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Forums - Gaming - Edge's GOTY is...

--OkeyDokey-- said:

I'm quite surprised. I was expecting Mass Effect 2 to sweep up this year but so far 3 have given SMG2 the award. I'm glad though.

I was expecting Mass Effect 2 to get snubbed due to short memory syndrome, but then again that would affect Galaxy 2 somewhat as well (certainly worked against Brawl in 08)



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Well deserved.



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outlawauron said:

If you can consider those minuscule changes worth merit, then I could go on about the "innovations" that Record of Agarest War brings to the SRPG genre. Or maybe the great strides that Super Robot Taisen: OG made on the DS. I'd be exagerrating minor details. >_>

Eh, the map structure was actually a big upfront change, and the linear thrust in level design a pretty significant shift. Structurally you could argue that Mario Galaxy 2 has more in common with the 2D games than it does 64/Sunshine/Galaxy 1.  I can see how the game's changes and additions might seem "minuscule" superficially, but a deeper analysis of the game would probably make you think otherwise... you should read EDGE's review actually if you ever get the chance, it was great.

Galaxy 1 & 2 are actually really different, and personally I prefer the more exploratory first game.



outlawauron said:
MaxwellGT2000 said:
outlawauron said:

I think the arguments against Beuli are hilarious. Does anyone actually think SMG2 is innovative? It just takes things from SMG and makes it better. Improving upon idea with the same idea is not innovatiion.


I think your support is hilarious, you think all SMG2 is just a same-ish game but better?  That's very far from the truth. New powers, new mechanics like Yoshi, and a different level design philosophy, all that makes SMG2 a different beast than the original SMG.  Like others have said there wasn't much people complained about in reviews/previews and being the same wasn't among those.  

It's like people saying SMB3 is the same as SMB1/The Lost Levels, or Super Mario World being the same as SMB3. You not being that much of a platforming fan probably couldn't tell the drastic changes in those titles, but they run on the same premise, but each one does many things new and different from the last, you know... innovating and that's the case with SMG to SMG2.

If you can consider those minuscule changes worth merit, then I could go on about the "innovations" that Record of Agarest War brings to the SRPG genre. Or maybe the great strides that Super Robot Taisen: OG made on the DS. I'd be exagerrating minor details. >_>


Uh... if changes like those aren't worth merit then games like Ratchet and Clank haven't changed since the very first one.  Also love the use of minuscule to try to downplay it when things like Yoshi, his power ups, and the new Mario power ups make entire stages very different from SMG stages.



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Great choice. I play only the first world. But to be honest, I prefer the first one.



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MaxwellGT2000 said:
outlawauron said:
MaxwellGT2000 said:
outlawauron said:

I think the arguments against Beuli are hilarious. Does anyone actually think SMG2 is innovative? It just takes things from SMG and makes it better. Improving upon idea with the same idea is not innovatiion.


I think your support is hilarious, you think all SMG2 is just a same-ish game but better?  That's very far from the truth. New powers, new mechanics like Yoshi, and a different level design philosophy, all that makes SMG2 a different beast than the original SMG.  Like others have said there wasn't much people complained about in reviews/previews and being the same wasn't among those.  

It's like people saying SMB3 is the same as SMB1/The Lost Levels, or Super Mario World being the same as SMB3. You not being that much of a platforming fan probably couldn't tell the drastic changes in those titles, but they run on the same premise, but each one does many things new and different from the last, you know... innovating and that's the case with SMG to SMG2.

If you can consider those minuscule changes worth merit, then I could go on about the "innovations" that Record of Agarest War brings to the SRPG genre. Or maybe the great strides that Super Robot Taisen: OG made on the DS. I'd be exagerrating minor details. >_>

Uh... if changes like those aren't worth merit then games like Ratchet and Clank haven't changed since the very first one.  Also love the use of minuscule to try to downplay it when things like Yoshi, his power ups, and the new Mario power ups make entire stages very different from SMG stages.

Outside of the inclusion of Deadlocked and the Clank PSP spin-off, I feel the same way about Ratchet. It hasn't really changed at all. That's not a bad thing, as the series is lots of fun. I feel the same way about SMG/SMG2. It's fantastic, but let's not call it something it's not. That's all I'm saying.

@ jarrod

Hey, I'll play some more and see. I'll try and see what you're saying.



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It IS the best game of the Year. I think from the 10 best games in 2010 there are at least 7 Wii games.



Deserves to win every GotY award if you ask me.



I am just glad that GOW3 didn't GOTY.  GOW3 isn't the best action game of the year nor is it the best game in the series. 

SMG2 is a pretty fun game with absolutely astounding levels of creativity-- it is a deserving game although I am not sure it was the best game of 2010.



 

Most anticipated games of 2011:

Uncharted 3,Legend of Zelda: Skyward Sword, Rocksmith

Modern Warfare 3, Super Mario 3D