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Forums - Sony - So The Fight: Lights Out has 47 Metascore. IGN is still wrong?

nordlead said:
Mr Puggsly said:

Where do we draw a line on 1st party?

I mean Microsoft didn't own Bungie. So those aren't 1st party games?

I don't believe those Mario Party games were developed by Nintendo either.

We don't draw the line, the industry does.

1st party - software developed by part of the company that manufactures hardware.

3rd party - software developed by a company not owned by the hardware manufacturer.

3rd party games can still be published by the hardware manufacturer.

Some people like to distinguish 2nd party, which would be a 3rd party developer who essentially have a an exclusive agreement with the hardware manufacturer. Hal Laboratories is sometimes considered a 2nd party, but it is wholly owned by Nintendo making them a first party or a subsidiary.

Microsoft did own Bungie up until shortly after Halo 3. All the Halo titles prior were 1st party, and those after were 3rd party published by Microsoft.

Where has the "industry" ever been adamant about declaring something 1st or 3rd party?

All it is is an argument of semantics, and a convenient way to rule out certain games in list wars on this site.



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no matter what people will continue to unfairly bash IGN



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I'd agree somewhat, but my issue is their score for Tumble, not for The Fight.



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themanwithnoname said:

Where has the "industry" ever been adamant about declaring something 1st or 3rd party?

All it is is an argument of semantics, and a convenient way to rule out certain games in list wars on this site.

The industry uses 1st and 3rd party all the time. Just go look at some financial statements and investor relations documents.

Nintendo can't claim 3rd party software as their software. They can claim 3rd party software they published as software they published. So, Nintendo can't claim Mario & Sonic at the Olympic games as a 1st party million seller. It is a 3rd party million seller. It has a Nintendo IP and it was published in Japan by Nintendo.




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GodOfWar_3ever said:

Its at 50 now after 1 more review.

It just went from a very bad metacritic ranking, to a mediocre ranking.

Sure it went up.

But my point with the whole thread is that the game is not what people praised it to be with the iWaggle review. Which is just a garbage review made by someone who obviously belongs to the Sony side.



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Boxing on all the motion controls sucks IMHO.  I just don't think - though it seems temptingly otherwise - that the sport suits a motion control videogame equivilent.  Not unless the game actually makes you learn to box.  Just doesn't work for me otherwise.

I note Kinect boxing is getting panned too.  And while it's probably held more fondly, the boxing I've played on Wii is equally awful - but luckily delivered as part of a package.

I don't think it's an easy sport to create a fun approximation of, which is the core of the issue.  I also think it's simply too slender a concept to create a full title around.  Even at the lower price I just don't see the value.  Personally something like this or the Kinect boxing should be low cost, niche download titles IMHO.



Try to be reasonable... its easier than you think...

Reasonable said:

Boxing on all the motion controls sucks IMHO.  I just don't think - though it seems temptingly otherwise - that the sport suits a motion control videogame equivilent.  Not unless the game actually makes you learn to box.  Just doesn't work for me otherwise.

I note Kinect boxing is getting panned too.  And while it's probably held more fondly, the boxing I've played on Wii is equally awful - but luckily delivered as part of a package.

I don't think it's an easy sport to create a fun approximation of, which is the core of the issue.  I also think it's simply too slender a concept to create a full title around.  Even at the lower price I just don't see the value.  Personally something like this or the Kinect boxing should be low cost, niche download titles IMHO.

Wrong thread award :P

Actually I'm the one in the wrong thread claiming wrong thread to someone that is right LOL



Reasonable said:

Boxing on all the motion controls sucks IMHO.  I just don't think - though it seems temptingly otherwise - that the sport suits a motion control videogame equivilent.  Not unless the game actually makes you learn to box.  Just doesn't work for me otherwise.

I note Kinect boxing is getting panned too.  And while it's probably held more fondly, the boxing I've played on Wii is equally awful - but luckily delivered as part of a package.

I don't think it's an easy sport to create a fun approximation of, which is the core of the issue.  I also think it's simply too slender a concept to create a full title around.  Even at the lower price I just don't see the value.  Personally something like this or the Kinect boxing should be low cost, niche download titles IMHO.

I think boxing is pretty fun as a social game. That's where I think these developers need to focus on rather than realism. Playing wii boxing with non-gaming friends is hella fun despite not having great controls. You don't need 1-1 controls or perfect accuracy for a fun game, in fact it may be an impediment to a certain degree.

But I do agree that boxing makes for a better mini-game as I probably would never pay full price just for a few moments of fun.



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Grimes said:
Reasonable said:

Boxing on all the motion controls sucks IMHO.  I just don't think - though it seems temptingly otherwise - that the sport suits a motion control videogame equivilent.  Not unless the game actually makes you learn to box.  Just doesn't work for me otherwise.

I note Kinect boxing is getting panned too.  And while it's probably held more fondly, the boxing I've played on Wii is equally awful - but luckily delivered as part of a package.

I don't think it's an easy sport to create a fun approximation of, which is the core of the issue.  I also think it's simply too slender a concept to create a full title around.  Even at the lower price I just don't see the value.  Personally something like this or the Kinect boxing should be low cost, niche download titles IMHO.

I think boxing is pretty fun as a social game. That's where I think these developers need to focus on rather than realism. Playing wii boxing with non-gaming friends is hella fun despite not having great controls.

But I do agree that boxing makes for a better mini-game as I probably would never pay full price just for a few moments of fun.


Actually that's it.  The only time I have any fun with boxing with motion controls is social where I don't care it's inaccurate, etc. because it's fun for a short period and you pretend you're wacking the hell out of a buddy.  Taking Lights Out, I think there was a single title release of say Lights Out, The Shoot and maybe one other similar title the value would seem much better - the scores for the titles combined would probably be better too!



Try to be reasonable... its easier than you think...

Mr.Metralha said:

People have gone rampant over the review of the Move enabled The Fight Lights Out by IGN, which got a 3/10

"The finished product is a mess that is not only frustrating to play -- it is also tiring and boring."

Basically people said this was a case of ignorance by part of the IGN reviewer and instantly pointed out iWaggle review as a fair review, which doesn't even qualify for metacritic rankings.

So far, there's 8 reviews for the title

http://www.metacritic.com/game/playstation-3/the-fight-lights-out/critic-reviews

And the metascore is at 47.

 

 

I think its pretty much confirmed this game sucks, you guys shouldn't bash IGN like that, and you should know as well how to admit when a game just doesn't live up for its hype and ends up being a total mess.

 

-------------------------------------------------------------

UPDATE

Metascore at 50 now - average of 9 reviews 


Nobody was bashing the review for the score given but for the inaccuracies, omissions and unprofessionalism of the review itself. I personally think that some of the review scores are a bit harsh, the game obviously takes a fair amount of skill to play well, and there's a steep learning curve but for the IGN reviewer to get so many things wrong is unforgivable.