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Forums - Nintendo - 3DS battery test

Khuutra said:
Seece said:
Cobretti2 said:
kowenicki said:
Cobretti2 said:

i still don't know why this is such a big issue. IF your playing longer then 4hours in a session you need to go outside more.

well a flight often lasts longer than 4 hours....

but it wouldnt be a big deal to me... 4 hours isnt THAT bad.

still, you can do other things on a plane. ie sleep. watch tv

What if you don't want to sleep or watch TV, are you still sad and in need of a life then? Stop making crappy excuses, there are loads of kids that will be playing this for hours on a rainy day, do they need to go outside more?!

I agree with you concerning Cobretti's sentiment, but

Couldn't they just use the A/C adapter if they're stuck inside all day? It's what I do with my DSi.

Yeah absoloutely, and they most likely will. I was just trying to debate his main point, it's no good defending something by telling people to essentially get a life and go outside! lol



 

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Might as well play on consoles if you are to stay plugged in :/

I guess the 3DS really will save the Wii.



Rainbird said:

That's all fine and dandy, but what I really want to know is how much power StreetPass uses. If Nintendo wants to make the use of StreetPass widespread, they better make sure that it doesn't drain all your batterylife.

And four hours for something like this seems too low for me. But again it all comes down to how much power the WiFi uses in order to really tell.

That certainly wouldn't be the case, at least as far as device-to-device communications go. Of course it depends on how active Street Pass actually is, but outside of Japan, how many people are you going to pass on the street with 3DS' running in their pockets? (which raises a whole other can of worms, that Nintendo's touting a feature that's going to be next to worthless in most of the major markets)



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Mr Khan said:
Rainbird said:

That's all fine and dandy, but what I really want to know is how much power StreetPass uses. If Nintendo wants to make the use of StreetPass widespread, they better make sure that it doesn't drain all your batterylife.

And four hours for something like this seems too low for me. But again it all comes down to how much power the WiFi uses in order to really tell.

That certainly wouldn't be the case, at least as far as device-to-device communications go. Of course it depends on how active Street Pass actually is, but outside of Japan, how many people are you going to pass on the street with 3DS' running in their pockets? (which raises a whole other can of worms, that Nintendo's touting a feature that's going to be next to worthless in most of the major markets)

Okay, maybe 'all' was too powerful a word to use. What I meant was that Nintendo should make sure that it doesn't drain a significant amount of batterylife (which will of course be subjective to each person, both with the meaning of significant and their general use of the feature).

And Nintendo is trying to encourage people to bring the 3DS along with them, and I don't think it's impossible that people would carry it in their bags maybe. But even without others around you, the device still has to send out signals almost constantly if it is to have any chance of finding all the possible 3DSs nearby at any given time.



Rainbird said:
Mr Khan said:
Rainbird said:

That's all fine and dandy, but what I really want to know is how much power StreetPass uses. If Nintendo wants to make the use of StreetPass widespread, they better make sure that it doesn't drain all your batterylife.

And four hours for something like this seems too low for me. But again it all comes down to how much power the WiFi uses in order to really tell.

That certainly wouldn't be the case, at least as far as device-to-device communications go. Of course it depends on how active Street Pass actually is, but outside of Japan, how many people are you going to pass on the street with 3DS' running in their pockets? (which raises a whole other can of worms, that Nintendo's touting a feature that's going to be next to worthless in most of the major markets)

Okay, maybe 'all' was too powerful a word to use. What I meant was that Nintendo should make sure that it doesn't drain a significant amount of batterylife (which will of course be subjective to each person, both with the meaning of significant and their general use of the feature).

And Nintendo is trying to encourage people to bring the 3DS along with them, and I don't think it's impossible that people would carry it in their bags maybe. But even without others around you, the device still has to send out signals almost constantly if it is to have any chance of finding all the possible 3DSs nearby at any given time.

I hadn't thought of it that way, i had imagined something similar to Wii Connect 24, which sends out pulses irregularly. It would depend on the nature of the signal, however, and how complex it might be. It could still be done at levels insignificantly greater than normal power consumption in sleep mode



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Mr Khan said:
Rainbird said:

Okay, maybe 'all' was too powerful a word to use. What I meant was that Nintendo should make sure that it doesn't drain a significant amount of batterylife (which will of course be subjective to each person, both with the meaning of significant and their general use of the feature).

And Nintendo is trying to encourage people to bring the 3DS along with them, and I don't think it's impossible that people would carry it in their bags maybe. But even without others around you, the device still has to send out signals almost constantly if it is to have any chance of finding all the possible 3DSs nearby at any given time.

I hadn't thought of it that way, i had imagined something similar to Wii Connect 24, which sends out pulses irregularly. It would depend on the nature of the signal, however, and how complex it might be. It could still be done at levels insignificantly greater than normal power consumption in sleep mode

Which is why I really want to see how the battery holds up once the 3DS gets into the consumer's hands.



kingofwale said:
Azelover said:

I wonder how many of these people whinning about the battery life are looking forward to a NGP.


i wonder how many of those people who are new looking for excusesnow, ranted about PSP's battry life just a few  years ago.


yh. suddenly no one cares for short battery life on a nintendo handheld. fanboyism is really killing gaming



NOw I"m going to have to carry a car charger,usb charger and a regular charger if I want to play for long periouds of time when I'm not home. I"ll just turn off wi fi and 3-D than



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4 hours of battery life works for me. Its about what the psp got me, give or take an hour. And I am never away from a outlet longer than 4 hours a day. What would be great is if we can charge by usb



You know what I just realized, besides the OBVIOUS sony fanboys making this a bigger deal than any others.

You sony fans i see in all NGP responces regarding its SIZE is how you carry it around in a bag and what not.  So if your carrying around your handheld in a bag, how is it so much more work to throw in its CHARGER in said bag?

hell go even further and get a usb charger for said system and you have it set.  plug into car usb charger, wall usb charger, computer, laptop.  Don't tell me you can't easily charge this ONCE every 5 hours if your so set on needing to play a game for more than 5 hours in one day in the middle of nowhere.