top selling games only
Games that will be remembered like tetris and pac-man, I guess maybe farmville, world of warcraft, possibly the sims. The sims will probably appear in facebook or other social networks at some point.
The Wii will be remembered for finally getting motion controls of the ground.
We all know doom and half-life but how many non-gamers have heard of them?
Games like half-life, uncharted, halo, gears of war are all evolutionary, there will have been bigger and better versions to remember in the meantime. Unless we just keep on numbering to Gears of war 12, Call of duty 26, half-life 3 if we're lucky :)
Personally I think shooting things in games will become less and less important as ways to interact with the virtual world increase. Still waiting on adventure games / rpgs where you can actually have a conversation with the characters, 20 more years might do it. (Although people said the same thing 20 years ago)
At least this generation (and the next) will be remembered as the shooter era.
Hmm...probably the Galaxy games, Assassin's creed, Wii Sports, GTA, Halo, Monster Hunter and (hopefully!) The Last Story. They'll probably be more but these are my favs.
Also, who reckons that in 2035 Nintendo and/or Mario will still be going to celebrate his 50th birthday? Or do we reckon the gaming medium will be dead by then?
Hmm...
Super Rub'a'Dub. Really, it's that awesome; especially the devil duck. If not that, then maybe a new IP that defines the era. Probably Wii Sports, depressingly.
Wii Sports
Wii Fit
Call of Duty/Modern Warfare
Guitar Hero
Halo
Minecraft
World of Warcraft
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| SvennoJ said: Games that will be remembered like tetris and pac-man, I guess maybe farmville, world of warcraft, possibly the sims. The sims will probably appear in facebook or other social networks at some point. The Wii will be remembered for finally getting motion controls of the ground.
We all know doom and half-life but how many non-gamers have heard of them? Games like half-life, uncharted, halo, gears of war are all evolutionary, there will have been bigger and better versions to remember in the meantime. Unless we just keep on numbering to Gears of war 12, Call of duty 26, half-life 3 if we're lucky :) Personally I think shooting things in games will become less and less important as ways to interact with the virtual world increase. Still waiting on adventure games / rpgs where you can actually have a conversation with the characters, 20 more years might do it. (Although people said the same thing 20 years ago) At least this generation (and the next) will be remembered as the shooter era. |
I think you'd be suprised how many people have heard of Doom. It's infamous as it was partly blamed in the media for some of the school shootings and it has a film staring The Rock :P
RageBot said:
2. But, again, I didn't say that Wii Sports didn't have an impact, because it did, I say that: 3. Okay, I just wanna say first that it's nice to have a rational conversation with someone on the internet, doesn't happen a lot :P What I said that the things that were considered "one of a kind", and are still remembered, are either remembered for being very influencial (like SMB in gaming), involving pepole emotionally (like Dark Side of the Moon by Pink Floyd in music) or, simply because they sold a lot (like Titanic in cinema). I hope I made everything clearer now :) |
1) I doubt that the industry hasn't been around for long enough to be compared to other forms of entertainment so we really can't argue for or against such a comparison. Anyway, I'm not arguing that people will remember WS forever because it sold well. Motion controls I'd say are quite undeniably the most significant development in video games in a few generations and Wii Sports will most likely always be remembered as the game that started it all. A landmark in gaming history, as you said.
2) a - Well, yeah, obviously not, we're just making ridiculous, unrealistic predictions here. What the heck else is this site for, :P?
b - We don't, but just getting competitors to make such a move is quite the impact honestly.
c - It may have done so, but you compared it to SM64, a game which in itself is never considered the biggest thing since sliced bread. None of the new gamers from this generation know what the game was like, even if they know it existed. On the other hand, Super Mario Bros. always rings a bell, if only a faint one. If you give somebody who's never played video games before a controller, tell them that the d-pad is for moving around and open Super Mario Bros., if nothing else they'll know to approach the ?-block from below, not above.
3) Thanks, :D.
Anyway, with your "for selling a lot" point, aren't you basically saying that WS will be remembered? It makes sense, too, since if 100m people played a game that was quite a new experience at a time, it will most likely be remembered more than a game that sold 20m and was a great experience. Besides, MGS would have to rely on a pretty tiny base to be remembered and most likely would not be very remembered at all even if it emotionally connected with almost all of its audience.
...I can't believe we're seriously arguing something as subjective as "will be remembered" this thoroughly.
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