RageBot said:
2. But, again, I didn't say that Wii Sports didn't have an impact, because it did, I say that: 3. Okay, I just wanna say first that it's nice to have a rational conversation with someone on the internet, doesn't happen a lot :P What I said that the things that were considered "one of a kind", and are still remembered, are either remembered for being very influencial (like SMB in gaming), involving pepole emotionally (like Dark Side of the Moon by Pink Floyd in music) or, simply because they sold a lot (like Titanic in cinema). I hope I made everything clearer now :) |
1) I doubt that the industry hasn't been around for long enough to be compared to other forms of entertainment so we really can't argue for or against such a comparison. Anyway, I'm not arguing that people will remember WS forever because it sold well. Motion controls I'd say are quite undeniably the most significant development in video games in a few generations and Wii Sports will most likely always be remembered as the game that started it all. A landmark in gaming history, as you said.
2) a - Well, yeah, obviously not, we're just making ridiculous, unrealistic predictions here. What the heck else is this site for, :P?
b - We don't, but just getting competitors to make such a move is quite the impact honestly.
c - It may have done so, but you compared it to SM64, a game which in itself is never considered the biggest thing since sliced bread. None of the new gamers from this generation know what the game was like, even if they know it existed. On the other hand, Super Mario Bros. always rings a bell, if only a faint one. If you give somebody who's never played video games before a controller, tell them that the d-pad is for moving around and open Super Mario Bros., if nothing else they'll know to approach the ?-block from below, not above.
3) Thanks, :D.
Anyway, with your "for selling a lot" point, aren't you basically saying that WS will be remembered? It makes sense, too, since if 100m people played a game that was quite a new experience at a time, it will most likely be remembered more than a game that sold 20m and was a great experience. Besides, MGS would have to rely on a pretty tiny base to be remembered and most likely would not be very remembered at all even if it emotionally connected with almost all of its audience.
...I can't believe we're seriously arguing something as subjective as "will be remembered" this thoroughly.
“These are my principles; if you don’t like them, I have others.” – Groucho Marx







