noname2200 said:
We didn't get a doctor this game because, in the game as it was planned, a doctor was not only unnecessary but potentially unbalancing. Of course, after all the modkills, a doctor would have been nice... Your idea to promote someone to mason was considered, but I'm not completely comfortable with changing the roles mid-game. Perhaps that was a mistake, but I'm still not sure I would go through with it even if I did it all over again.
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Yeah I'm sure the doc was thought of for balance. Plus the promoting mid game would be a bit odd but at the same time that number of mod kills was odd itself and screwed your original balance anyway :P
Yep it was me only kill I got to make that game.