Vetteman94 said:
So all you are basically saying is all current gen games suck then? Alright well then I guess this conversation is done. If you cant even give an example of what you are comparing too, you have no argument, just hollow words. And those input methods arent innovative, in fact they are also, how you say, the same thing over and over. |
If that is what you are reading into my statements, I am not making myself clear. As I said, I realize that complete innovation is rare. It's not rational to expect every game that is released to be a completely new genre and a never before seen game structure. It is possible however to expect that more effort is put into how a game plays. And that if a sequel or a new game boils down to adding higer resolution textures and rewriting the story then the game is not necessary.
Again, shovelware will always exsist, not everything will be stellar. My issues are that the games that are universally hailed as the best games of the year more and more often tend to be what I call graphical upgrades of old ideas. The FPS genre for example is a prime example of this. Luckily, the game industry is more vital then the film industry, but this generation has seen videogames move closer to the creative black hole that the movie industry is in, and that worries me.
Maybe Uncharted 3 will prove to be absolutely amazing, who can tell from the trailer? But then again, maybe it will turn out to be Avatar, a piece of shit in a pretty dress that everyone in the world will say is the best thing ever.
This has deviated a bit from my original post though. I stand by the idea that when graphics hit a certain level of photorealism, they start to look pretty bad since they are naturally compared to the real world. That point has been reached this generation in my opinion and I think many of the most 'realistic' games we see now look worse than many games from generations past.