LordTheNightKnight said:
Mr Khan said:
Words Of Wisdom said:
A lot of people don't want Sonic to be good.
If it features newish gameplay, it's straying too far from what originally made it great.
If it features old-school gameplay then it's stale.
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The thing is that the old-school ones haven't quite managed to recapture the old-school glory. They managed to fall into the trap of modern Sonic game design: believing that the games were actually about speed, rather than their deeper platforming mechanics
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Which is one of the points Sterling has made in past articles.
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Though the Wii version of colors captures those aspects well, at least in the 2D side. The 3D side is a little too close to Unleashed for my liking, though they showed restraint in some spaces
What we need is a new Sonic Heroes but without the switching characters thing (with multiple characters to be certain, Knuckles not getting any love outside of Black Knight is a travesty, but not switch-on-the-fly). Heroes really got it right, taking what was best out of Adventure and Adventure 2 and cutting what people disliked (though i loved all of Adventure 2 with every inch of me), but keeping it fully 3D while still being about the platforming more than the speed
Shadow the Hedgehog and Sonic 2006 both accomplished what i just said, actually, but they weighed down that focus on good 3D platforming with too much crap (the horrendous aesthetics and the weapons in Shadow, and Silver, the human fricking princess, and the overworld in 06)