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Forums - Sony - GT5 graphics aren't that impressive

I don't think people realize the amount of polygons and algorithms, and mathmatical processing power is going into the calculations of lighting reflecting of the car and window and bouncing between this and that...  and the raindrops that were made to be calculated to the most unbelievable realism with movement of the car....not to mention the most sophisticated physics engine yet (requiring tens of thousands of calculations).... These each take up some ps3 power.

Given the fact that the creator knows people love gt5 for its cars... they put almost too much effort and detail into the cars....They spent perhaps too much time emphasizing on these small accuracies of these cars... whereas less attention went to the environment and other aspects of the game...The spread of processing power, if created by other game companies, could be different between all of them... this creator focused on realistic cars, realistic driving.

This seems to be the main, arguable issue with this game... the  uneven spread of attention, to all aspects of the game.

that being said... playing on a 1080p, good brand television... This is the most realistic, accurate driving simulation to date.



“Absolutely, we can do much more with it. I don’t know if we are even close to 50 percent of PlayStation 3’s power at this point,” said Asmussen about God of War 3.

ARE YOU KIDDING ME???

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kafar said:
FAMEL said:

It's unbelievable the realism of GT5... Take a quick look at this video:

And i thought that Joy Ride on Kinect was horrible lol

so you think this is bad?


He's saying it's unrealistic.



PS One/2/p/3slim/Vita owner. I survived the Apocalyps3/Collaps3 and all I got was this lousy signature.


Xbox One: What are you doing Dave?

Ajescent said:
kafar said:
FAMEL said:

It's unbelievable the realism of GT5... Take a quick look at this video:

And i thought that Joy Ride on Kinect was horrible lol

so you think this is bad?


He's saying it's unrealistic.

damn that's some skill lol



Ajescent said:
kafar said:
FAMEL said:

It's unbelievable the realism of GT5... Take a quick look at this video:

And i thought that Joy Ride on Kinect was horrible lol

so you think this is bad?


He's saying it's unrealistic.

why is this unrealistic? go-kart can go reverse with roughly the same speed with reverse gear. the driver is pretty good to pull it off. 



Ajescent said:
kafar said:
FAMEL said:

It's unbelievable the realism of GT5... Take a quick look at this video:

And i thought that Joy Ride on Kinect was horrible lol

so you think this is bad?


He's saying it's unrealistic.

No. It's Go-Kart.



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FAMEL said:

It's unbelievable the realism of GT5... Take a quick look at this video:

And i thought that Joy Ride on Kinect was horrible lol

Difference is, this takes skill ;)



ethomaz said:
Ajescent said:
kafar said:
FAMEL said:

It's unbelievable the realism of GT5... Take a quick look at this video:

And i thought that Joy Ride on Kinect was horrible lol

so you think this is bad?


He's saying it's unrealistic.

No. It's Go-Kart.

Hey, not siding with him, just specifying what he was saying.



PS One/2/p/3slim/Vita owner. I survived the Apocalyps3/Collaps3 and all I got was this lousy signature.


Xbox One: What are you doing Dave?

CGI-Quality said:
nightsurge said:
Blue3 said:
kowenicki said:
Blue3 said:
kowenicki said:
Blue3 said:

Better then GT5p check.

Better then its competitiors check.

 

Iv yet to play on half the track, ill see if some are better then others.   But right now i see liitle to complain about, then again im judging form playing the game not going out of my way to find a fault. 


Played Forza to death then have you?  I have played both and there is nothing in it, there really isnt.


Nothing what ?

From a racing perspective GT5 kills forza bud, though yes sure from a oh looks its pretty Forza is close to it.  To me Forza is for ricers types, GT is for automotive enthusiasts. 

Its incredable that GT5 can make me feel simlar vibes that i feel when screwing around in my car in a empty wet parking lot. 

arrogant much?

what makes you think I am not an automotive enthusiast... list the cars you've owned.. then I will list mine... 

sensetive much.

Forza lovers love their big wings body kits and custom graphins, to Gt fans and automotive enthusiast that is useless and pointless. 

You can own a Ferrari and rice it out.  Car you own means nothing, what you do with it means everything. 

So now you are trying to generalize the term automotive enthusiast to mean just people who only care about the engine/gears/suspension/etc?

Poor thing.

The fact is, though, that GT5 was touted to be better than Forza 3 in graphics by a wide margin, which it simply isn't.  In fact it is downright uglier than Forza 3 in quite a few spots because at least Forza's level of graphics is pretty consistant throughout.  I'd rather have consistant quality over the quantity that GT5 has.

Other things, such as customization, damage, physics, sound, environments, are all better on Forza 3...  Quantity and the ability to look like real life was basically GT5's only trump card and it just didn't hold up to expectations it seems.

As a driving sim, however, it's touted as the best there is (which was really  it's main objective). Looking pretty and sounding the best should all be bonuses (which from what I gather, the sound problems are mainly tailored to the soundtrack). I admit Sony ran their mouths a bit too much and made some poor business decisions, but Forza 3 didn't have has many nitpickers and doesn't have the hype/legacy of Gran Turismo, thus GT will be scrutinized far more (think Halo vs Killzone).

Let's also remember that Forza 3 has far less going on, isn't in 1080p, and doesn't offer the same amount of content. I'd personally take the total meal over the appetizer if they are as comparable as Forza and GT are (and this isn't to slight it).

Yeah, I don't see how that could possibly be taken as a slight at all. /sarcasm

I hit level 50 in FM3 and have put at least 40 hours in it and have probably only done like 30% of the events. Deeming it an "appetizer" in any way is nothing short of ridiculous.



themanwithnoname's law: As an America's sales or NPD thread grows longer, the probabilty of the comment "America = World" [sarcasticly] being made approaches 1.

nightsurge said:
Blue3 said:
nightsurge said:
 

 

Other things, such as customization, damage, physics, sound, environments, are all better on Forza 3...  Quantity and the ability to look like real life was basically GT5's only trump card and it just didn't hold up to expectations it seems.


Nice jokes, forza fhysics are far inferior. 

F3 only runs 8 cars, GT does 16 buddy, Ill take 16 cars on track over a 3d tree. 

I didn't realize the number of cars had anything to do with physics.  The damage, handling, and other areas where physics is necessarily has pretty much always been a stronger suit of Forza and remains so.

It collectively adds up. Physics calulcations for 16 seperate cars in comparison to physics calculations for only 8 cars on a given track. Surely, calculating the physics of 16 cars takes more computer power than 8?

To be honest, after playing both, the physics are more or less the same between the two games. I haven't experimented with the faster cars on GT5 yet though but they seem pretty solid. Racing on Suzuka, they both feel pretty similar. The only difference I could find was that one of the corners requires slightly earlier braking in GT5 than in Forza 3 for optimal exit  (but that could also be down to the car).



I don't think people realize the amount of polygons and algorithms, and mathmatical processing power is going into the calculations of lighting reflecting of the car and window and bouncing between this and that...  and the raindrops that were made to be calculated to the most unbelievable realism with movement of the car....not to mention the most sophisticated physics engine yet (requiring tens of thousands of calculations).... These each take up some ps3 power.

Given the fact that the creator knows people love gt5 for its cars... they put almost too much effort and detail into the cars....They spent perhaps too much time emphasizing on these small accuracies of each car... whereas less attention went to the environment and other aspects of the game...The spread of processing power, if created by other game companies, could be different between all of them... this creator focused on realistic cars, realistic driving.

This seems to be the main, arguable issue with this game... the  uneven spread of attention, to all aspects of the game.

that being said... playing on a 1080p, good brand television... This is the most realistic, accurate driving simulation to date.



“Absolutely, we can do much more with it. I don’t know if we are even close to 50 percent of PlayStation 3’s power at this point,” said Asmussen about God of War 3.

ARE YOU KIDDING ME???