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Forums - Sony - "NGP: the 10 questions nobody’s asking" from some blog

You can tell Sony is doing something big, the hate is just plain fear. 



 Next Gen 

11/20/09 04:25 makingmusic476 Warning Other (Your avatar is borderline NSFW. Please keep it for as long as possible.)
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Wow, those 10 questions were very VERY stupid, seriously. The lack of knowledge and logic on them, and the level of flamebait is just too much for me... and considering I hate Sony, that's something.



Well, most of the questions have already been answered so i'm just going to address a few.

3 and 4) These games aren't PS3 games. They'll be smaller, still huge though. However, people are already downloading gigs worth just fine. inFamous was huge. Siren was even bigger. This gen we're seeing 2GB patches sometimes. With that said, I don't expect NGP games to be that huge. PS3 games are huge because devs don't have much reason to compress. Compression won't be that big of a problem since due to faster load times with a flash based medium for games.

Flash carts aren't going to be that expensive. It really depends on what SONY's buying and how popular it is compared to what ever similar carts it's based off is. If it's similar to Nintendo's then this is great news. THe more something is bought, the cheaper it will be. Also, we don't even know just how many GB's of on board storage the system will ship with. 4G ipod touches have a 64GB flash option for $400 and we all know that Apple has some extreme profit margins. Not to mention storage card sizes are increasing and dropping in prices very often.

5) There are devs making horrible game-design decisions on every platform... Have you played Bionic Commando??

7) They said it would be affordable and spoke against the 599 launch price of the PS3... I doubt sony is dumb enough to think that slashing 100$ from 599 is "affordable". I know the PSP launched for 5/6 of the price of PS2 at launch but I don't expect the NGP to be in the same situation. SONY no doubt learned something about value when the notice the PSPGo isn't really doing so hot at 200, nor did it move at 250, and that last year was the only year the PS3 didn't need a 100$ price cut to hold it's own in sales. With that said, i'm expecting 300-350 for this. Perhaps 400 for the premium 3G model.

8) It was announced less than a Week ago... you really expect to know the entire 6 months after launch line up by now?

9) This isn't a phone. If it's on Android it's clearly something more proprietary and modified.

10) NGP is just a codename... do some research on what's already been revealed and stated before you claim that no one is asking questions. It's possible some of your questions are just stupid or already answered.



zarx said:
HappySqurriel said:

You've got to consider that the maximum cartridge size for Nintendo DS games is (currently) 1 Gigabit or 128 Megabytes; and (from my understanding) these cartridges only started to get used heavily in the past couple of years because of how expensive they're to manufacture.

It is entirely possible that technology has advanced in the past couple of years so that it is as cost effective to release games on 512MB cartridges as it was to release games on 128MB cartridges a couple of years ago; and Sony might have a higher tollerance for the manufacturing cost of games than Nintendo has, so I could see them using a 2GB cartridge out of the gate; but I doubt this would translate into 4GB cartridges for a few years (and probably not 8GB cartridges until late in the generation).

Now, the premium I'm talking about isn't what stores would charge on most titles, which could end up being anywhere from $39 to $59; the premium I'm talking about is that the occasional game that did use the largest cartridge could be $10 (or more) above the cost of the most expensive regular game price. If Sony matched Nintendo's price range, and NGP games were $40 to $50, I would expect to see 4GB NGP games selling for $60 and an 8GB or 16GB game could sell for as much as $90.

My guess on the premium charge is based on more than raw manufacturing costs, and you have to consider that retailres and publishers will both want more money as the price of a game increases to cover losses from reduced sales.

Actually the biggest DS cart is 4 Gbit 512MB and is for Ni No Kuni and the 3DS will have carts of between 1-2GB at launch with the posabillity to go up to 8GB http://www.gamingsurvival.com/content.php?1917-3DS-Cartridge-Size-Revealed.

I don't see NGP games being the same size or smaller than 3DS games TBH and with the ever droping prices and increasing capacities flash bassed memory is seeing I don't think that 2-8 GB (2-4 for launch) carts for the NGP going up to 16-32GB later in life is out of the question. Especially with developers saying stuff like the can pretty much use the same assets as PS3 games and the like.

And considering that I don't really see how sony can justify selling games cheaper than PS3 games given the more expensive media. The graphics level of the NGP is going to mean that development is more expensive for oprigonal games than the 3DS which already has $40-50 games, unless publishers can expect higher sales rates on NGP games than 3DS games, they will ether be more expensive, mostly lacking content or be ports and spin-offs that reuse assets, it's just ecconomics.

If the NGP is going to deliver PS360 like games on the go like SONY claim they are going to need to charge console prices and have media at least matching that of a DL DVD at arround 8GB, otherwise the games are going to be very short...

P.S. I know that the NGP isn't really PS360 level and doesn't require the same level of assets and digital media with no seek time will eleminate the need to duplicate data but developers are starting to complain about the capacity of DVDs. So having said that I think 4GB will probably be what most games way in at, with exeotions like the hopeful Gran Torismo game and the possible port of MGS 4/Rising.

P.P.S. It's lat and I can't be bothered proof reading this


The more I think about it, the more I think we're mostly in agreement; potentially with some disagreement on the exact numbers.

In general, there is a size of cartridge today that is (probably) cost competitive with optical media and releasing games on this will have virtually no impact on the price you sell it for; I would expect this is around 512MB. Above this level there is a size of card that is adequate to be used in full priced games without needing to charge significnatly more to cover the cost of the card; and I would say thatthis is probably around 1GB to 2GB. Beyond this level, there is probably another level where you could afford to release a game on it as long as it had a $10 premium; and I think this level is probably around 4GB. And above this, it becomes impractical to release games on larger cards because of the cost associated with them.

Now, about every 18 months we should expect to see the amount of storage space at each price level (effectively) double; and late in the NGP's life, much larger cards will be appropriate for the NGP to release game on.



Slimebeast said:
zarx said:
Slimebeast said:
zarx said:

some interesting points mixed with some obviously flame bait ones lol, still it's interesting

"

 

Because videogames journalism is embarrassingly bad.

 

1. Two quad-core processors boasting PS3-esque power in something the size of a PSP? Given that a PS3 is about 30 times the size of a PSP and still needs a fan you could get a medium-sized helicopter off the ground with (and which makes about the same amount of noise), how on Earth are they going to manage that without the thing melting in your hands after three minutes?

2

How can it have two quad-core CPUs?

it's got a 4 core ARM CPU and the GPU design they are using (same as the iPhone) has 4 "cores or at least that is what the designers call them. http://www.techradar.com/news/gaming/consoles/inside-the-sony-ngp-the-cpu-and-gpu-in-detail-924306

So is it like 25% faster than an iPhone 4 or is it magnitudes more powerful?

Single GPU in NGP is slightly faster than the one in iphone.

BUT NGP has 4 of them.



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I think he raises interesting points, obviously the people who don't get the satire should go and jump off a bridge. Note since I have to spell things out, I don't litterally mean jump off a bridge!

 



Tease.

@ zarx  @HappySqurriel

I cant believe i just registered just to shed some light onto this, because its really bugging the hell out of me your notion of Flash memory costs

For starters ill like point out
(like others have mentioned) that Big NGP franchises would be keeping most of PS3 assets intact, of course it wont take as much detailed textures for a 5" lower res screen and will undoubtedly use compression like the 360.

But if you think that a game like Uncharted or Hideo Kojima (next project he plans to show on E3) which offer near PS3 experience on a handheld will be available at 2GB/4GB you are dreaming, with all those graphics assets and open world environments and whatnot

Now lets talk about Flash card prices

I dont know which of you mentioned 16GB card costing $50 and around $20 for Sony since they are mass producing and not paying royalties etc. This couldn't be further from the true

You can buy as an average Joe a 16Gb flash card for as low as $20 and a 8GB flash card for as low as $9 and thats for the general public right there no special prices going on there.


For Sony, making their own proprietary flash Card and mass producing would significantly reduce cost they would be spending money on the raw materials alone not royalties, no profits, no taxes there. realistically a 16GB game card could cost as low as $10 and a 8GB game card card anywhere from $3 to $6. lets not forget this would be the price of a regular working read/write flash card, which they dont even need. They could use some sort of modified ROM memory with only the leftovers on space being actually writable for Save game data and DLC like they said. So The prices i provided could be even lower and closer to that of optical disc

Now im not saying they would or should use 16Gb from the get go, (though with Kojima you never know) $10 still adds a lot of unneeded cost ATM. The most likely solution i see is 4Gb and 8GB from day one, they shouldn't have any problems whatsoever with the 8Gb card for full fledged games liek Uncharted and the like.

I think anything below 2GB will be downloads only, on Eurogamer SCEE mentioned that titles with smaller footprint on memory would be PSN only, Shuhei Yoshida said something similar too

3DS/PSP sized games just not gonna happen with full fledged AAA titles on the physical distribution area



Zlejedi said:
Slimebeast said:
zarx said:
 

it's got a 4 core ARM CPU and the GPU design they are using (same as the iPhone) has 4 "cores or at least that is what the designers call them. http://www.techradar.com/news/gaming/consoles/inside-the-sony-ngp-the-cpu-and-gpu-in-detail-924306

So is it like 25% faster than an iPhone 4 or is it magnitudes more powerful?

Single GPU in NGP is slightly faster than the one in iphone.

BUT NGP has 4 of them.

No not even close

 

For starters the both use completely different CPU/GPU architectures: The iPhone 4 uses a SGX535 with a Cortex A8 CPU, The NGP uses a Quad Cortex A9 and SGX543MP4

A single SGX543 is more than 4x more powerful than the SGX535. Its a quantum leap ahead of it, Hecks why go that far? the SGX540 (inside the Galaxy s) destroys the SGX535 in performance clocks per clocks

Its pretty much given the SGX543MP4 on the NGP would be clocked at the very least at 200Mhz, at 400Mhz more likely considering the Astonishing demos shown running on it which look on par with PS3 of course on a smaller res. 400MHz is not far fetched at all

A single SGX543 core would be anywhere from 4 to 8 times more powerful than SGX535

Let alone the actual quad core version used on the NGP, which is anywhere from 16x to 32x times more powerful than the SGX535

A Cortex A9 is a MAJOR improvement over the Cortex A8 in performance/efficiency it also featires more L2/L1 instruction caches which a help a huge dea. Add that advanatge by 4 and you you fot a huge gap between the two

Hardware wise the difference is huge, it is a magnitude more powerful/capable also the fact that it uses low level APIs it furthers that huge differenc eeven moe. Here's what Carmack had to say on Twitter about Sony's new gizmo: "Low level APIs will allow the Sony NGP to perform about a generation beyond smart phones with comparable specs.


So even know that the Specs are a manginude more powerful they havce the advantage of an low level API over smartphones, and even when the smartphones startc caching up on hadware 2 to 3 years from know NGP will still be a generation beyond on it games again thnaks to the low level API



I have one big question:  What's this console's identity? 

As a gaming device: It has tons and tons of power but we are in an age where graphics don't impress like they used to.  The 3D in the 3DS will provide a bit of a "Wow factor" (until the effect gets old).  What's going to make the NGP stand out?  One thing that people keep forgetting:  Games like Tetris, Angry Birds, Pokemon, or Advance Wars are hits because they provide a portable gaming experience.  You break out your portable when you need a bite sized gaming experience.  It's okay if they look good but in the end, they just tide you over until you get to your HDTV and your console.  Immersion in a 5inch screen?  I don't know.

As an App device:  Is there going to be anything in the world that will make me want to use this device to run apps instead of my slicker, smaller, Android phone (or even an iPad or any other App running machine)?

As a media player:  iPods, iPads, Smartphones, portable DVD players, etc.  If I want to watch a movie or listen to music on the go, there's many more established ways to do it.

As a networking device:  It will have 3G (maybe even 4G) support.  So does the phone that I already own.  Twitter, Skype, Facebook, etc. are already  in the palm of my hand.  A flawless web browser, too.

 

So what we have is a powerful device with a ton of potential to do a lot of things that we already have the power to do.  I just don't know what's going to make the PSP2/NGP a winner.  Good games?  Good online?  Something that we haven't thought of, yet?  What's the one feature that's going to make this thing stand out?  As one of the biggest PSP fans on this site, I'm reserving final opinion on this one.



d21lewis said:

I have one big question:  What's this console's identity? 

As a gaming device: It has tons and tons of power but we are in an age where graphics don't impress like they used to.  The 3D in the 3DS will provide a bit of a "Wow factor" (until the effect gets old).  What's going to make the NGP stand out?  One thing that people keep forgetting:  Games like Tetris, Angry Birds, Pokemon, or Advance Wars are hits because they provide a portable gaming experience.  You break out your portable when you need a bite sized gaming experience.  It's okay if they look good but in the end, they just tide you over until you get to your HDTV and your console.  Immersion in a 5inch screen?  I don't know.

As an App device:  Is there going to be anything in the world that will make me want to use this device to run apps instead of my slicker, smaller, Android phone (or even an iPad or any other App running machine)?

As a media player:  iPods, iPads, Smartphones, portable DVD players, etc.  If I want to watch a movie or listen to music on the go, there's many more established ways to do it.

As a networking device:  It will have 3G (maybe even 4G) support.  So does the phone that I already own.  Twitter, Skype, Facebook, etc. are already  in the palm of my hand.  A flawless web browser, too.

 

So what we have is a powerful device with a ton of potential to do a lot of things that we already have the power to do.  I just don't know what's going to make the PSP2/NGP a winner.  Good games?  Good online?  Something that we haven't thought of, yet?  What's the one feature that's going to make this thing stand out?  As one of the biggest PSP fans on this site, I'm reserving final opinion on this one.

The fact that it can do ALL THAT AS ONE MACHINE. Tell me what portable device offers high profile popular games with best portable graphics ever with titles from cirticly acclaimed franchises, lots of good apps not to be found in other handheld gaming machines, can play movies in high quality, play mp3 and all kinds of other media crap, and also has acces to lots of network services you mentioned above??? Thats right, NONE. Sure, owning 3DS, Android, iPod, iPad and portable Media player TOGETHER are better than just having a NGP. But the fact is, NGP gives you a lot more bang for your back than most of (if not all) portable devices out there. Simply because it offers so much features as one machine.

Next Generation portable <---- Thats its identity.