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Forums - Sony - Rumor: Mass Effect 2 PS3 Content detailed?

So basically the PS3 is getting a GOTY edition of Mass Effect 2 with an exclusive digital comic (which might not even be exclusive for long by the way a representative worded it).  So what's the big deal?



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I thought microsoft did own bioware, but then for what ever reason they sold it to EA. and i thought that microsoft did invest into their first party, stuff like fable, or alan wake. just maybe not to the same extent as sony or nintendo, but i guess i dont really know what their strategies are.



chocoloco said:
Reasonable said:
chocoloco said:
S.T.A.G.E. said:
chocoloco said:
S.T.A.G.E. said:
chocoloco said:
hatmoza said:

In the end, I blame Microsoft because they are not providing me with many unique experiences that will never go to the PS3. I am not about preventing one console owners from enjoying a great game I just need reasons to justify owning both and Microsoft is not doing as good of a job for me because I want original games, the new ESPN thing is great, but I want non-Kinect games. I also expect L4D to go to PS3 and hope it does, but it will only make me think of the xbox as the HALO and GEARS box thats not very much.

I guess people who have 360s need to understand the different level in 1st party support vs Nintendo/Sony.  Microsoft has never, so far as I am aware, invested in the same level of 1st party support as the others.  MS will commission timed exclusives, timed DLC, etc. and will enter into agreements for titles that are only for 360.

As a result, unless the developer choses to give MS IP or publishing rights the console will always be in a position where a lot of titles its owners think are exclusive can go multi-platform.  This might be a switch such as Valve's as you mention, or it could be a change of direction or ownership - such as EA buying Bioware.

Not saying Nintendo/Sony are better consoles or anything - just that if this kind of thing matters to you its important to understand the market situation and each company's approach.  So far this gen MS has taken more of a 'get it first' from third parties vs building out a development stable and owning all aspects of the IP.

Heck, even Gears I believe is fully owned by Epic and Epic have stated they can do what they want with the IP.  Now, with MS publishing it I don't think it's going to appear anywhere else, but the point remains, a lot of titles a casual owner might think of as exclusive aren't strictly speaking fully exclusive in the same way as say Super Mario Galaxy or God of War.

Without a dominant HD console I'd argue this sort of thing was inevitable.  Franchises Sony fans thought of as exclusive - that technically weren't - such as Final Fantasy, etc. saw debuts on 360 and of course we're seeing franchises that Microsoft fans thought of as exclusive - that technically weren't - seeing debuts on PS3.

I guess if exclusives really matter then it's best to know if a title really is exclusive the way you think - i.e. does Sony or Microsoft fully own or develop it?  If not, then I'd suggest it's best to assume it might pop up elsewhere at some point.

For myself, if you like the game and had fun I really never get the issue of taking it personally - I see comments about broken promises, for example, when there was no promise to break.

When I play Mass Effect on PC I don't worry about console, when I play Final Fantasy on PS3 I don't care it's on 360.

I've easily excepted this, but I go on these forums and complain about Microsoft in the very, very, very small hope that they will change their policy of paying for first chances on third party support. If no one complains or stops supporting actions they deem as actions that don't help the consumer (such as claiming exclusivity when it is only temporary as we are discussing) than nothing will change and Microsoft gets a free ride by living off of peoples ignorance or apathy towards the situation. I play games exclusive or not on both my 360 and PS3, but I am not getting as much from Microsoft so I will complain until they help the consumer by either n ot continually raising the price for live or buying their own studios. Until they do that they are showing they are not committed as heavily as Nintendo/ Sony to long term gaming support. I know a companies main goal is profit, but I would like to see Microsoft actually give multi system owners more reason to continually support them. Kinect was made for games that don't cater to my interests so it does not count. Better end my rant.


Well I can understand.  I wouldn't advise anyone who's unhappy about something to just accept it if they feel they have a genuine beef. 



Try to be reasonable... its easier than you think...

A203D said:

I thought microsoft did own bioware, but then for what ever reason they sold it to EA. and i thought that microsoft did invest into their first party, stuff like fable, or alan wake. just maybe not to the same extent as sony or nintendo, but i guess i dont really know what their strategies are.


Microsoft didn't buy Bioware. Their first party is weak....very...very weak. They don't seem to study the companies they invest in. The only ones they got right were Lionhead (like I care anymore) Bungie (don't have em anymore), Ensemble (they killed them really well) and turn 10.



Reasonable said:
chocoloco said:
Reasonable said:
chocoloco said:
S.T.A.G.E. said:
chocoloco said:
S.T.A.G.E. said:
chocoloco said:
hatmoza said:

In the end, I blame Microsoft because they are not providing me with many unique experiences that will never go to the PS3. I am not about preventing one console owners from enjoying a great game I just need reasons to justify owning both and Microsoft is not doing as good of a job for me because I want original games, the new ESPN thing is great, but I want non-Kinect games. I also expect L4D to go to PS3 and hope it does, but it will only make me think of the xbox as the HALO and GEARS box thats not very much.

I guess people who have 360s need to understand the different level in 1st party support vs Nintendo/Sony.  Microsoft has never, so far as I am aware, invested in the same level of 1st party support as the others.  MS will commission timed exclusives, timed DLC, etc. and will enter into agreements for titles that are only for 360.

As a result, unless the developer choses to give MS IP or publishing rights the console will always be in a position where a lot of titles its owners think are exclusive can go multi-platform.  This might be a switch such as Valve's as you mention, or it could be a change of direction or ownership - such as EA buying Bioware.

Not saying Nintendo/Sony are better consoles or anything - just that if this kind of thing matters to you its important to understand the market situation and each company's approach.  So far this gen MS has taken more of a 'get it first' from third parties vs building out a development stable and owning all aspects of the IP.

Heck, even Gears I believe is fully owned by Epic and Epic have stated they can do what they want with the IP.  Now, with MS publishing it I don't think it's going to appear anywhere else, but the point remains, a lot of titles a casual owner might think of as exclusive aren't strictly speaking fully exclusive in the same way as say Super Mario Galaxy or God of War.

Without a dominant HD console I'd argue this sort of thing was inevitable.  Franchises Sony fans thought of as exclusive - that technically weren't - such as Final Fantasy, etc. saw debuts on 360 and of course we're seeing franchises that Microsoft fans thought of as exclusive - that technically weren't - seeing debuts on PS3.

I guess if exclusives really matter then it's best to know if a title really is exclusive the way you think - i.e. does Sony or Microsoft fully own or develop it?  If not, then I'd suggest it's best to assume it might pop up elsewhere at some point.

For myself, if you like the game and had fun I really never get the issue of taking it personally - I see comments about broken promises, for example, when there was no promise to break.

When I play Mass Effect on PC I don't worry about console, when I play Final Fantasy on PS3 I don't care it's on 360.

I've easily excepted this, but I go on these forums and complain about Microsoft in the very, very, very small hope that they will change their policy of paying for first chances on third party support. If no one complains or stops supporting actions they deem as actions that don't help the consumer (such as claiming exclusivity when it is only temporary as we are discussing) than nothing will change and Microsoft gets a free ride by living off of peoples ignorance or apathy towards the situation. I play games exclusive or not on both my 360 and PS3, but I am not getting as much from Microsoft so I will complain until they help the consumer by either n ot continually raising the price for live or buying their own studios. Until they do that they are showing they are not committed as heavily as Nintendo/ Sony to long term gaming support. I know a companies main goal is profit, but I would like to see Microsoft actually give multi system owners more reason to continually support them. Kinect was made for games that don't cater to my interests so it does not count. Better end my rant.


Well I can understand.  I wouldn't advise anyone who's unhappy about something to just accept it if they feel they have a genuine beef. 

Don't worry I'm not losing sleep over it, might have to take it out on everybody else driving on the road though. :)



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S.T.A.G.E. said:
A203D said:

I thought microsoft did own bioware, but then for what ever reason they sold it to EA. and i thought that microsoft did invest into their first party, stuff like fable, or alan wake. just maybe not to the same extent as sony or nintendo, but i guess i dont really know what their strategies are.


Microsoft didn't buy Bioware. Their first party is weak....very...very weak. They don't seem to study the companies they invest in. The only ones they got right were Lionhead (like I care anymore) Bungie (don't have em anymore), Ensemble (they killed them really well) and turn 10.

Fair enough, it dosent matter anyway imo because even if they have a weak first party they have excellent software sales for some of the games that are exclusive, and the same those that are not exclusive. even though i dont have a 360, its still obvious that nothing on the PS3, not even GT5, or MW2, can match the sales success of Halo. even if it is just a shooter, it dosent matter, its does what its supposed to which is sell millions.



A203D said:
S.T.A.G.E. said:
A203D said:

I thought microsoft did own bioware, but then for what ever reason they sold it to EA. and i thought that microsoft did invest into their first party, stuff like fable, or alan wake. just maybe not to the same extent as sony or nintendo, but i guess i dont really know what their strategies are.


Microsoft didn't buy Bioware. Their first party is weak....very...very weak. They don't seem to study the companies they invest in. The only ones they got right were Lionhead (like I care anymore) Bungie (don't have em anymore), Ensemble (they killed them really well) and turn 10.

Fair enough, it dosent matter anyway imo because even if they have a weak first party they have excellent software sales for some of the games that are exclusive, and the same those that are not exclusive. even though i dont have a 360, its still obvious that nothing on the PS3, not even GT5, or MW2, can match the sales success of Halo. even if it is just a shooter, it dosent matter, its does what its supposed to which is sell millions.


Yeah the great sales are for the same three (Halo, Gears and Fable) and make up for the rest of the exclusives. GT5's sales are far beyond Halo though as far as a franchise is concerned, but yes I do not think GT5 will exactly outsell it b leaps and bounds now. The reason a lot of titles sold better on the Xbox was because Microsoft's system was perfectly marketed as a cheaper yet equal alternative when it came to multiplats. Not to mention Xbox lives online dominance also helped that. Times change, tides turn and both systems have their ups and downs. I just wish Microsoft would get their head out of their ass. Microsofts ability to hold on in the gaming race is an old story and we need to move on to them thinking like a top ranked company in this industry, which they gave us a glimpse of, but can the hold onto it? I don't know. They are still beating Sony, but that seems to be dwindling right now.



S.T.A.G.E. said:
A203D said:
S.T.A.G.E. said:
A203D said:

I thought microsoft did own bioware, but then for what ever reason they sold it to EA. and i thought that microsoft did invest into their first party, stuff like fable, or alan wake. just maybe not to the same extent as sony or nintendo, but i guess i dont really know what their strategies are.


Microsoft didn't buy Bioware. Their first party is weak....very...very weak. They don't seem to study the companies they invest in. The only ones they got right were Lionhead (like I care anymore) Bungie (don't have em anymore), Ensemble (they killed them really well) and turn 10.

Fair enough, it dosent matter anyway imo because even if they have a weak first party they have excellent software sales for some of the games that are exclusive, and the same those that are not exclusive. even though i dont have a 360, its still obvious that nothing on the PS3, not even GT5, or MW2, can match the sales success of Halo. even if it is just a shooter, it dosent matter, its does what its supposed to which is sell millions.


Yeah the great sales are for the same three (Halo, Gears and Fable) and make up for the rest of the exclusives. GT5's sales are far beyond Halo though as far as a franchise is concerned, but yes I do not think GT5 will exactly outsell it b leaps and bounds now. The reason a lot of titles sold better on the Xbox was because Microsoft's system was perfectly marketed as a cheaper yet equal alternative when it came to multiplats. Not to mention Xbox lives online dominance also helped that. Times change, tides turn and both systems have their ups and downs. I just wish Microsoft would get their head out of their ass. Microsofts ability to hold on in the gaming race is an old story and we need to move on to them thinking like a top ranked company in this industry, which they gave us a glimpse of, but can the hold onto it? I don't know. They are still beating Sony, but that seems to be dwindling right now.

GT5 is an franchise created over 10 years ago, its highly unlikely Sony could recreate those sales without a larger userbase even with the established name. i think Halo has done a lot for the 360 imo because its relatively new by comparasion. 

however microsoft spent half a billion marketing kinect, when instead imo they could think about investing better into the first party, so i agree with you on their strategy.

personally (no one get upset), but i think that Gears 3 will eventually go multiplatform. so i too dont think they have the right method of winning the console war (or coming 2nd). then again kinect could be the biggest success in gaming history, but we just dont know yet man.



People here is the full clarification with regards to the PS3 Content from BioWare:

Hey Folks,

For those that don't know, I am the Producer responsible for Mass Effect 2 PS3.  Some of you may have read over on the German forums some of the details on Mass Effect 2 PS3's contents.  I'd like to provide some clarity as I believe that there was some translation errors in the interview that Casey gave.

Firstly I'd like to talk about what's on the BluRay Disc;  Of course Mass Effect 2 will be included.  On top of that, Lair of the Shadow Broker, Project Overlord, Kasumi: Stolen Memory and the Blood Dragon Armour.  

Also included is, as on Xbox 360 and PC, an access code to the Cerberus Network.  This will give you instant access to the same great lineup of Downloadable Content such as Zaeed and Firewalker. 

We've talked briefly about the Interactive Comic.  BioWare Edmonton (the group that made Mass Effect 2) teamed up with the fine folks at Dark Horse Comics to create an interactive backstory.  While I can't release all the details about this yet, what I can tell you is that we want to create a stunning visual experience that not only tells the core story elements of  Mass Effect 1, but also is fully interactive allowing you to be faced with some of the major choices which will have consequences your Mass Effect universe.  This interactive comic's initial release will be exclusive to PS3 owners who would be otherwise unable to realize the full effect of choice in the Mass Effect universe and will be included on the Cerberus Network.

There will also be some DLC Bundles, such as the Aegis Pack as well as exclusive both Free and Paid DLC for all PlayStation 3 owners such as the Recon Operations Pack.   
Edit: While I can't go into details all of this content is or was available to Xbox/PC Owners but otherwise wouldn't be available to PS3 owners
More details about this will be released later. ;) 

I want also to touch on the '6 hour exclusive mission'.  This I believe is a communication error lost in translation.  When we talk about 6 hours of content we are talking about what's included exclusively "On Disc" (Kasumi, Shadow Broker, Overlord), The Interactive Back Story and the Cerberus Network Access.  

Words can not express how very pleased I am to be able to bring this BioWare title to our PlayStation fans. 

Lastly - As we're still a little while away from shipping this game, therefor some of these details are subject to changing. 

-Jess

ps The the team is in the final polishing phase now and the game is looking fantastic!  I can't wait to talk more about it and show more of it soon!

Source: http://social.bioware.com/forum/1/topic/103/index/5188310%26lf%3D8#5188310



Cheers for the update Cross-X. i wasnt orginally planning to get it, but since you've given us details about how excatly we can make choices from the first game it seems like this comic will integrate itself quite nicely; looking foward to it man!