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Forums - Nintendo - Weird bug with Goldeneye

superchunk said:
Chrizum said:

Some other Wii games do this as well. It's annoying and frankly lazy programming.


How is it lazy? I'd rather have it auto-set to my controller preference vs having to set it each time I play. Considering GCN's are wired and not turned on, the system has to assume that if something is connected, you're going to use it.

Its a choice, force ALL users to select controller preference OR force very small subgroup of lazy people to unplug wavebird controller IF they are not going to use it. I think picking the tiny subset of a subset is the best choice.

It is lazy. When you have GameCube controllers, they'll be plugged in by default. No one likes to plug or unplug their controllers depending on which game they're going to play.

The right way to do it is like Brawl: the game detects all controllers at all times, and automatically switches to the controller the player is using.



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Chrizum said:
superchunk said:
Chrizum said:

Some other Wii games do this as well. It's annoying and frankly lazy programming.


How is it lazy? I'd rather have it auto-set to my controller preference vs having to set it each time I play. Considering GCN's are wired and not turned on, the system has to assume that if something is connected, you're going to use it.

Its a choice, force ALL users to select controller preference OR force very small subgroup of lazy people to unplug wavebird controller IF they are not going to use it. I think picking the tiny subset of a subset is the best choice.

It is lazy. When you have GameCube controllers, they'll be plugged in by default. No one likes to plug or unplug their controllers depending on which game they're going to play.

The right way to do it is like Brawl: the game detects all controllers at all times, and automatically switches to the controller the player is using.


LOL that may be why Brawl has so many other issues... too much running at once.



superchunk said:
Chrizum said:
superchunk said:
Chrizum said:

Some other Wii games do this as well. It's annoying and frankly lazy programming.


How is it lazy? I'd rather have it auto-set to my controller preference vs having to set it each time I play. Considering GCN's are wired and not turned on, the system has to assume that if something is connected, you're going to use it.

Its a choice, force ALL users to select controller preference OR force very small subgroup of lazy people to unplug wavebird controller IF they are not going to use it. I think picking the tiny subset of a subset is the best choice.

It is lazy. When you have GameCube controllers, they'll be plugged in by default. No one likes to plug or unplug their controllers depending on which game they're going to play.

The right way to do it is like Brawl: the game detects all controllers at all times, and automatically switches to the controller the player is using.


LOL that may be why Brawl has so many other issues... too much running at once.

The only issue I have had with Brawl is that it sucked up too much of my time. Wish I could get it back at the moment so I can finish my essay this weekend!



Just unplug the Wavebird. Problem solved.

Also, don't talk about glitches; I want to get this game for Christmas, and you're putting me of it :(



 

Here lies the dearly departed Nintendomination Thread.

What superchunk said: Stop being lazy.



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Chrizum said:
superchunk said:
Chrizum said:
superchunk said:
Chrizum said:

Some other Wii games do this as well. It's annoying and frankly lazy programming.


How is it lazy? I'd rather have it auto-set to my controller preference vs having to set it each time I play. Considering GCN's are wired and not turned on, the system has to assume that if something is connected, you're going to use it.

Its a choice, force ALL users to select controller preference OR force very small subgroup of lazy people to unplug wavebird controller IF they are not going to use it. I think picking the tiny subset of a subset is the best choice.

It is lazy. When you have GameCube controllers, they'll be plugged in by default. No one likes to plug or unplug their controllers depending on which game they're going to play.

The right way to do it is like Brawl: the game detects all controllers at all times, and automatically switches to the controller the player is using.


LOL that may be why Brawl has so many other issues... too much running at once.

The only issue I have had with Brawl is that it sucked up too much of my time. Wish I could get it back at the moment so I can finish my essay this weekend!


I found the online was laggy and buggy. But then again I played it online at launch when everyone was playing online so that might be why it was so laggy and glitchy. Haven't checked to see if Nintendo fixed it up or if it runs smoothly today.



-JC7

"In God We Trust - In Games We Play " - Joel Reimer