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Forums - Nintendo - Epic Mickey impressions thread.

So I got my preordered copy of Epic Mickey today and played it for a couple of hours.

First off, the atmosphere and the attention to detail is very impressive, then again, we all knew that the presentation was going to be epic. The game really does understand how to make something feel magical. It's a disney fan's wet drea. But the cartoon cutscenes feel kinda out of place out of place though, like the cartoon sequences in Mirror's Edge.

I was expecting really frustrating camera and controls because of the IGN review, but it didn't really bother me that much. Probably because I grew up with the first generation of 3D platfomers. The camera can get annoying if you want to explore everything, but it hasn't hurt the platforming thus far.

As for the rest of the controls, Mickey's jumping mechanic is really tight, I'd say it even beats the jumping from the Galaxy games, it feels responsive, and the same goes for all of Micke's controls, even his spin attack, whick is mapped to shaking the Wii remote. I've discovered that by timing the jump and shake, you can do a midair spin attack. And if you fall from a long height, using Mickey's second jump before you hit the ground will save you from taking damage. I haven't had to use the guardians yet though, so I don't know about their motion controls.

  The ONLY part about the controls that I found to be frustrating is that it is sometimes hard to aim with paint and thinner. Usually, when an enemy is right in front of you at a good distance, there is no problem at all, but since you aim with the pointer, it gets harder to aim when enemies get close to you and when you face ranged enemies and have to dodge and spray paint or thinner at the same time. The overall effect is that you have to keep positioning in mind a lot when fighting enemies.

The paint and thinner mechanic is kinda cool, but it's not the main draw of the game IMO. It's used for puzzles, and for offensive ranged attacks, and deciding if you want to do evil or good stuff. It's not gimmicky, but it's not a fundemental innovation either, it's just a cool mechanic.  I really like how you can make enemies into your allies instead of killing them.

What I like the most about the game is that it feels like one of the many 3D platformers I grew up with. I had plenty of them as a kid, but when everything got into this 'hardcore' and 'mature' frenzy, sadly, not many of these types of games were made anymore.

I hope this game sells really well, it really deserves it. So far I've been enjoying it much more than Galaxy 2, and if I were to rate it, I would rate it higher than the Mario galaxies (I wouldn't rate the Galaxies as high as most reviewers though). I can't understand why Ign and many reviewers thought that an aged (but not terrible) camera and occationally difficult aiming should draw down the average to lower than MadWorld, it's crazy. To me, the game instantly feels like a classic, and one of the games that define the Wii.

Anyone else played it yet?



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Nice impressions! Glad to hear some positive feedback after the slightly dissapointing reviews. This does look much more exciting than the galaxies (which I neither tought were as great as reviewers said they were).



My initial impressions after three hours of play.

I've already finished the game and I've changed my mind about a lot of those things, but I don't feel like typin' a lot right now.



Nice, this is what I've been hearing as well from others who have grabbed the game.

Can't wait to get this tomorrow... and as a Disney fanatic (and also a fanatic of platformers), I think I may enjoy this game.



Smeags said:

Nice, this is what I've been hearing as well from others who have grabbed the game.

Can't wait to get this tomorrow... and as a Disney fanatic (and also a fanatic of platformers), I think I may enjoy this game.

If you like the first generation of 3D platformers, then I can guarantee that you will like this game :)



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I have the impression that I won't buy the game at full price.

 

Looks good and stuff, but it is kinda short, isn't it?



KungKras said:

If you like the first generation of 3D platformers, then I can guarantee that you will like this game :)

Banjo-Kazooie, Conker's Bad Fur Day, and Banjo-Tooie are some of my favorite games ever.

I'm not too worried.



Yeah, I've lots of comparisons to the N64 heyday of Rare (Banjo, Conker, JFG) and Ubisoft (Rayman 2, Tonic Trouble).  Sounds promising, but I worry that Galaxy 1-2 have spoiled me for 3D platformers.



So, if I enjoyed Banjo, Conker and other platformers back in the 5th generation, chances are I´ll enjoy this game, right?

What about the worlds you explore, are they too big?...I like the worlds in Banjo Kazooie, they don´t feel too big or too small.



Just got  to the first boss fight.

I still can't believe that MadWorld scored higher then this game.

I forgot to mention the soundtrack before. The music in the game is really really good, easily one of the best soundtracks for a game I have heard in a long time. The music in the first boss fight is so awesome ^_^



I LOVE ICELAND!