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Forums - Sales - Japan and the PS3 WTH???

Look at the user base for PS3's in Japan. It's under 6,000 thousand!!!

I feel that the Japanese console market is a very well informed hardcore audience. They buy games week 1 because the audience plans purchases before the game is even released. They judge games by what who developed them, brand name (Final Fantasy, Monster Hunter, Gran Turismo), and how long it's been in development. After a week, the game is old news, the only people buying it are the much smaller casual audience, people adsent week 1, or people who were unsure of the game at first, but changed their minds.

This logic goes for the 360 as well, but due to the strong domestic association, sales follow to a much lower extent. Wii has a small casual audience, and handhelds are mega popular because Japan is a mobile population.



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Vashyo said:

Their gaming culture is very xenophobic, foreign games fail because they're shiat no matter how well they do abroad. -_-


I don't think it's a matter of xenophobia but a matter of pop culture. Japanese have a well established entertainment industry and they have their on culture for it. It's wrong to say because it was popular in a different country it should be popular elsewhere, tis not always the case.



What I want from a game.

Gameplay > Story > Content > Graphics

Visual Style > Graphics

Smooth Camera, Intuitive Controls

Friction! When everything feels right!

I love how xenophobic and racism are being thrown around. I think there is a little bit of both on the part of the Japanese viewing games from other countries, but I believe it is only a sliver of the whole story. There is a saying in Japan,

"Yo-ge, kuso-ge" meaning " Western game, shit game." 

Source: http://www.wired.com/gamelife/2010/09/western-games-japan/

Great thread on this topic from NeoGAF titled "Can Microsoft ever achieve success in Japan with the Xbox brand/gaming in general? (Tmac and Castor Krieg provide good answers): http://www.neogaf.com/forum/showthread.php?t=415488

From what I gleaned from the NeoGAF thread, video game consoles in Japan are something for children and teenagers. Adults who are working are expected to save face by not appearing like some Otaku who spends all his time and money playing games at the expense of conforming and being a family man/woman. Thus forth, hand-helds among adults are very popular and the main way for gaming in Japan.

Finally and most important, Japan popularizing home video game consoles with the NES has had a history of being catered to. By cater, I don't mean making a WRPG more like a JRPG with sky high production values, fresco level artwork, linearity, and an epic Shakespearian story. I don't mean a moneyhatting maneuver like Microsoft does by localizing commercials for titles like Halo. Cater for the Japanese is knowing Japanese culture and history, putting it into a video game, developing homegrown development offices, and advertising in a way that is culturally sensitive, thus culturally acceptable.

Why the PS3 failing to gain traction like the Wii is occuring is because I belive Sony as a mulitnational sees the Americas and EMEAA as larger markets and caters to them more now than in past at the expense of Japan. The PSP may blunt this, but not nearly to the extent the DS does for Nintendo.

To gain a picture of how big a market is just read the front page of VGChartz. Super Mario Bros for the NES is the biggest home console game in Japan with 6.81 million sold in Japan followed by New Super Mario Bros, Wii at 4.13 million. Hell, Microsoft and Sony both have had at least 5 titles this generation selling more than that in the Americas alone and the EMEAA alone. Japan is not the market decider today that it was in the 1980s and 1990s. Japan should not be ignored, but it has become less relevant as a market as time has passed leaving Sony and Nintendo to cater more westward at the resentment of some Japanese video game consumers.

If I am wrong, then please correct me and if I left anything out then please add.



Vashyo said:

Their gaming culture is very xenophobic, foreign games fail because they're shiat no matter how well they do abroad. -_-


except for the ones made by a western studio that have sold well......



tombi123 said:

I've heard the used game market is massive in Japan. Basically after the first week a lot of people just buy a used copy.


This.  I've lived in Japan myself and seen it.



"Naturally the common people don't want war: Neither in Russia, nor in England, nor for that matter in Germany. That is understood. But, after all, IT IS THE LEADERS of the country who determine the policy and it is always a simple matter to drag the people along, whether it is a democracy, or a fascist dictatorship, or a parliament, or a communist dictatorship. Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is TELL THEM THEY ARE BEING ATTACKED, and denounce the peacemakers for lack of patriotism and exposing the country to danger. IT WORKS THE SAME IN ANY COUNTRY."  --Hermann Goering, leading Nazi party member, at the Nuremberg War Crime Trials 

 

Conservatives:  Pushing for a small enough government to be a guest in your living room, or even better - your uterus.

 

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Its a fact that us hardcore gamers only care for new and 'fresh' games, not like mommy who will buy a Mario game for her child regardless of its new or old as long she can have some peace and quiet.



Kyren said:
Vashyo said:

Their gaming culture is very xenophobic, foreign games fail because they're shiat no matter how well they do abroad. -_-


I don't think it's a matter of xenophobia but a matter of pop culture. Japanese have a well established entertainment industry and they have their on culture for it. It's wrong to say because it was popular in a different country it should be popular elsewhere, tis not always the case.

“Japan’s never been very receptive to foreign games,” says Gwyn Campbell, who works for a major game publisher in Tokyo and is the host of a gaming podcast with other expatriates. “The term ‘foreign game’ is traditionally an insult — it means ‘low quality.’”

The anti-Western prejudice is deeply ingrained in the minds of Japanese gamers, who traditionally favor handheld devices like the Nintendo DS over high-powered consoles like the Xbox 360 or PlayStation 3.

Yo-ge, kuso-ge, goes the saying: “Western game, shit game.”

http://www.wired.com/gamelife/2010/09/western-games-japan/



@gilgamesh

Dude, were you drinking again?



If i lose access to this profile as well....I'm done with this site.....You've been warned!!.....whoever you are...

Happy Wii60 user. Me and my family are a perfect example of where hardcore meets casual and together mutate into something awesome.

FinalEvangelion said:
tombi123 said:

I've heard the used game market is massive in Japan. Basically after the first week a lot of people just buy a used copy.


This.  I've lived in Japan myself and seen it.

A rational explanation I see.



Above: still the best game of the year.

Jay520 said:

Japanese gamers are hardcore gamers.


Yes, there are definitely more hardcore gamers in Japan, then there is the other countries. Most gamers get new games within the first 2 weeks. After that, you shouldn't expect any larger sales. Only games that usually have legs in Japan are DQ, Monster Hunter and Mario titles. They usually continue to sell well in Japan. Used games sales are huge in Japan as well.



__________________________________________

'gaming till I'm gone'