I remember saying they were going to be terrible a few weeks ago and it looks like I was right. I think Torillian (I could be wrong) told me it would leg its way to a million, but I don't think there's a chance of that happening.
I remember saying they were going to be terrible a few weeks ago and it looks like I was right. I think Torillian (I could be wrong) told me it would leg its way to a million, but I don't think there's a chance of that happening.
Porcupine_I said: There is till an unknown number of digital sales to consider, although i doubt it will be very high. i don't think the port was too expensive. they probably worked on a multiplat version from the getgo anyway. i suppose they always knew it would realease on the PS3 they just could not disclose it for the duration of the timed exclusive contract. i wonder how much money they got for timed exclusivity. in the end microsoft might have payed for the PS3 version
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I am assuming you are joking. When Bioware was indepedent it was their choice to be exclusive, EA brought it multiplat so EA in fact paid for it to come to the ps3... just saying
AussieGecko said:
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Source please.
Mass Effect was MS paid exclusive not "Bioware loves the 360" exclusive. Bioware was already in EA when ME 2 was released so why wasn't it released on PS3 as well? Reason: Timed exclusivity.
Same thing with ME 1, it was a timed 360 exclusive and then put on the PC. So his point of using the timed exclusivity funds as a PS port fund still remains. Unless you can disprove it.
mantlepiecek said:
Mass Effect was MS paid exclusive not "Bioware loves the 360" exclusive. Bioware was already in EA when ME 2 was released so why wasn't it released on PS3 as well? Reason: Timed exclusivity. Same thing with ME 1, it was a timed 360 exclusive and then put on the PC. So his point of using the timed exclusivity funds as a PS port fund still remains. Unless you can disprove it. |
Source that they paid, until then it was their choice
also he made the claim so the onus is on him
Darth Tigris said:
It's just so expensive, though, to go that route this late in a generation. The cost to pay for such large staff full time would be extensive, especially considering the economic situation that has hovered over the world this gen. Also, MS never would've paid for Bioware the way EA did. EA wanted SW:TOR, which they're hoping is their WoW. MS has proven that they just don't want to sink that kind of money into the risky MMO market. Really nothing they could've done about the ME situation that would've been cost effective for them outside of what we've seen. It would be nice to know how much the port (or heck, the games themselves) cost Bioware to develop. Unlike movies, games aren't near as transparent with that information. |
I know, but what it means is that MS is often exposed to the risk of loss of exclusives, particularly now when globally, most popular titles sell roughly the same on each console. For most developers this means multi is the safest route to go. I don't mean MS has to own the studios outright, but it should engage in deals where it owns the IP fully and the developer is just developing it. That way they keep control.
The whole 'sorta exclusive' is just a weak position to be in IMHO.
Try to be reasonable... its easier than you think...
Reasonable said:
The whole 'sorta exclusive' is just a weak position to be in IMHO. |
Its either the case with Gears or Epic just really loves MS.
The thing is MS thought that owning just Mass Effect was enough... Ninja Gaiden is the same.... hmm Mass Effect Sigma anyone? haha
AussieGecko said:
also he made the claim so the onus is on him |
If they didn't pay them, then they had a contract of some sort. Either way, how do you explain the late port of ME 2? The only way a rational person could explain that is Microsoft had a perfect 1 year exclusivity contract with Bioware(Jan 2010 - Jan 2011) and it ended and its released.
Same thing happens with Call of Duty map packs; give me a source where they say MS pays Activision. It is common sense that they pay.
mantlepiecek said:
Same thing happens with Call of Duty map packs; give me a source where they say MS pays Activision. It is common sense that they pay. |
that is completely and utterly different. ME2 wasnt released straight away imo because they had to figure out how to get passed the whole pesky MS owning Mass Effect 1 license thing haha
AussieGecko said:
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That's impossible. 1 year to make a comic? Or to even think of that solution?
It is running on ME 3 engine, and not on ME 2 engine like the 360 version. Its obvious that they knew they had a lot of time for the PS3 release, so not only did they work on their engine in the given time, they used the newer engine for the PS3 version along with the 15 minute comic.
They would have released the game earlier on the PS3 if it was just the comic thing.
mantlepiecek said:
It is running on ME 3 engine, and not on ME 2 engine like the 360 version. Its obvious that they knew they had a lot of time for the PS3 release, so not only did they work on their engine in the given time, they used the newer engine for the PS3 version along with the 15 minute comic. They would have released the game earlier on the PS3 if it was just the comic thing. |
I disagree its a very story oriented game but either way.
Lets agree to disagree :)