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Forums - PC - Magicka Breaks 200,000 Units Sold

Arrowhead Game Studios' indie hit Magicka has reached over 200,000 units sold in just over two weeks since release, and publisher Paradox Interactive says it is "really happy" with the title's performance.

The co-op magic-based action game debuted on a range of digital platforms on January 25, and sold 30,000 units in its first 24 hours; in the 17 days since release, the game has sold more than six times that figure.

Paradox's Mattias Lilja, in an interview with Big Download, spoke out on the game's success. "Magicka is doing very well, we are really happy with it. It's hard to compare Magicka to most other Paradox titles, though, mostly because of its genre ... [but] so far Magicka is holding its own or even beating them," he said.

He also addressed the game's thorough post-release support, saying that despite technical restrictions, the team still hopes to smooth out Magicka's remaining bugs.

"[We are] close, but not there yet. The basic tech design of Magicka sets some limits to what we can realistically do, but there's still stuff we can and definitely will improve upon."

Lilja also said Paradox has plans for both paid and free DLC for the title, though no additional details have been announced.

http://www.gamasutra.com/view/news/33006/Arrowheads_Magicka_Breaks_200000_Units_Sold.php

 

Only on PC can a game that sells "only" 30k in the first day stay on route to be a million seller.



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Cool. Very good start.

I hope it comes to Xbox360 so I can try it out with my m8 in co-op.



This game looks amazing. WIll try it out some day



                            

shio said:

Arrowhead Game Studios' indie hit Magicka has reached over 200,000 units sold in just over two weeks since release, and publisher Paradox Interactive says it is "really happy" with the title's performance.

The co-op magic-based action game debuted on a range of digital platforms on January 25, and sold 30,000 units in its first 24 hours; in the 17 days since release, the game has sold more than six times that figure.

Paradox's Mattias Lilja, in an interview with Big Download, spoke out on the game's success. "Magicka is doing very well, we are really happy with it. It's hard to compare Magicka to most other Paradox titles, though, mostly because of its genre ... [but] so far Magicka is holding its own or even beating them," he said.

He also addressed the game's thorough post-release support, saying that despite technical restrictions, the team still hopes to smooth out Magicka's remaining bugs.

"[We are] close, but not there yet. The basic tech design of Magicka sets some limits to what we can realistically do, but there's still stuff we can and definitely will improve upon."

Lilja also said Paradox has plans for both paid and free DLC for the title, though no additional details have been announced.

http://www.gamasutra.com/view/news/33006/Arrowheads_Magicka_Breaks_200000_Units_Sold.php

 

Only on PC can a game that sells "only" 30k in the first day stay on route to be a million seller.


Thats Digital Distribution for you.



PC gaming is better than console gaming. Always.     We are Anonymous, We are Legion    Kick-ass interview   Great Flash Series Here    Anime Ratings     Make and Play Please
Amazing discussion about being wrong
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That's awesome, this game is amazing, easily in my top 10 for the gen. They release a patch each day that fixes a whole bunch of things (and creates a few more problems, but it's still 2 steps ahead and 1 step back). It really makes me wonder how other devs take so long to release a single patch (weeks to months).



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Just in case people were wondering "WTF is Magicka?"

This answers it.



                            

shio said:

Only on PC can a game that sells "only" 30k in the first day stay on route to be a million seller.

No.



badgenome said:
shio said:

Only on PC can a game that sells "only" 30k in the first day stay on route to be a million seller.

No.

Notice the key word he says... "game".

Try again.



                            

Carl2291 said:
badgenome said:
shio said:

Only on PC can a game that sells "only" 30k in the first day stay on route to be a million seller.

No.

Notice the key word he says... "game".

Try again.

Reported.



badgenome said:

Reported.

Reported right back for spam. You should have more than one word in your post.