By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sales - Media Create 12/6 - 12/12

How many weeks will it take till MHP3 drops below 100k?



"We'll toss the dice however they fall,
And snuggle the girls be they short or tall,
Then follow young Mat whenever he calls,
To dance with Jak o' the Shadows."

Check out MyAnimeList and my Game Collection. Owner of the 5 millionth post.

Around the Network
ethomaz said:
saicho said:
ethomaz said:

GT5 sales are terrible comparing with it epic history in Japan... but Sony shipped just 500k... so by the Sony expectation GT5 has done great.

you are joking, right? Sony only shipped 500K units of GT5 because Japanese retailers only want that many. It shows how much faith retailers have in GT5 and it is certainly not Sony's expectation.

Sony's expectation is made by retail's expectation.

3 weeks and over the first shippment (500k) = GREAT.

This doesn't make any sense at all.

Level 5 CEO openly stated he wants Nino Kuni to sell 1-2 million.  However, the first shipment for it by the retailers is only 600K. By  your logic, Nino Kuni would have met Level 5's expectation by selling out  600K since it is the retailer's expectation. I'm sure Hino would be happy about that.



MikeB predicts that the PS3 will sell about 140 million units by the end of 2016 and triple the amount of 360s in the long run.

Some Famitsu 1st week comparisons...

 

Level 5 new IPs 1st week

  • Professor Layton and the Curious Village (DS) 119,816 (960,112)
  • Inazuma Eleven (DS) 41,458 (396,284)
  • Sloan to McHale no Nazo no Monogatari (DS) 58,513 (201,043)
  • Tago Akira no Atama no Taisou Dai-1-Shuu: Nazotoki Sekai Isshuu Ryokou (DS) 10,413 (24,785)

 

Home console Donkey Kong platformers 1st week

  • Donkey Kong Country (SNES) 257,121 (~3,000,000)
  • Donkey Kong Country 2: Diddy's Kong Quest (SNES) 254,708 (1,534,793)
  • Dokey Kong Country 3: Diddy's Kong Quest (SNES) 130,630 (1,199,720)
  • Donkey Kong 64 (N64) 162,262 (848,375)
  • Donkey Kong: Jungle Beat (GC) 46,594 (220,132) 
  • New Play Control! Donkey Kong: Jungle Beat (Wii) 25,216 (74,829)

 

Shiren series 1st week

  • Fushigi no Dungeon 2: Furai no Shiren (SFC) 99,678 (196,195)
  • Fushigi no Dungeon: Furai no Shiren GB (GB) 53,413 (103,238)
  • Fushigi no Dungeon: Furai no Shiren 2: Oni Shurai Shiren Shiro! (N64) 117,982 (283,991)
  • Fushigi no Dungeon: Furai no Shiren GB2: Sakabu no Majou (GBC) 77,607 (174,317)
  • Fushigi no Dungeon: Furai no Shiren Gaiden: Jokenji Asuka Kenzan! (DC) 25,512 (50,750)
  • Mystery Dungeon: Shiren the Wanderer (DS) 79,932 (195,052) 
  • Shiren the Wanderer (Wii) 58,507 (97,227) 
  • Fushigi no Dungeon: Furai no Shiren DS 2: Sakabu no Majou (DS) 47,429 (85,790)
  • Fushigi no Dungeon: Furai no Shiren 4: Kami no Hitomi to Akuma no Heso (DS) 40,664 (75,000)
  • Fushigi no Dungeon: Furai no Shiren 3 Portable (PSP) 14,005 (21,800)

 

 

...Ninokuni's okay-ish, DKCR is actually great by series standards, Shiren 5's a mega-bomba. 



CGI-Quality said:

I hear ya Beuli, I thought the same of GT5. It's like I said, either those games weren't enough to fulfill past expectations, or Japan is a shifting market.

DKCR is pretty much nothing like GT5 in Japan.  The former is the best series debut in 3 generations, the latter is the worst series debut (and follwing 2 weeks) in 3 generations.



jarrod said:

Some Famitsu 1st week comparisons...

 Home console Donkey Kong platformers 1st week

  • Donkey Kong Country (SNES) 257,121 (~3,000,000)
  • Donkey Kong Country 2: Diddy's Kong Quest (SNES) 254,708 (1,534,793)
  • Dokey Kong Country 3: Diddy's Kong Quest (SNES) 130,630 (1,199,720)
  • Donkey Kong 64 (N64) 162,262 (848,375)
  • Donkey Kong: Jungle Beat (GC) 46,594 (220,132) 
  • New Play Control! Donkey Kong: Jungle Beat (Wii) 25,216 (74,829).

Seriously... You shouldn't include Jungle Beat in there at all considering how you played it. Unless of course I'm wrong, and you could play it without the stupid bongos... I know the NPC! version was without the Bongo controller. If you're gonna include that then you may aswell include portable DK games. It looks like you're really grasping at straws to make DKCR seem more than what it is right now.

And why compare Media Create 1st week to Famitsu?

If we compare MC DKCR to VGC past DK games, here are the previous DK 1st Weeks excluding Bongo...

  • Donkey Kong Country (SNES) 407,456 (~3M)
  • Donkey Kong Country 2: Diddy's Kong Quest (SNES) 459,197 (2.2M)
  • Donkey Kong Country 3: Dixie Kong's Double Trouble! (SNES) 279,559 (1.75M)
  • Donkey Kong 64 (N64) 228,967 (~1.1M)
  • NPC! Donkey Kong Jungle Beat (Wii) 24,344 (144k)... Honestly shouldn't even be counted here.
  • Donkey Kong Country Returns (Media Create) (Wii) 163,310

So there we have the actual lowest ever opening for a real DK Game ever in Japan that wasn't a port, jarrod. So no. DKCR isn't "the best series debut in 3 generations". Sorry.



                            

Around the Network
Carl2291 said:
jarrod said:

Some Famitsu 1st week comparisons...

 Home console Donkey Kong platformers 1st week

  • Donkey Kong Country (SNES) 257,121 (~3,000,000)
  • Donkey Kong Country 2: Diddy's Kong Quest (SNES) 254,708 (1,534,793)
  • Dokey Kong Country 3: Diddy's Kong Quest (SNES) 130,630 (1,199,720)
  • Donkey Kong 64 (N64) 162,262 (848,375)
  • Donkey Kong: Jungle Beat (GC) 46,594 (220,132) 
  • New Play Control! Donkey Kong: Jungle Beat (Wii) 25,216 (74,829).

Seriously... You shouldn't include Jungle Beat in there at all considering how you played it. Unless of course I'm wrong, and you could play it without the stupid bongos... I know the NPC! version was without the Bongo controller. If you're gonna include that then you may aswell include portable DK games. It looks like you're really grasping at straws to make DKCR seem more than what it is right now.

And why compare Media Create 1st week to Famitsu?

If we compare MC DKCR to VGC past DK games, here are the previous DK 1st Weeks excluding Bongo...

  • Donkey Kong Country (SNES) 407,456 (~3M)
  • Donkey Kong Country 2: Diddy's Kong Quest (SNES) 459,197 (2.2M)
  • Donkey Kong Country 3: Dixie Kong's Double Trouble! (SNES) 279,559 (1.75M)
  • Donkey Kong 64 (N64) 228,967 (~1.1M)
  • NPC! Donkey Kong Jungle Beat (Wii) 24,344 (144k)... Honestly shouldn't even be counted here.
  • Donkey Kong Country Returns (Media Create) (Wii) 163,310

So there we have the actual lowest ever opening for a real DK Game ever in Japan that wasn't a port, jarrod. So no. DKCR isn't "the best series debut in 3 generations". Sorry.

Famitsu data is all we have for the SFC days, MC doesn't go back far enough.  That's why I used Famitsu, plus it (along with MC) is pretty widely recognized as the standard in Japanese sales tracking.  Speaking of grasping at straws, what sort of coverage did VGC have in Japan in the mid 1990s again. ;)

Best opening in 3 decades.  It's like the anti-GT5. <3



CGI-Quality said:
jarrod said:
CGI-Quality said:

I hear ya Beuli, I thought the same of GT5. It's like I said, either those games weren't enough to fulfill past expectations, or Japan is a shifting market.

DKCR is pretty much nothing like GT5 in Japan.  The former is the best series debut in 3 generations, the latter is the worst series debut (and follwing 2 weeks) in 3 generations.

Actually, looking at the numbers from main titles in the Donkey Kong/DK Country series, the sales are easily comparable. They sell on par with each other, but DKC:R had a far less impressive opening than past iterations.

GT5 had the worst opening in japan for the series, yes, but it's opening wasn't as bad in comparison.

Uh, did you look at the figures I just posted, it's more impressive than DKC3, DK64 or Jungle Beat.  It's well ahead of all the handheld games also (if you want I can post that data too, except the first DKL which never charted).  it's behind the first two SFC iterations, but not actually by much it turns out (less than 100k each)... again, the GT5 comparison seems less than apt all things considered. And honestly, at this point I think DKCR may end up outselling GT5 even.



jarrod said:

Famitsu data is all we have for the SFC days, MC doesn't go back far enough.  That's why I used Famitsu, plus it (along with MC) is pretty widely recognized as the standard in Japanese sales tracking.  Speaking of grasping at straws, what sort of coverage did VGC have in Japan in the mid 1990s again. ;)

Best opening in 3 decades.  It's like the anti-GT5. <3

Brett is happy with the data, which means I am too I'm on VGC, so I will use VGC data. I wont go looking up other data to try make something look better than what it is.

DKCR is the lowest opening for a real DK game ever on consoles. I'm honestly not bothered about that though really. The game will go on to sell a Million there. What annoyed me was you yet again trying to shit all over something Sony.

Change your record. You're annoying.



                            

Carl2291 said:
jarrod said:

Some Famitsu 1st week comparisons...

 Home console Donkey Kong platformers 1st week

  • Donkey Kong Country (SNES) 257,121 (~3,000,000)
  • Donkey Kong Country 2: Diddy's Kong Quest (SNES) 254,708 (1,534,793)
  • Dokey Kong Country 3: Diddy's Kong Quest (SNES) 130,630 (1,199,720)
  • Donkey Kong 64 (N64) 162,262 (848,375)
  • Donkey Kong: Jungle Beat (GC) 46,594 (220,132) 
  • New Play Control! Donkey Kong: Jungle Beat (Wii) 25,216 (74,829).

Seriously... You shouldn't include Jungle Beat in there at all considering how you played it. Unless of course I'm wrong, and you could play it without the stupid bongos... I know the NPC! version was without the Bongo controller. If you're gonna include that then you may aswell include portable DK games. It looks like you're really grasping at straws to make DKCR seem more than what it is right now.

And why compare Media Create 1st week to Famitsu?

If we compare MC DKCR to VGC past DK games, here are the previous DK 1st Weeks excluding Bongo...

  • Donkey Kong Country (SNES) 407,456 (~3M)
  • Donkey Kong Country 2: Diddy's Kong Quest (SNES) 459,197 (2.2M)
  • Donkey Kong Country 3: Dixie Kong's Double Trouble! (SNES) 279,559 (1.75M)
  • Donkey Kong 64 (N64) 228,967 (~1.1M)
  • NPC! Donkey Kong Jungle Beat (Wii) 24,344 (144k)... Honestly shouldn't even be counted here.
  • Donkey Kong Country Returns (Media Create) (Wii) 163,310

So there we have the actual lowest ever opening for a real DK Game ever in Japan that wasn't a port, jarrod. So no. DKCR isn't "the best series debut in 3 generations". Sorry.

yes u can actually play it without the bungos as i never used the bongos when playing the game for gc(best dk game imo)



Baddman said:

yes u can actually play it without the bungos as i never used the bongos when playing the game for gc(best dk game imo)

Thanks. Wasn't too sure as I never actually owned it.