By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo - Dead Space iOs better tan Wii version?

SaviorX said:
DaHuuuuuudge said:
RolStoppable said:

Because EA missed the Wii and to convince investors that they made the right decision by doing that, they had to sabotage many of their Wii games to make them sell less than they could potentially have.

Dead Space Extraction is a prime example of this as before its release EA openly said that it was a test to see how such games sell on the Wii. While at first most suspected this was just said to trick Wii owners in buying the game in order to support mature hardcore games on the Wii, it's pretty clear by now that it actually was a message to investors to pay close attention to this game's sales. And just like that, DSE now serves as EA's ultimate excuse to not have to bother with serious Wii support anymore.


I would not do that if I were you. Rol's idea that EA has intentionally sabotaged their Wii support is not unfounded.

In 1990 they intentionally made a poor football game (Joe Montana Football) in effort to give Sega a videogame yet keep Madden as the premier football title. They PURPOSELY scaled it back in nearly every aspect.

http://www.sega-16.com/feature_page.php?id=306

The same thing applies here: EA butchered the shit out of every single one of their franchises that appeared on the Wii except Tiger Woods, but then again, Tiger ethered himself after his sex scandal. Just look at it:

Dead Space No longer an FPS; rail shooter with more dialogue than gunning.

 

Need for Speed Hot Pursuit is the worst one graphically after like 3 or 4 NFS games released on the console
Madden After sales increased every year from 07-09, they changed the artstyle to Kiddie Mode and sales decreased by 25%
NBA Jam Botched release; threatened to release on the HD consoles for free for Pete's sake
SSX SSX Blur had the worst metacritic of any of the SSX games ever
FIFA Released the Wii version later than when the PS3/360 ones came out
Sims 7 Sims games in 4 years, including MySims collection
PR Badmouthing the Wii pretty much the entire generation, while throwing everything along with the kitchen sink at the 360. Still post losses every other quarter

Endless bullshit from Electronic Arts



Around the Network

Jesus Christ, people are still crying about Dead Space for Wii???? let it go people, just let it go. If you wanna play Dead Space so bad there are other options. So lets say EA hates Wii?? WHo cares??? JUst dont give them your money. Valve was talking crap about PS3 for years but do you think im going to get offened and not get Portal 2?? Hell no, its a video game system not my kid, if some company doesnt support what system I own i'll either get the system they do support or just say screw and not play their games at all.



oniyide said:

Jesus Christ, people are still crying about Dead Space for Wii???? let it go people, just let it go. If you wanna play Dead Space so bad there are other options. So lets say EA hates Wii?? WHo cares??? JUst dont give them your money. Valve was talking crap about PS3 for years but do you think im going to get offened and not get Portal 2?? Hell no, its a video game system not my kid, if some company doesnt support what system I own i'll either get the system they do support or just say screw and not play their games at all.

I agree with you about putting the past behind, but I think the issue that's really ticking people off is EA's hypocrisy when it comes to the Wii... claiming to support it in some instances, and then not really following through...

Also, I can personally attest that I'm still somewhat baffled by the third party situation on the platform... especially when following closely the sales of many games on the Wii through vgchartz...

I think game-design is just something that takes a lot longer than we'd like to admit to move from concept to product... sometimes on the order of a whole console generation when it comes to sweeping changes, so a lot of developers and publishers couldn't get their best efforts out on the wii in time and are now focusing on the next wave of gaming as it is gaining steam in order to have a presence there from day one and not repeat the same mistake...

Maybe it's a psychological thing... like when people decide to go on a diet and after having a bar of chocolate, decide the diet is "ruined" and they might as well postpone it till next week :P



Until you've played it, every game is a system seller!

the original trolls

Wii FC: 4810 9420 3131 7558
MHTri: name=BOo BoO/ID=BZBLEX/region=US

mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?

Official Member of the Pikmin Fan Club

RolStoppable said:

Because EA missed the Wii and to convince investors that they made the right decision by doing that, they had to sabotage many of their Wii games to make them sell less than they could potentially have.

Dead Space Extraction is a prime example of this as before its release EA openly said that it was a test to see how such games sell on the Wii. While at first most suspected this was just said to trick Wii owners in buying the game in order to support mature hardcore games on the Wii, it's pretty clear by now that it actually was a message to investors to pay close attention to this game's sales. And just like that, DSE now serves as EA's ultimate excuse to not have to bother with serious Wii support anymore.


How sad.



Doobie_wop said:
RolStoppable said:

Because EA missed the Wii and to convince investors that they made the right decision by doing that, they had to sabotage many of their Wii games to make them sell less than they could potentially have.

Dead Space Extraction is a prime example of this as before its release EA openly said that it was a test to see how such games sell on the Wii. While at first most suspected this was just said to trick Wii owners in buying the game in order to support mature hardcore games on the Wii, it's pretty clear by now that it actually was a message to investors to pay close attention to this game's sales. And just like that, DSE now serves as EA's ultimate excuse to not have to bother with serious Wii support anymore.

EA is about making money, I doubt they went out of their way to sabotage another path of revenue just to stick it to Nintendo and Nintendo fans. EA aren't the only company that have had trouble selling games on the Wii and like most other publishers, they've found that other audiences are more open to spend money on their products, so they shift resources around to provide for the people who are actually buying third party games.


It's actually far more... complicated... than that. Just because you don't understand why a company would sabotage their own games, doesn't mean there's no reason for them to do so.

In microeconomics, there's a concept called complements. Two products are complements if reducing the price of one increases the demand for the other (thereby allowing the price of it to be raised). Read This to get a good idea of this concept. That link also explains that, when one wishes to maximise the demand, one tries to turn the complement into a commodity.

For something to be a commodity, it needs to be something that is fairly standardised, following a simple path of price reducing and power increasing. Now, the complement for videogames are the gaming consoles themselves. As such, third parties want the gaming consoles to be commoditised, thereby minimising the cost of the consoles, which would increase the demand for games.

But when a particular product distinguishes itself, it works against commoditisation. Nintendo's consoles and handhelds have always had strong product differentiation, through Nintendo's first-party content. But with the Wii, Nintendo took it one step further, going low-power and adding a completely new control scheme. Nintendo has been eschewing the standards in favour of maximising product differentiation. This causes the price of Nintendo hardware to remain high (note that the Wii price has held almost stationary, while the 360 and PS3 keep reducing in price and having all sorts of things added). On the other hand, the 360 and PS3 are pretty much standardised.

And so, third parties want to maximise demand for games, and thus want gaming consoles to be commoditised. This puts them at odds with Nintendo, who wants to maximise demand for their gaming console. Note that if Nintendo did as third parties want, and dropped the price, the net impact would be less profit for Nintendo, and more for third parties.

Note that neither Sony nor MS mind their consoles being commoditised. I mean, they're even willing to sell things under cost price in order to maximise install base. This is because gaming consoles are not their core businesses. Indeed, gaming consoles are complements to both MS's and Sony's core businesses, so they have cause to sell at lower prices, and have their consoles become commodities.

So in the end, it's not the Wii's "weakness" or uniqueness that is driving away third parties. It's the fact that Nintendo wants to make a profit in consoles, since it's their core business.

Nintendo bypassed this problem in the NES/SNES era by being rather draconic with third parties, and Sega did the same thing, since they also had consoles as their core business. When Sony came along, they were happy to commoditise their console, so third parties rushed to the PS.

Lesson: Never assume that things are simple cases of "what makes the most profit now?"



Around the Network

I probably played more games on my iPhone then on my wii anyway this year... >_> and that's with Just Dance 2 and DKCR!

 

 

 



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!) 

@Aielyn

I like your analysis - very concise and to the point... makes a lot of sense! Knowledge FTW!

Would also explain alot of the supprt Apple is getting since they can treat the iphone as a comodity as well...



Until you've played it, every game is a system seller!

the original trolls

Wii FC: 4810 9420 3131 7558
MHTri: name=BOo BoO/ID=BZBLEX/region=US

mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?

Official Member of the Pikmin Fan Club

I have an even better question:

Why did EA think that a game that they are going to packing in for free with the PS3 version of Dead Space 2 would sell well for $49.99?  Do they think that all Wii owners are all idiots?

Maybe they do since so many of us bought Boom Blox.



Proud member of the SONIC SUPPORT SQUAD

Tag "Sorry man. Someone pissed in my Wheaties."

"There are like ten games a year that sell over a million units."  High Voltage CEO -  Eric Nofsinger

amp316 said:

I have an even better question:

Why did EA think that a game that they are going to packing in for free with the PS3 version of Dead Space 2 would sell well for $49.99?  Do they think that all Wii owners are all idiots?

Maybe they do since so many of us bought Boom Blox.

You could also replace "Dead Space 2" with "NBA Live 2011" (or whatever it was going to be called) and make the same argument for their "other quality effort" on the wii...

Interesting, to say the least...

Maybe their agenda for the Wii is to encourage customers to "graduate" from it and move on to platforms that EA feels are more viable... might explain the "sampler" mentality seemingly behind their games on the system.



Until you've played it, every game is a system seller!

the original trolls

Wii FC: 4810 9420 3131 7558
MHTri: name=BOo BoO/ID=BZBLEX/region=US

mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?

Official Member of the Pikmin Fan Club

I stopped considering buying an EA games even if it's on sale for $1 up until the NFSHP fiasco, regardless of what platform.

There's only so many excuses before their customers return the FU to them.