See: http://translate.google.com/translate?js=n&prev=_t&hl=nl&ie=UTF-8&layout=2&eotf=1&sl=nl&tl=en&u=http%3A%2F%2Fwii.4gamers.be%2Fnieuws%2F945%2F1%2FGeen-Wii-Speak-voor-The-Conduit-2
It's poorly translated, but apparently it was Nintendo themselves who suggested Wii Speak not be supported. Makes sense then why Goldeneye/Black Ops doesn't support it either.
That may come as a slap in the face for those of us who bought Wii Speak but personally, if this is the case, I support Nintendo's decision. Wii Speak was meant for more social utilization and would have been perfect for Wii Party if Wii Party was online. It's really $#!t for FPS. Heck, it was crappy even for Endless Ocean 2, but at least there if I didn't catch what my partner was saying the first time it didn't cost me a life.
Since no one is using Wii Speak for it's intended purpose (including Nintendo) then it's better it's phased out instead of shoehorned into FPS games that aren't better off for it. It was makes it more viable for a 3rd party solution (Headbanger Headset).
Wish Goldeneye used that headset now, as I'll probably get it for Conduit 2 (and CoD:BO if I get that). Don't know what other games might ever use that though. I suppose there will be at least one more CoD on Wii, Conduit 3? Unlikely. Goldeneye 2? Possible I suppose. NHL 2k12 possibly. Beyond that I can't think of anything, which means for most people you're buying a headset for only one or two games.









