB... when the 3DS goes up to 8gb... limited space was one thing that killed a lot of PSP games, I really hope Sony isn't making the same mistake again there and that's just launch sizes.
In short I'm saying don't go all in just yet, PSP rode on the coattails of the PS2 with so many PS2 game ports (typically poor ports mind you), and NGP is Sony doing more of the same "hey know those home console games? Well play em on the go!" instead of being like handheld developers and saying "hey know those home console games? Forget them and play something that's fun for 5 minutes while you're on the subway going to school or work!" You have to design your portable with the portable mentality from games to handheld design. Just being a home console just on the go isn't going to cut it, going for too much power and sacrificing battery isn't going to cut it, not having games that appeal to many audiences isn't going to cut it, and now the NGP isn't even got the backing the PSP had at the start.
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Actually, we don't know if it is only releasing in Japan or not. Sony hasn't made a definite decision, yet. As far as hype, I'm not talking about sales predictions, just general interest and excitement in the product.
The GBA was cut short by Nintendo, not Sony. No matter what Sony does, it is Nintendo who decides when to discontinue support for it. And while the last game they published for the GBA came out in 2006, the GBA was actually still on shelves in 2008. So that's actually ~ 7 years it took to reach that final number, not 3. So that means that the PSP needs to ship ~ 13 mil by the end of this year to reach that goal, which given its recent price cut and a holiday boost near the end of the year, I think it can get pretty darn close to accomplishing that. And for anyone to even get close or tie ANY of Nintendo's handhelds would have been deemed impossible just a few years back. Again, the highest anyone ever sold was Sega's Game Gear at 11 mil. The PSP will end up being ~ 8 times that amount.
I think its quite foolish to say that the graphics of the NGP aren't greatly ahead of the 3DS. The 3DS, in terms of graphics, truly looks like a slightly improved PSP. They can push it slightly more in terms of polygons, but the biggest difference I have seen is shadowing. The NGP games, on the other hand, looks almost as good as a PS3 game. Some developers have said they even took the assests from the PS3 counterpart, altered only slightly, and were able to run them on the NGP. And for game capacity, the UMD only had 1.8 GB, but the vast majority of games fit on a single disc. I think the NGP will be fine with only 4 GB. Besides, given that it is flash memory, that limit can always be raised in the future quite easily.
And let's not get on the topic of ports, because the 3DS has many of those incoming, too. Besides, I'm not even sure if any real ports have been announced for the NGP. Some of the games we saw were only tech demos, like MGS4. And Uncharted is confirmed to be an original chapter just for the NGP, as I'm guessing most games will turn out to be. As far as those "5 minute games" you're talking about, Sony already has a huge line up of Minis available on the PS Store. Then you have the casual games: Hot Shots Golf (uses a very unique way to control the camera), Hustle Kings, LBP, Little Deviants (uses a very unique way to control gameplay that I haven't seen anywhere else), Reality Fighters, and Smart As. Of course, we'll probably find out about more games at E3.