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Forums - Gaming - Fabula Nova Crystallis Mythology Released (hints for FFXIII-2, Versus Plot)

Fabula Nova Crystallis Mythology

This is a translation of the mythological story told in this Fabula Nova Crystallis video shown at the January 18th 2011 Square-Enix Conference.

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Once upon a time, a god ruled the world. He was called Buniberzei.

Buniberzei defeated his mother, the goddess Muin, and took control of the world for himself.

Muin disappeared into the unseen world--the invisible world.


Buniberzei was a god with many troubles.

The world, it was certain, was destined to die.

He believed this was a curse laid on the world by his mother Muin. Buniberzei knew he had to destroy her.

To do this, he must search for the door. The door to the invisible world where his mother waited.


Using his will alone, he created the first fal’Cie.

First, he created fal’Cie Pulse.

The duty he laid on him was to open the world, and search for the door to Muin.

Next, he created fal’Cie Etro.

But it was a mistake. Unknowingly, he created her exactly in the image of Muin.

Buniberzei feared her, and gave Etro no power of her own.

Instead, he created fal’Cie Lindzei.

The duty he laid on him was to protect Buniberzei from all who might seek to destroy him.

Buniberzei gave Lindzei one special duty. To wake him once the time came.

Then he turned to crystal, and fell into an endless sleep.


Pulse wished to expand the world, so he created many fal’Cie and l’Cie.

Lindzai wished to protect the world, so he created many fal’Cie and l’Cie.

But Etro was powerless, and could do nothing of her own.

Lonely, she thought of her mother, who she so resembled.

Etro tore at her body, letting her blood flow to the earth, and disappeared from the visible world.

From that blood, torn from her body, sprung humankind.

Creatures that were born, only to die.


The destruction of the visible world was no curse, only fate.

The world was divided into two halves, the visible and the invisible.

If the balance between these two were destroyed, the world itself would be destroyed.

The goddess Muin could do nothing to stop this fate.

She was being swallowed into the chaos of the invisible world.

Just before her last moment, Etro came to her side.

Muin told Etro that she must protect the balance of the world, before slipping into the chaos forever.

But Etro was foolish, and didn’t know the meaning behind Muin’s words.


Etro was lonely, but she felt affection for those humans who live only to die.

As they died, she smiled, and gave them chaos.

The chaos Etro gave them, the humans named “heart”.

Their hearts would become their power, but the humans did not yet know this.

Soon, they called Pulse the all powerful ruler. Lindzei they named their protector, and Etro... Etro they named ‘death’.

The humans lived on the world, hold chaos inside them.

Because they held chaos so close, the world once again was in balance.

And Buniberzei still sleeps. A crystal.

Until the end of forever... (or when awakened)

http://dilly-shilly.blogspot.com/2011/01/fabula-nova-crystallis-mythology.html



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interesting



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

thank you for posting it



wow they went pretty far with that lol.



what the hell? o.O



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Mad55 said:

wow they went pretty far with that lol.

Out of them Buniberzei,  Lindzei, Pulse, Etro are mentioned in FFXIII. But even they aren't mentioned directly (except Etro at the end of Chapter 11). Buniberzei is obviously the "maker".



This is exactly my problem, why the f*** did they fill FF13 will hours upon hours of sh** teen melodrama when they had a perfectly good script to draw from. the only problem i have with the mythology is that i've finished FF12 and, it seems too similar to that imho. and i think that Toriyama and his crew have taken all the best ideas from the mythology of Ivalice.



A203D said:

This is exactly my problem, why the f*** did they fill FF13 will hours upon hours of sh** teen melodrama when they had a perfectly good script to draw from. the only problem i have with the mythology is that i've finished FF12 and, it seems too similar to that imho. and i think that Toriyama and his crew have taken all the best ideas from the mythology of Ivalice.

Exactly, important plot points were hidden in the datalog instead of in cut scenes where we got melodrama. I hope the sequel changes that, I think because they are doing all this they have realized their mistake.

The mythology is drawn up by Nomura, Nojima, Kitase and Toriyama, so its not just Toriyama's.



The only thing i had a problem understanding was the 'invisible world' and the 'visible world'. does this mean that FF Versus is the invisible world in chaos and Pluse is the visible world where Etro gave chaos (heart) to the humans. somehow i dont think so...

but i was supprised to see that Lindzel is not the villain as we once thought...



Rob-Ot said:
A203D said:

This is exactly my problem, why the f*** did they fill FF13 will hours upon hours of sh** teen melodrama when they had a perfectly good script to draw from. the only problem i have with the mythology is that i've finished FF12 and, it seems too similar to that imho. and i think that Toriyama and his crew have taken all the best ideas from the mythology of Ivalice.

Exactly, important plot points were hidden in the datalog instead of in cut scenes where we got melodrama. I hope the sequel changes that, I think because they are doing all this they have realized their mistake.

The mythology is drawn up by Nomura, Nojima, Kitase and Toriyama, so its not just Toriyama's.

Well i'm not holding my breath, but its possible that FF13-2 will be very good if they decide instead to focus on this mythology for the game. and despite FF13, Toriyama has a good record with FF10-2, which had a lot of gameplay elements, customisation via the Spheregrid and Dresspheres, minigames, sidequests.  so i'm sure when he said they are working to respond to the opinions of FF13, they will do a good job, i'm just concerned about the story and characters this time round!!